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Some facts for people who dislike Dragon Age 2.


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#126
Morroian

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Aaleel wrote...

Man those pics, even ignoring the drunken one look horrible. He doesn't look anything near kingly, he looks like some depressed, hos better years behind him, down on his luck person even in the first two pics.


Dunno about the first pic but the second one is the scene from Act 3 and if you look at him in the entirety of that scene he's fine IMHO, that pic was probably just taken at a bad moment.

#127
ItsTheTruth

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8. Alistair looks like a diseased cow. WRONG! Alistair's face got innovated.

#128
FieryDove

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RageGT wrote...

Here's some more facts for people who dislike Dragon Age 2:

- Origins is much better

- The Witcher 2 is much better

Enjoy them!


Just what this thread needed is more Rage. Image IPB

#129
csfteeeer

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RageGT wrote...

Here's some more facts for people who dislike Dragon Age 2:

- Origins is much better

- The Witcher 2 is much better

Enjoy them!


This.

Infinitely This.

#130
2papercuts

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FieryDove wrote...

RageGT wrote...

Here's some more facts for people who dislike Dragon Age 2:

- Origins is much better

- The Witcher 2 is much better

Enjoy them!


Just what this thread needed is more Rage. Image IPB

those are some good facts

#131
bobthecrusher

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ItsTheTruth wrote...

8. Alistair looks like a diseased cow. WRONG! Alistair's face got innovated.


Someone needs to make a music video on you-tube. (I'm sending the idea to FreddieW, but something tells me I won't hear back) of someone walking down the street going 'Innovated!' and having things around him getting really ****ty

#132
Dariuszp

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HawkeN7x wrote...

 ok so a lot of people bash Dragon Age 2 so I thought I'd list some FACTS to the haters around here:

1.Dragon Age 2 has EXAGGERATED sword models compared to Origins. WRONG! Modders have proven that sword sizes are the same except Hayden's Razor.

2. Alistair looks swollen because the modelers are incompetent. WRONG! Alistair's face looks much better in proper lightning... the problem is the shader.

3. Crafting system was simplified. FACT: most crafting abilities have just been made differently by being accessed at Hawke's home and finding different ingredients.

4. Combat has been simplified and made less tactical. FACT: combat has been made more fluid and responsive but still retains many tactical elements from Origins.

5. BioWare  forums prove that most fans hate Dragon Age 2. FACT: the forums are the central point of BioWare flaming right now. it's not an accurate representation of what the fans think of dragon age 2.

6. Dragon Age 2's plot is far worse than that of Origins. FACT: While it's subjective to declare which game had the better story, Dragon Age: Origins 'borrows' many cliches and tropes from generic fantasy settings and LOTR.


1. It's not only size of weapons. It's look much bigger on you and your companions. Also they swing it like they have no weight. WITH ONE HAND :D That's why it's so stupid and look bad.

2. Yeah. Still it look bad in this light. What... i should imageine that he is in different or what ?

3. There is about 10 locations. You just press USE on ingredients and you can create whatever you like in any amount. It's bad. Crafting system should be skill based IMHO.

4. It's if combat is tactical or not. It's much easier than in Origins. So tactical approach is waste of time. You just spam spells and send mele to fight. Nothing more. You can use tactics but what's the point of it now ? And tactical camera was removed. Fights are long and boring.

5. BW community is pissed off because they said that DAO will be spiritual successor of BG. They almost deliver it. We expect something better in their next game. What we get ? And where we should said about it if not in BW board ? If the hear us, the will change their way of doing things I hope. If we want to be heared by BW then we should use BW board. Dont you think ? Especialy when we dont like DA II so we should talk in DA II part of the forum right ? 

6. Many movies take stuf from James Bond. Still we love James Bond and most of us dont remember other movies that borrow things. It's not what you take, its what you do with it. 3 almost independed stories. Illusion of choice. Bad ending that didn't change, whatever you do. It was bad. DAO story was much more interesting. still it's personal opinion.

Modifié par Dariuszp, 27 juin 2011 - 06:51 .


#133
snfonseka

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Dariuszp wrote...

HawkeN7x wrote...

 ok so a lot of people bash Dragon Age 2 so I thought I'd list some FACTS to the haters around here:

1.Dragon Age 2 has EXAGGERATED sword models compared to Origins. WRONG! Modders have proven that sword sizes are the same except Hayden's Razor. 

2. Alistair looks swollen because the modelers are incompetent. WRONG! Alistair's face looks much better in proper lightning... the problem is the shader.

3. Crafting system was simplified. FACT: most crafting abilities have just been made differently by being accessed at Hawke's home and finding different ingredients.

4. Combat has been simplified and made less tactical. FACT: combat has been made more fluid and responsive but still retains many tactical elements from Origins.

5. BioWare  forums prove that most fans hate Dragon Age 2. FACT: the forums are the central point of BioWare flaming right now. it's not an accurate representation of what the fans think of dragon age 2.

6. Dragon Age 2's plot is far worse than that of Origins. FACT: While it's subjective to declare which game had the better story, Dragon Age: Origins 'borrows' many cliches and tropes from generic fantasy settings and LOTR.


1. It's not only size of weapons. It's look much bigger on you and your companions. Also they swing it like they have no weight. WITH ONE HAND :D That's why it's so stupid and look bad. + If the OP needs to feel the difference between weights, the best "current" example is Witcher 2. When you play the "two handed" steel sword vs "single handad steel sword", you will feel the difference.

2. Yeah. Still it look bad in this light. What... i should imageine that he is in different or what ? + I don't know why OP thinks that this is a main point to deside whether we like DA2 or not.

3. There is about 10 locations. You just press USE on ingredients and you can create whatever you like in any amount. It's bad. Crafting system should be skill based IMHO. + Why is everything is in Hawkes' house? Is it a some kind of "Crafting post"

4. It's if combat is tactical or not. It's much easier than in Origins. So tactical approach is waste of time. You just spam spells and send mele to fight. Nothing more. You can use tactics but what's the point of it now ? And tactical camera was removed. Fights are long and boring. + "Nightmare" is the only difficulty that needs tactics. Also on PC (don't know about consoles) the camera won't follow the player from behind. So we need to manualy ajust the camera, which affects so called  "fight like a Spartan" feeling.

5. BW community is pissed off because they said that DAO will be spiritual successor of BG. They almost deliver it. We expect something better in their next game. What we get ? And where we should said about it if not in BW board ? If the hear us, the will change their way of doing things I hope. If we want to be heared by BW then we should use BW board. Dont you think ? Especialy when we dont like DA II so we should talk in DA II part of the forum right ? + On what facts OP thinks that "BW forum is not an accurate representation of what the fans think of dragon age 2". Is this a fact or his opinion?

6. Many movies take stuf from James Bond. Still we love James Bond and most of us dont remember other movies that borrow things. It's not what you take, its what you do with it. 3 almost independed stories. Illusion of choice. Bad ending that didn't change, whatever you do. It was bad. DAO story was much more interesting. still it's personal opinion. + Origins is like a novel where DA2 is a book of short stories. There is no proper connection between Acts.


^See above.

#134
HawkeN7x

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Vengeful Nature wrote...

You're cracking me up, OP. Well done.

This is a joke, right?

HawkeN7x wrote...

 ok so a lot of people bash Dragon Age 2 so I thought I'd list some FACTS to the haters around here:

1.Dragon Age 2 has EXAGGERATED sword models compared to Origins. WRONG! Modders have proven that sword sizes are the same except Hayden's Razor.


Anyway, this is actually a problem I have with both games. Well, I did have, before Adonnay came along. Thank the various fictional dieties for mods.

2. Alistair looks swollen because the modelers are incompetent. WRONG! Alistair's face looks much better in proper lightning... the problem is the shader.

:lol: And what's the right lighting? A very dark room? We're talking about this... thing:

Image IPB

Image IPB

Good luck justifying that one, chief. ;)

 you must have missed this thread.

#135
Tirfan

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^^ This. Kind of. I think I'll play
1) The swords, they have been adressed before, their size is a point for me both in origins and in DA2, however, because of the completely ridiculous animations in DA2, it just is a bit worse ( notice the BIT, I did feel they were a bit too slow in DA:O, while they looked as if they packed some serious punch, they didn't seem very natural)

2) Well, I don't exactly mind the new model, graphics have never been actually important for me and I really don't care about them, and besides, the Alistair cameo was so pointless and forced that I was just facepalming so hard I didn't even notice the model looked awful.

3) The new "crafting" I've said my piece about it on other threads. It was horrible, again, I don't care if it was dumbed down or simplified, that means nothing for me, my main problem with it was the fact that it was not Crafting and that it was even more tedious than Origins-crafting, which is quite an achievement.

4) Well, here you get me - I've said that origins was more tactical. And I pretty much know it is bullsh*t. You don't need much tactical thinking there, it is basically just positioning your characters and assessing the biggest threat in the encounter. The difference in DA2 is that you don't need tactical positioning (it is basically impossible anyways) the game right away tells you what is the biggest threat. In both games, in the end, you just go trough the motions of dealing with these enemies in the way you decide. IN origins, you dealt with enemy mages via crushing prison and melee-heavyhitters with hex of misdirection, in DA2 you just spam the CCC:s. The point here, for me, in the end, would be that DA2 combat wasn't fun, it required no planning (I used to, in origins, make the encounters quite fast via traps, while not necessary, they made the combat roll smoothly)
The combat was just pure tedium in the end, every encounter was the same (and that was a problem in DA:O too, there were only a handful of encounters where the group-composition of enemies demanded a bit different approach, in DA2.. none) however, there are these 2 minor differences, along with the lack of tactical camera, that give you in the end, even no illusion of the combat being tactical.

5) I won't touch this. It matters not.

6) The idea of the storyline was nice. It did not work. There are too many things in the plot that make no sense, the fact that Merediths character wasn't expanded in any way, the fact that everyone in kirkwall is either insane or stupid, I don't know what would have had to be done to make the idea work, but well, now, it was pretty horrible. (oh, and of Meredith, I suppose there would be some codex-information about her that could make her character to make sense - I couldn't be bothered to read it because the Codex-UI in the game is just so awful)

But, still, in the end, I have to admit, it was not the worst game ever, Final Fantasy 8 still holds that title, but DA2 got quite close.

Modifié par Tirfan, 27 juin 2011 - 11:59 .


#136
cloud39472

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Tirfan wrote...

^^ This. Kind of. I think I'll play
1) The swords, they have been adressed before, their size is a point for me both in origins and in DA2, however, because of the completely ridiculous animations in DA2, it just is a bit worse ( notice the BIT, I did feel they were a bit too slow in DA:O, while they looked as if they packed some serious punch, they didn't seem very natural)

2) Well, I don't exactly mind the new model, graphics have never been actually important for me and I really don't care about them, and besides, the Alistair cameo was so pointless and forced that I was just facepalming so hard I didn't even notice the model looked awful.

3) The new "crafting" I've said my piece about it on other threads. It was horrible, again, I don't care if it was dumbed down or simplified, that means nothing for me, my main problem with it was the fact that it was not Crafting and that it was even more tedious than Origins-crafting, which is quite an achievement.

4) Well, here you get me - I've said that origins was more tactical. And I pretty much know it is bullsh*t. You don't need much tactical thinking there, it is basically just positioning your characters and assessing the biggest threat in the encounter. The difference in DA2 is that you don't need tactical positioning (it is basically impossible anyways) the game right away tells you what is the biggest threat. In both games, in the end, you just go trough the motions of dealing with these enemies in the way you decide. IN origins, you dealt with enemy mages via crushing prison and melee-heavyhitters with hex of misdirection, in DA2 you just spam the CCC:s. The point here, for me, in the end, would be that DA2 combat wasn't fun, it required no planning (I used to, in origins, make the encounters quite fast via traps, while not necessary, they made the combat roll smoothly)
The combat was just pure tedium in the end, every encounter was the same (and that was a problem in DA:O too, there were only a handful of encounters where the group-composition of enemies demanded a bit different approach, in DA2.. none) however, there are these 2 minor differences, along with the lack of tactical camera, that give you in the end, even no illusion of the combat being tactical.

5) I won't touch this. It matters not.

6) The idea of the storyline was nice. It did not work. There are too many things in the plot that make no sense, the fact that Merediths character wasn't expanded in any way, the fact that everyone in kirkwall is either insane or stupid, I don't know what would have had to be done to make the idea work, but well, now, it was pretty horrible. (oh, and of Meredith, I suppose there would be some codex-information about her that could make her character to make sense - I couldn't be bothered to read it because the Codex-UI in the game is just so awful)

But, still, in the end, I have to admit, it was not the worst game ever, Final Fantasy 8 still holds that title, but DA2 got quite close.


lol its far from the worst game ever so is final fantasy 8 i think worst games ever would be something like tetris but i agree with mostly everything you said apart from the story of da2 i liked it but thats just me.

#137
Yrkoon

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cloud39472 wrote...

lol its far from the worst game ever so is final fantasy 8 i think worst games ever would be something like tetris

  Except Tetris actually has replay value.  lol

Modifié par Yrkoon, 27 juin 2011 - 05:15 .


#138
Tirfan

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Tetris is far superior to both DA2 and FF8. And this is a fact.

#139
akayasha

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Tirfan wrote...

^^ This. Kind of. I think I'll play
1) The swords, they have been adressed before, their size is a point for me both in origins and in DA2, however, because of the completely ridiculous animations in DA2, it just is a bit worse ( notice the BIT, I did feel they were a bit too slow in DA:O, while they looked as if they packed some serious punch, they didn't seem very natural)

2) Well, I don't exactly mind the new model, graphics have never been actually important for me and I really don't care about them, and besides, the Alistair cameo was so pointless and forced that I was just facepalming so hard I didn't even notice the model looked awful.

3) The new "crafting" I've said my piece about it on other threads. It was horrible, again, I don't care if it was dumbed down or simplified, that means nothing for me, my main problem with it was the fact that it was not Crafting and that it was even more tedious than Origins-crafting, which is quite an achievement.

4) Well, here you get me - I've said that origins was more tactical. And I pretty much know it is bullsh*t. You don't need much tactical thinking there, it is basically just positioning your characters and assessing the biggest threat in the encounter. The difference in DA2 is that you don't need tactical positioning (it is basically impossible anyways) the game right away tells you what is the biggest threat. In both games, in the end, you just go trough the motions of dealing with these enemies in the way you decide. IN origins, you dealt with enemy mages via crushing prison and melee-heavyhitters with hex of misdirection, in DA2 you just spam the CCC:s. The point here, for me, in the end, would be that DA2 combat wasn't fun, it required no planning (I used to, in origins, make the encounters quite fast via traps, while not necessary, they made the combat roll smoothly)
The combat was just pure tedium in the end, every encounter was the same (and that was a problem in DA:O too, there were only a handful of encounters where the group-composition of enemies demanded a bit different approach, in DA2.. none) however, there are these 2 minor differences, along with the lack of tactical camera, that give you in the end, even no illusion of the combat being tactical.

5) I won't touch this. It matters not.

6) The idea of the storyline was nice. It did not work. There are too many things in the plot that make no sense, the fact that Merediths character wasn't expanded in any way, the fact that everyone in kirkwall is either insane or stupid, I don't know what would have had to be done to make the idea work, but well, now, it was pretty horrible. (oh, and of Meredith, I suppose there would be some codex-information about her that could make her character to make sense - I couldn't be bothered to read it because the Codex-UI in the game is just so awful)

But, still, in the end, I have to admit, it was not the worst game ever, Final Fantasy 8 still holds that title, but DA2 got quite close.


You're right about the weapons thing. When you swing a two-handed axe in Origins the animation seems a bit more slower, but it did seem like it would hurt more. If we all tried to swing a sword, we would definitely be a bit slower. (Though the soldiers/Darkspawn/Heroes/etc. would be more fit to use weapons I don't think it would be AS fast a Dragon Age 2). In Dragon Age 2, the attack animations are kind of like a blink, something unrealistic, but there for the more action-suited fans. (Not necessarily a bad thing). 

I wish the game was a bit more polished though. For example, at the beginning some quests didn't work well, and the shading/lighting for Alistair could have been revised or implemented better =\\. Regardless, it's not a TERRIBLE game, IMO it's a decent RPG better than most of the rpgs released today, but it did not leave the same breathtaking feeling as Origins did.

#140
Theagg

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akayasha wrote...

You're right about the weapons thing. When you swing a two-handed axe in Origins the animation seems a bit more slower, but it did seem like it would hurt more. If we all tried to swing a sword, we would definitely be a bit slower. (Though the soldiers/Darkspawn/Heroes/etc. would be more fit to use weapons I don't think it would be AS fast a Dragon Age 2). In Dragon Age 2, the attack animations are kind of like a blink, something unrealistic, but there for the more action-suited fans. (Not necessarily a bad thing). 

I wish the game was a bit more polished though. For example, at the beginning some quests didn't work well, and the shading/lighting for Alistair could have been revised or implemented better =. Regardless, it's not a TERRIBLE game, IMO it's a decent RPG better than most of the rpgs released today, but it did not leave the same breathtaking feeling as Origins did.


There are plenty of videos out there demonstrating people swinging and using real long swords, real great swords in an agressive manner "with intent" (as opposed to the choreographed and restrained sword play at medieval fairs you sometimes see) that clearly show just how fast these weapons can move.

The blade velocity, or blade tip velocity of these real swords in those videos is pretty close to that being shown in Dragon Age 2. ( To be sure it might be a little quicker due to the animation style but its closer to real aggressive sword velocity use than the awfully slow swinging presented in Origins was.)

People though just don't want to believe swords can be handled that quickly it seems.

Modifié par Theagg, 27 juin 2011 - 08:16 .


#141
xkg

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Yes yes, 2h warrior swinging 2h sword in DA2:



One big LOL how ridiculous that is. He is using 1 HAND to swing 2h sword like some kind of  sabre.

#142
Realmzmaster

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xkg wrote...

Yes yes, 2h warrior swinging 2h sword in DA2:



One big LOL how ridiculous that is. He is using 1 HAND to swing 2h sword like some kind of  sabre.


You can use one hand to swing a two handed sword.  The great sword weigh in at 3 1/2 to 7 pounds ( 1.5 to 3.2 kg) with a length between 5 to 6 feet. Once the sword began its arc you can release the other hand from the sword and continue the swing. If you have enough strength and skill you can use the great sword with one hand effectively.

The only great swords that weigh more than 7 pounds and over 6 feet were ceremonial not used in combat.
Longsword weighed between 2 1/2 to 5 pounds (1.2 to 2.4 kg) with a length betwen 3 1/3 and 4 feet (1  to 1.2 meters).

So great swords used in combat were not that much heavier of longer than longswords. Not so ridiculous.

#143
xkg

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Nope you can't. And no one can.

#144
Realmzmaster

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xkg wrote...

Nope you can't. And no one can.


Why not? What do you base that opinion on?

#145
xkg

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Realmzmaster wrote...

xkg wrote...

Nope you can't. And no one can.


Why not? What do you base that opinion on?


On real life not on some fairy tales like you. Go and try to swing few times long 2kg metal pole - using one hand only, then comeback.

Modifié par xkg, 27 juin 2011 - 09:18 .


#146
TMZuk

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HawkeN7x wrote...

 ok so a lot of people bash Dragon Age 2 so I thought I'd list some FACTS to the haters around here:

1.Dragon Age 2 has EXAGGERATED sword models compared to Origins. WRONG! Modders have proven that sword sizes are the same except Hayden's Razor.

2. Alistair looks swollen because the modelers are incompetent. WRONG! Alistair's face looks much better in proper lightning... the problem is the shader.

3. Crafting system was simplified. FACT: most crafting abilities have just been made differently by being accessed at Hawke's home and finding different ingredients.

4. Combat has been simplified and made less tactical. FACT: combat has been made more fluid and responsive but still retains many tactical elements from Origins.

5. BioWare  forums prove that most fans hate Dragon Age 2. FACT: the forums are the central point of BioWare flaming right now. it's not an accurate representation of what the fans think of dragon age 2.

6. Dragon Age 2's plot is far worse than that of Origins. FACT: While it's subjective to declare which game had the better story, Dragon Age: Origins 'borrows' many cliches and tropes from generic fantasy settings and LOTR.


Your "facts" are subjective opinions, not facts.

1. The weapons in both games are equally ugly, IMO, which is why I uses  weapon mod in DA:O.

2. That is your personal opinion, which has nothing to do with a fact.

3.  Crafting is equally boring in both games, IMO. Crafting does not interest me, what so ever.

4. Combat is over the top and absurd looking, with enemies appearing out of nowhere in the middle of combat. The choice of what weapons your characters can use is reduced, and by and large there is way to much of it! This is NOT a fact, but my opinion!

5. The shelves in my gamestore is full of DA2 copies, they cannot get rid off, even with the pricetag reduced. This IS a fact. However, that says nothing about how it is elsewhere. I have seen some posts, that seems well documented claiming that DA:O ultimate edition is outselling DA2 at the moment.

6. While DA:O is a fairly cliché story of good against evil, it is very well excecuted, with great characters, and tight story-telling. DA2 is messy, poorly told and without any purpose what so ever. My overarching question during my playthrough was: Why do Hawke stay here? Get the companions you like, go to mum, and say: "We are out of here! Staying or coming?" Again, this is not a fact, but MY opinion!

Through and through your post is subjective and petulant, and offers nothing constructive at all.

#147
KingJason13

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Here are the facts that matter most to me:

1) I considered myself a Bioware "fanboy" prior to Dragon Age 2.

2) I bought and, at the very least, enjoyed most of Bioware's other games prior to this one. (+ all of the DLC)

3) I even managed to, somehow, look past the "streamlining" of the Mass Effect series with outing 2.

4) I loved Dragon Age Origins because it was the spiritual successor to the Baldur's Gate games.

5) I could barely finish this game. I had to force my way through Act 3... just to be able to say I beat it. It was rough.

6) I have zero interest in purchasing any further DA2 DLC, or, in ever returning to that world.

7) The direction Bioware are taking runs counter to my interests in gaming.

Why do I still post, you ask? I suppose becuase I have hope that the criticisms of DA2 will be heard...

#148
KingJason13

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Oh... and 8) This:

RageGT wrote...

Here's some more facts for people who dislike Dragon Age 2:

- Origins is much better

- The Witcher 2 is much better

Enjoy them!



#149
Theagg

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xkg wrote...

Realmzmaster wrote...

xkg wrote...

Nope you can't. And no one can.


Why not? What do you base that opinion on?


On real life not on some fairy tales like you. Go and try to swing few times long 2kg metal pole - using one hand only, then comeback.


A 2kg metal pole is not a sword....if you don't understand the massive difference between a sword weighing 2kg and a metal pole weighing 2kg, no further point in debating really.

#150
xkg

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Theagg wrote...

xkg wrote...

Realmzmaster wrote...

xkg wrote...

Nope you can't. And no one can.


Why not? What do you base that opinion on?


On real life not on some fairy tales like you. Go and try to swing few times long 2kg metal pole - using one hand only, then comeback.


A 2kg metal pole is not a sword....if you don't understand the massive difference between a sword weighing 2kg and a metal pole weighing 2kg, no further point in debating really.


Yes, i know there is no point in any discussion with YOU thats why i'am not even trying. Not after your lame dismissal of Corto81's (the guy who trained kendo) arguments in you own thread:
http://social.biowar...47864/2#7559125