Nice troll post, you get a F, do I need to explain what F means?ItsTheTruth wrote...
7. DA2 sucks, the story is recycled from the DA:O Circle tower, Hawke is the lamest character in the history of fiction, the game is ugly, Kirkwall is two empty streets, the whole game is 50 fetch quests in The Cave or on The Coast, and the ending gives cheap cliffhangers a bad name. WRONG! These are all innovations.
Some facts for people who dislike Dragon Age 2.
#51
Posté 26 juin 2011 - 02:34
#52
Posté 26 juin 2011 - 02:35
The Ethereal Writer Redux wrote...
RaenImrahl wrote...
@Serpieri Nei - enough of the image spam, please. Let's stay on topic.
But.... that was just awesome!
@Serpieri Nei: Thank you!
I literally laughed myself out of my chair and started laughing so hard I began to cough.
Goal Accomplished - and remember I can’t be sued for any physically injuries that may have taken place while viewing the media.
Also Curious, who’s your favorite monkey from Planet of the Apes or DC Comics ?
Modifié par Serpieri Nei, 26 juin 2011 - 02:38 .
#53
Posté 26 juin 2011 - 02:35
csfteeeer wrote...
ummm...
did i mention DAO?
NO.
also, in DAO at least it was more tolerable cause it wasn't until Redcliffe and the Landsmeet section where you actually engaged in entirely in conversations with people who might actually care, the content from the Circle Tower was cut, don't know, but i can put it back with mods, also, as a Grey Warden, you have more freedom for this kind of things.
In Da2 you're in a city full of TEMPLARS 90% of the time, does somebody care? no, and it's eve more stupid cause there is a section in Act 3 in which you basically sell out Anders by telling Cullen he is planning something against the Chantry, and what does Cullen does? well he's like "huuuuuhhh.... Whatever"..... What?
then again, i didn't compared it to Origins and i didn't said that it didn't do it.
re: cut content. I've just seen it on Youtube. It contradicts the lore big time, especially in the light of Awakening ('There's only one warden-mage at a given time", says Wynne). It also makes the Landsmeet buggy. And it makes me dislike Wynne even more. So I think it was cut for some good reasons.
#54
Posté 26 juin 2011 - 02:40
#55
Posté 26 juin 2011 - 02:42
I think it's more the exaggerated style of the swords being more oar like than the actual length. It never bothered me though.HawkeN7x wrote...
ok so a lot of people bash Dragon Age 2 so I thought I'd list some FACTS to the haters around here:
1.Dragon Age 2 has EXAGGERATED sword models compared to Origins. WRONG! Modders have proven that sword sizes are the same except Hayden's Razor.
Lighting makes anyone or anything look better. It's all a matter of opinion anyway, not a fact. I thought he still looked poor in the better lighting but it was an improvement. Too bad the same can't be said for Zev.2. Alistair looks swollen because the modelers are incompetent. WRONG! Alistair's face looks much better in proper lightning... the problem is the shader.
The crafting system was pretty poor in both games. Doesn't really matter if it's simplified or not to me.3. Crafting system was simplified. FACT: most crafting abilities have just been made differently by being accessed at Hawke's home and finding different ingredients.
In your opinion. I certainly didn't find it fluid in any way. Warrions and rogues flying all over the battlefield and exploding things with a dagger poke doesn't make anything more tactical. You can still zerg everything in normal play and win. I will say cross class combos are a neat idea. Too bad they're not required to succeed.4. Combat has been simplified and made less tactical. FACT: combat has been made more fluid and responsive but still retains many tactical elements from Origins.
It certainly isn't limited to the BSN boards. NeoGaf, eurogamer, gamespot, gamefaqs, kotaku and other places I've been seem to hold a similar position. In person, I have one friend that liked it but the rest haven't even bought it because of the reviews, didn't care for it or were so angry they don't want to talk about it.5. BioWare forums prove that most fans hate Dragon Age 2. FACT: the forums are the central point of BioWare flaming right now. it's not an accurate representation of what the fans think of dragon age 2.
Every story is influenced by something else. Bioware didn't reivent the wheel when writing DA2. It borrowed cliches and tropes just like any stylized story. Imo, Act 1 really tened to drag, Act 2 was the highlight of the game and Act 3...it should be nuked from orbit.6. Dragon Age 2's plot is far worse than that of Origins. FACT: While it's subjective to declare which game had the better story, Dragon Age: Origins 'borrows' many cliches and tropes from generic fantasy settings and LOTR.
Seems like a list of mostly opinion, just like my response.
Modifié par dheer, 26 juin 2011 - 02:52 .
#56
Posté 26 juin 2011 - 02:50
KnightofPhoenix wrote...
The Ethereal Writer Redux wrote...
That doesn't mean though that Bioware has abandoned Origin stories. David Gaider said they haven't
I doubt it's going to have dwarves and elves as main PCs.
They probably saw that most went for humans in DA:O and thought that having additional races was a waste of resources.
Anyhow, that does not exclude the possibility of origin stories, even if all human. At least 2 (mage / non-mage). But seeing EA's strategy of cutting costs and producing short term profit as quickly as possible, I doubt they are going to devote resources to make real Origin stories that actually matter beyond a few lines of dialogue.
Hopefully, EA has realized that RPGs cannot be rushed if they want a profit. IF they haven't realized that, then they truly are more idiotic than I originally thought.
#57
Posté 26 juin 2011 - 02:51
Aaleel wrote...
Well in Origins I would like to have seen things like more disrespect if you were an elf in some places. But it did do a better job of changing NPCs dialogue.
Like the bandit I mentioned before he'll say they're lead by and elf. Or the guard outside the Dalish camp will call you a Shemlan, or welcome you as a Dalish. or even recognize you as a city elf and not a Dalish elf.
It's the same as making living areas. Like Ostagar was not a very living world area but at least some attempt was made, just like they made some attempts with recognition in DA:O. Wasn't great but at least they put forth some effort.
Yea I agree they put some effort at least.
But that's mroe or less superficial. Nice to have, but I prefer quality over quantity.
Which is why I would not mind reducing the number of Origins to 2 or 3, if it meant actual difference in the game. If the concept of Origins is ever going to be used again.
#58
Posté 26 juin 2011 - 02:51
I wasn't referencing the skill set. I was talking about the actual physical trait changes that impact not only our own creation of a character but the developers creation of characters for the game. I was following the previous comment about the changes to Zevran. It was beyond a bit jar'n for me to suddenly see elves much bigger and taller than the Dragon Age universe had lead me to believe they were. The female humans also went through some physical changes, but they were far less disturbing for me than the elves.
Modifié par DreGregoire, 26 juin 2011 - 02:52 .
#59
Posté 26 juin 2011 - 02:52
Serpieri Nei wrote...
The Ethereal Writer Redux wrote...
RaenImrahl wrote...
@Serpieri Nei - enough of the image spam, please. Let's stay on topic.
But.... that was just awesome!
@Serpieri Nei: Thank you!
I literally laughed myself out of my chair and started laughing so hard I began to cough.
Goal Accomplished - and remember I can’t be sued for any physically injuries that may have taken place while viewing the media.
Also Curious, who’s your favorite monkey from Planet of the Apes or DC Comics ?
Hmmm.... well I've only seen tidbits of the original ones, but I do own the remake that was made in I think 2001. So I'd have to go with Michael Clarke Duncan gorilla.
But I can't wait to see Rise of the Planet of the Apes. That looks like it'll be amazing, and it's the reboot of the series. So this will just be the first one in the line of movies they're making.
#60
Posté 26 juin 2011 - 02:53
The Ethereal Writer Redux wrote...
Hopefully, EA has realized that RPGs cannot be rushed if they want a profit. IF they haven't realized that, then they truly are more idiotic than I originally thought.
They made a profit with DA2. Probably a bigger profit than Origins, despite selling less.
And if they take a hit for the next one, they have many mroe cows to milk that they wouldn't care.
When Adam Smith said that oligopolies meant reduction of quality, he was not kidding.
#61
Posté 26 juin 2011 - 02:57
KnightofPhoenix wrote...
Aaleel wrote...
Well in Origins I would like to have seen things like more disrespect if you were an elf in some places. But it did do a better job of changing NPCs dialogue.
Like the bandit I mentioned before he'll say they're lead by and elf. Or the guard outside the Dalish camp will call you a Shemlan, or welcome you as a Dalish. or even recognize you as a city elf and not a Dalish elf.
It's the same as making living areas. Like Ostagar was not a very living world area but at least some attempt was made, just like they made some attempts with recognition in DA:O. Wasn't great but at least they put forth some effort.
Yea I agree they put some effort at least.
But that's mroe or less superficial. Nice to have, but I prefer quality over quantity.
Which is why I would not mind reducing the number of Origins to 2 or 3, if it meant actual difference in the game. If the concept of Origins is ever going to be used again.
I've been saying for DA3. Origins should be Mage, Templar or Seeker. If done right that would make a great game from all the angles you could tackle the mage/templar conflict.
#62
Posté 26 juin 2011 - 02:58
KnightofPhoenix wrote...
Aaleel wrote...
Well in Origins I would like to have seen things like more disrespect if you were an elf in some places. But it did do a better job of changing NPCs dialogue.
Like the bandit I mentioned before he'll say they're lead by and elf. Or the guard outside the Dalish camp will call you a Shemlan, or welcome you as a Dalish. or even recognize you as a city elf and not a Dalish elf.
It's the same as making living areas. Like Ostagar was not a very living world area but at least some attempt was made, just like they made some attempts with recognition in DA:O. Wasn't great but at least they put forth some effort.
Yea I agree they put some effort at least.
But that's mroe or less superficial. Nice to have, but I prefer quality over quantity.
Which is why I would not mind reducing the number of Origins to 2 or 3, if it meant actual difference in the game. If the concept of Origins is ever going to be used again.
I'm curious, what would you like to see in regards to origin stories affecting the story more, if they're race-oriented origin stories?
One of the things I liked was how a Dwarf Noble got a discount from Gorim
#63
Posté 26 juin 2011 - 03:00
KnightofPhoenix wrote...
The Ethereal Writer Redux wrote...
Hopefully, EA has realized that RPGs cannot be rushed if they want a profit. IF they haven't realized that, then they truly are more idiotic than I originally thought.
They made a profit with DA2. Probably a bigger profit than Origins, despite selling less.
And if they take a hit for the next one, they have many mroe cows to milk that they wouldn't care.
When Adam Smith said that oligopolies meant reduction of quality, he was not kidding.
I doubt it actually, and I doubt people will be buying DA2 now. How many copies did DA:O sell in the first 3 or 4 months after it released?
Modifié par The Ethereal Writer Redux, 26 juin 2011 - 03:00 .
#64
Posté 26 juin 2011 - 03:03
Aaleel wrote...
I've been saying for DA3. Origins should be Mage, Templar or Seeker. If done right that would make a great game from all the angles you could tackle the mage/templar conflict.
Each starting within a faction in the war. That would be good.
The Ethereal Writer Redux wrote...
I'm curious, what
would you like to see in regards to origin stories affecting the story
more, if they're race-oriented origin stories?
Depends on what kind of game they want. But I'd have different side-quests and if say it's in a context of a war and you need to recruit allies, then they change according to race (or some of them).
I'd devote more resources to makign choices in game have weight personally. But I'd also prefer Origins having some weight as well. Which is why 2 or 3 is a good enough number.
But like I said, I doubt race origins are coming back.
Modifié par KnightofPhoenix, 26 juin 2011 - 03:05 .
#65
Posté 26 juin 2011 - 03:04
But DA 2 was made in much less time at a much smaller cost in development. So the profit from DA 2 is probably as high or higher since they spent much less to make it.
The Seeker/Templar/Mage "Origins" would be pretty cool. Hopefully these become significant choices, with a large impact on the gameplay and content you experience.
Modifié par mrcrusty, 26 juin 2011 - 03:05 .
#66
Posté 26 juin 2011 - 03:04
The Ethereal Writer Redux wrote...
I doubt it actually, and I doubt people will be buying DA2 now. How many copies did DA:O sell in the first 3 or 4 months after it released?
Doesn't matter, it cost a lot more to make. DA2 almost certainly did have a net profit. That's all that matters to them.
#67
Posté 26 juin 2011 - 03:05
HawkeN7x wrote...
ok so a lot of people bash Dragon Age 2 so I thought I'd list some FACTS to the haters around here:
1.Dragon Age 2 has EXAGGERATED sword models compared to Origins. WRONG! Modders have proven that sword sizes are the same except Hayden's Razor.
2. Alistair looks swollen because the modelers are incompetent. WRONG! Alistair's face looks much better in proper lightning... the problem is the shader.
3. Crafting system was simplified. FACT: most crafting abilities have just been made differently by being accessed at Hawke's home and finding different ingredients.
4. Combat has been simplified and made less tactical. FACT: combat has been made more fluid and responsive but still retains many tactical elements from Origins.
5. BioWare forums prove that most fans hate Dragon Age 2. FACT: the forums are the central point of BioWare flaming right now. it's not an accurate representation of what the fans think of dragon age 2.
6. Dragon Age 2's plot is far worse than that of Origins. FACT: While it's subjective to declare which game had the better story, Dragon Age: Origins 'borrows' many cliches and tropes from generic fantasy settings and LOTR.
After each statement you mark as fact could you please post a supporting link, or any type of info that could corroberate your facts. I'm very curious to see the info regarding size comparison of the DA2 weapons compared to DA:O weapons especially. I'd also like to see something that corroborates point four. I've seen the thread where someone fixed the lighting on Allister's face and I agree that it does look better in better lighting. As for six, are you sure you're not confusing the words trope and cliche with genre?
I'd like to at least try to meet you halfway on some of your statements but without anything cooborating them I'm really at a loss at being able to change my opinion.
Modifié par Hatchetman77, 26 juin 2011 - 03:26 .
#68
Posté 26 juin 2011 - 03:16
KnightofPhoenix wrote...
The Ethereal Writer Redux wrote...
I doubt it actually, and I doubt people will be buying DA2 now. How many copies did DA:O sell in the first 3 or 4 months after it released?
Doesn't matter, it cost a lot more to make. DA2 almost certainly did have a net profit. That's all that matters to them.
Hmmm.... true. This makes me fearful that the Dragon Age series will die by DA3.
If that happens, I pray to God that I (or anyone on here really) win the lottery so I can start my own gaming company and resurrect the series, starting with DA2 and making Hawke's story an actual... well.... story. Making the framed narrative work better, class specific origins, more locations, etc.
Now, all I need to do is find a bunch of people who excel in certain fields of game making. I'm a good storywriter myself, but I'd need others. And level designers. And other things.
I'd also need to acquire the rights to the series I guess, so as to avoid lawsuits.
If somebody else won and started a gaming company with this plan in mind, be sure to hire me!
Modifié par The Ethereal Writer Redux, 26 juin 2011 - 03:18 .
#69
Posté 26 juin 2011 - 03:23
mrcrusty wrote...
But DA 2 was made in much less time at a much smaller cost in development. So the profit from DA 2 is probably as high or higher since they spent much less to make it.
The thing is advertising is also a significant cost of producing a game. Spening money on creating quality games gives you a reputation of being a quality game maker, while producing cheaply made games does the opposite. Taking the time to make quality games doubles as also spending money on advertising and is a much better investment in the long term. Making rushed games gives your company a negative reputation and will cost you more in advertising in the long term.
Modifié par Hatchetman77, 26 juin 2011 - 03:28 .
#70
Posté 26 juin 2011 - 03:42
LOLHawkeN7x wrote...
2. Alistair looks swollen because the modelers are incompetent. WRONG! Alistair's face looks much better in proper lightning... the problem is the shader.
No one really cares why Alistair looks hideous. Just that he does. And that goes for every other DA:O cameo in DA2. (Have you taken a good look at DA2's Zevran? <gag>, or Teagan? Are you going to blame the shader on those two as well?)
And how do you explain the Darkspawn? They're *intentionally* clownish looking now. Even the way they *move* - all dance step-like is cringeworthy. And that was deliberate.... to make them look decidedly humorous and non-dramatic. Why? Because Bioware didn't want their vaunted "new" fans to cry out for more darkspawn while yawning in boredome at the generic villians that DA2's plots are littered with
Modifié par Yrkoon, 26 juin 2011 - 03:58 .
#71
Posté 26 juin 2011 - 05:57
1. Bad use of recycled elements
2. For some the wave combat
3. Most of Act 3
Everything else is opinion.
Fact is that DA2 probably made a profit for EA/Bioware. Fact: DAO: Ultimate selling more copies is still a positive for EA.
If DA2 drove people to buy DAO:Ultimate because of word of mouth from people who steered them away from DA2 or gamers wanted to see what the original was all about it is all good to EA.
It is a win-win for EA until DA3 or the DLC comes out.
#72
Posté 26 juin 2011 - 06:33
Auta enna i leo, Saurondur e auta miqula orqu!*
* (go back to the shadows, servant of Sauron and go kiss an orc!)
#73
Posté 26 juin 2011 - 06:39
RageGT wrote...
Ain't this the same thread as the other one? I'm sure it is. Do we need threads saying the exact same thing? LotR heh?
Auta enna i leo, Saurondur e auta miqula orqu!*
* (go back to the shadows, servant of Sauron and go kiss an orc!)
Given the fact that OP has not responded, I'm beginning to suspect its the same person using two handles.
#74
Posté 26 juin 2011 - 07:25
Melca36 wrote...
RageGT wrote...
Ain't this the same thread as the other one? I'm sure it is. Do we need threads saying the exact same thing? LotR heh?
Given the fact that OP has not responded, I'm beginning to suspect its the same person using two handles.
It's a pretty good giveaway just the content of both threads.
You can't sway people to like/love/hate a game on a forum. People still try with no thought to the kittens. Poor kittens.
#75
Posté 26 juin 2011 - 07:32
FieryDove wrote...
Melca36 wrote...
RageGT wrote...
Ain't this the same thread as the other one? I'm sure it is. Do we need threads saying the exact same thing? LotR heh?
Given the fact that OP has not responded, I'm beginning to suspect its the same person using two handles.
It's a pretty good giveaway just the content of both threads.
You can't sway people to like/love/hate a game on a forum. People still try with no thought to the kittens. Poor kittens.
So true.
Anyway, OP is entitled to his opinion but dismissing Origins is not going to get people to listen to him.
Modifié par Melca36, 26 juin 2011 - 07:35 .




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