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Use of Quarian fleet as a diversion to fight against the reapers?


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#26
Raiil

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atheelogos wrote...

Bocks wrote...

Did you see what one Quarian ship did to that ground Reaper in the gameplay demo?

Yeah not much. They couldn't take out one small Reaper with a direct hit.

Oh and whoever asked for the link here ya go www.youtube.com/watch


Most ships couldn't. A small group of those ships could make a serious dent, though, and the quarians seem to prefer shock and awe over protracted battles. Using them to soften Reapers up would be a bit helpful.

#27
SAE100

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If they get back their homeworld the quarians might want their old ships as ressources to rebuild it.

@the Baconer: I don´t think the quarians are travelling with sub-light speed from system to system. So using FTL-Kamikaze-Bomber-Lifeships should do it, great Idea btw. crashing something with the size of a dreadnought, filled up with nukes with ftl in the reaperfleet should do some damage.

#28
Ianamus

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SAE100 wrote...

If they get back their homeworld the quarians might want their old ships as ressources to rebuild it.


There's no need for a rebuilt homeworld if the Reapers exterminate all life. If Shepard calls them to fight, they will come.

#29
Zaxares

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It's an interesting idea, certainly... And possibly one way that the quarians could negotiate the resettlement of their race onto a new planet of their own with the Citadel Council in exchange for their aid in the war. (That is, if you don't manage to broker peace between the quarians and the geth and allow the quarians to resettle back on Rannoch.)

#30
Silentblaze

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sponge56 wrote...

***

Any Thoughts? 


Thats kinda of a waste. Why not just use the Migrant Fleet as troopships for krogan shock troops instead?

The ships have been over 300 years modified to supported 17 million quarians so they could carry millions of krogan troops, more so than any other ships. This would be needed since Codex says krogan ships required lots of space for their crews, meaning, as Zaeed would put it, "You could walk pass eachother in a hallway unless you were really
good friends".  Sounds like krogan to me.  Additionally, I think quarians are probably the only species that krogan grudgely respect since they survived for 300 years without a homeworld or colony. 

The quarians civies will be dropped off on Rannoch with settlement supplies and prefabs while Shepard takes the fleet to Tuchanka to load up.  Shepard would keep the migrant fleet marines onboard, however, since they and the krogan army would compliment eachother in strengths. Krogan have little to no tech support in battle, something quarians are best at. While quarians, however, suck at frontline fighting which krogan are best at.

Modifié par Silentblaze, 26 juin 2011 - 12:22 .


#31
atheelogos

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EJ107 wrote...

SAE100 wrote...

If they get back their homeworld the quarians might want their old ships as ressources to rebuild it.


If Shepard calls them to fight, they will come.

After we solve their problems you mean

#32
Ianamus

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atheelogos wrote...

After we solve their problems you mean


haha, of course. Factions don't just help you in a Bioware game Image IPB

#33
sponge56

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Silentblaze wrote...

sponge56 wrote...

***

Any Thoughts? 


Thats kinda of a waste. Why not just use the Migrant Fleet as troopships for krogan shock troops instead?

The ships have been over 300 years modified to supported 17 million quarians so they could carry millions of krogan troops, more so than any other ships. This would be needed since Codex says krogan ships required lots of space for their crews, meaning, as Zaeed would put it, "You could walk pass eachother in a hallway unless you were really
good friends".  Sounds like krogan to me.  Additionally, I think quarians are probably the only species that krogan grudgely respect since they survived for 300 years without a homeworld or colony. 

The quarians civies will be dropped off on Rannoch with settlement supplies and prefabs while Shepard takes the fleet to Tuchanka to load up.  Shepard would keep the migrant fleet marines onboard, however, since they and the krogan army would compliment eachother in strengths. Krogan have little to no tech support in battle, something quarians are best at. While quarians, however, suck at frontline fighting which krogan are best at.


Sure, but your not landing any forces untill the reaper fleet is cleared out or at least significantly weakened.  To be fair you could scrounge together civilian ships for trasporting ground forces into battle, I see no need to use the migrant fleet for this purpose

#34
Hydralisk

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Only if we can make the Geth + Quarians BFFs.

#35
Brand New

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The Quarians and Geth are the galaxies sacrifice to avoid skynet in the future?

No seriously though. I see the Quarians and the Geth being the sacrifice or the Quarians being a key allie & becoming important.

#36
dildeinstein

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VegasVance wrote...

atheelogos wrote...
Compared to Reaper tech even our new ships are junk.


Not entirely, we've got an EDI, and Thanix cannons.  Those will make quite the difference come battle time. 


Yah, if we can get a carrier with a few hundred Thanix armed fighters and a couple scout flotillas with Normandy style ships we'll be able to hold our own. 

I think the change in space tactics will be the death of dreadnoughts at the hands of capable frigates and fighters.

#37
ZLurps

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Silentblaze wrote...

sponge56 wrote...

***

Any Thoughts? 


Thats kinda of a waste. Why not just use the Migrant Fleet as troopships for krogan shock troops instead?

The ships have been over 300 years modified to supported 17 million quarians so they could carry millions of krogan troops, more so than any other ships. This would be needed since Codex says krogan ships required lots of space for their crews, meaning, as Zaeed would put it, "You could walk pass eachother in a hallway unless you were really
good friends".  Sounds like krogan to me.  Additionally, I think quarians are probably the only species that krogan grudgely respect since they survived for 300 years without a homeworld or colony. 

The quarians civies will be dropped off on Rannoch with settlement supplies and prefabs while Shepard takes the fleet to Tuchanka to load up.  Shepard would keep the migrant fleet marines onboard, however, since they and the krogan army would compliment eachother in strengths. Krogan have little to no tech support in battle, something quarians are best at. While quarians, however, suck at frontline fighting which krogan are best at.


This might work but only against one single Reaper and even then there would be massive losses as single Sovereing type of Reaper can operate against multiple targets as seen in ME1.

They can single shot at least cruiser class ships without with their "tentacle" beams without even using their main cannon and using their 180 degree field of fire and better manouverability they can destroy 6 cruisers in one second. Say there are 3 Reapers and closing to boarding distance would take 15 seconds...  Then actual boarding operation would take how long? 15 seconds to get on surface and then how long to make a hole in there where the Krogan shock troops could get in... 30 seconds?

Even Quarian fleet would for some reason get close to board faster and more manouverable Reapers, the results of operation would be like something ****ing awfull don't you think?


Quarians are master engineers and can repair almost anything in space without using drydocks. I don't say the Quarian fleet doesn't have any offensive uses (like orbital bombing a Reaper like we get to see in the demo, may take a couple of hits, but I think they can finish that one.) but every army needs maintenance and what fleet would be better to patch up remains of Alliance fleet, other ships that has escaped from Reapers, retrofitting them with upgrades etc. than Quarian fleet. Also, they are mobile, their home world can't be taken hostage because they don't have a one.

Modifié par ZLurps, 26 juin 2011 - 09:50 .


#38
shadowreflexion

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 Just a few things that I see. The Quarians being used as a diversion could work but my problem with that is that unless they have a homeworld to go back to then it wouldn't make sense. I remember Tali saying something about reacclimating to their homeworld would be a long process so I don't think any Quarian ships would be used to help fight the Reapers. And also, the Reaper shields were impervious to firepower so what would crashing into them do? Also, the Migrant fleet couldn't withstand the Reaper firepower either so at best maybe a 2 minute diversion.

Secondly since the Quarians are really tech savvy, I can see them maybe reverse engineering the Reapers shields that causes a window to open or does away with them all together. I see that happening more so if the Quarians decide to stand with Shep.

Thirdly, if there is a Geth and Quarian war early on in ME3 then I have absolutely no idea on how that would be dealt with especially if relying on the Para/Rene meter to help with the choice on who to side with. From a compassionate stand point I can't send Tali's people to their deaths But based on a hard decision, they'd have to be sent for the tactical advantage. All in all, I still opt that the Quarians figuring out how to get the Reapers shields down is a more likely choice when it comes to getting support from them.

Modifié par shadowreflexion, 26 juin 2011 - 09:01 .


#39
ReallyRue

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SAE100 wrote...

If they get back their homeworld the quarians might want their old ships as ressources to rebuild it. 


Didn't Legion say the geth had fixed up Rannoch?

#40
Blitzkrieg0811

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It's hilarious that we took a troll topic and turned it into a serious debate XD

#41
Guest_Saphra Deden_*

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If the Migrant Fleet is so useless that you don't think they can be combat effective then they're also too useless to be distractions. The Reapers aren't going to be fooled that easily.

#42
jahaa

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Yeah send to fight some kind of space caravan against the badass ancient sapient machines.
It wont work.

Funny tho.

#43
robtheguru

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Operation Quarian Shield

#44
CaribbeanCLANK

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The Quarians have it rough if u ask me. The Migrant Fleet's vessels are old and not really a Combat ready fleet so to speak. I am new to the Mass Effect universe so please, correct me if I am wrong. If i were the Reapers, they would be the first race I would attack. The majority of the Quarian race is on the fleet and they couldn't put up much of a fight against 20-30 Reapers. Easy target and race to get rid of in my opinion.

Now...if Shepard and company discover some new weapon technology using the Migrant Fleet as a decoy is a good idea because any smart Reaper would consider this as one of the earlier targets in their Galaxy cleansing campaign. Bring them in close and spring the trap....with whatever secret weapon or fleet you have hiding close by.

Only problem with this is if this did actually happen, a reaper attack on the Migrant Fleet would take place early in the games story. This would leave little time to find a secret weapon or gather a strong enough fleet to use in such a trap. Considering the fact that Earth is under attack and the Council still thinks there is no "REAL" threat....the poor Quarians would be crushed.

Modifié par CaribbeanCLANK, 26 juin 2011 - 10:45 .


#45
Amnestyzz

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Ship that shoots molten metal at a fraction of the speed of light out of its tentacles and is also over two km long  > Qwib Qwib

Modifié par Amnestyzz, 26 juin 2011 - 10:48 .


#46
sponge56

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Right, no clue why a few people are suggesting this is a troll thread-its not

And secondly, I think everyone is underestimating the fact that the reapers would be forced to shoot at the Quarian ships. If you have literately thousands of ships about to crash into you, the reapers are going to have to shoot them up. And if the Quarians have retaken their homeworld, then quite honestly you dont really need the fleet anymore-you can do allot of damage with it without serious losses

#47
luzburg

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well if you have god relations to tali and legion therse probably going to be possible to broker peace betven the geath and the quarians, and the quarians loading of the civilians and get the geath and quarians to fight with you

#48
knightnblu

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I think that you are greatly underestimating the military strength of the Quarian fleet. You don't survive for 300 years in deep space, deprived of resources, and of back up as the galaxy's pariah without becoming hard. They are essentially the Spartans in Mass Effect. They have to maintain and defend the only thing that stands between them and death, and that is their fleet. That tells me that they have gotten good at it and even Shepard says that the Quarians are formidable.

Wasting that fleet by intentionally feeding them to the reapers is insane. First, the Quarians would never go for it. Secondly, it squanders offensive capability and returns nothing but scrap metal leaving the remaining forces weakened. There is only one way we are ever going to retake the Earth and defeat the Reapers and that is an all out commitment by our combined forces in simultaneous assault.

What that means is that we are all going to get bled, every single one of us. By attacking the Reaper fleet en masse we will be using an area of denial strategy. Fire should be so concentrated that the Reapers will have no choice but to retreat to a better position or be destroyed where they sit.

If we can combine the fleets of the Quarians, Turians, Asari, Salarians, Rachni (maybe), Geth, and Terminus Systems, I believe that such a plan could produce the kind of firepower that will be needed to dislodge the Reapers. The maneuver will begin as the Reapers attempt to find more tenable positions to counter-attack.

If the combined fleet comes out of FTL right above Earth and immediately attacks with everything we have, then the element of surprise goes to us with our main objective being to not lose the initiative. Everything will depend on keeping the Reapers off balance and on the defensive. The longer we can do that, the better are our chances for victory.

Modifié par knightnblu, 27 juin 2011 - 10:40 .


#49
Bad King

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Certainty of death, small chance of success. What are we waiting for?

#50
atheelogos

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"And secondly, I think everyone is underestimating the fact that the reapers would be forced to shoot at the Quarian ships."

    Maybe not. lol They could just run straight through them if they wanted

"If you have literately thousands of ships about to crash into you, the reapers are going to have to shoot them up. And if the Quarians have retaken their homeworld, then quite honestly you dont really need the fleet anymore-you can do allot of damage with it without serious losses"

    A lot of damage? To regular ships sure, Reaper ships not so much

Modifié par atheelogos, 28 juin 2011 - 12:15 .