Ieldra2 wrote...
All I can say is that if they sideline the ME2-only LIs in any way I'll be mightily pissed off. And I guess that goes for all their fans. My appreciation of ME3 will depends to a significant degree on the screen presence of my preferred characters. That includes some from ME1 (Ashley/Kaidan, Liara), but also some of ME2 (Miranda, Jacob).
I'd be especially annoyed if Garrus and Tali get a big presence again in their third game and the ME2-only LIs only get a token one-mission presence. I wouldn't forgive Bioware that any time soon, and it would influence my appreciation of their future games.
Couldn't agree more, plus there has to be some real consequences to the SM at the end of me2 otherwise what the hell was the point.
Bringing back at a minimum 1 or 2 me2 specific characters as full squadmates is to me the barest requirement from bioware. The permanent squad needs to be a mixture of me1 and me2 characters or else its screwing over fans of me2 completely, while i'm personally a big fan of the me1 crew some people are not and preferred the me2 one so they too need to have some proper closure with characters they like.
At times statements that bioware make are so vague and confusing regarding this issue it makes me feel that they already know they're going screw with people and are just waiting until the last possible time to say so. Yes they created a situation where people could die but they also created a situation where all or most could live and both of these scenarios deserve the proper level of attention.
If it was too hard or too costly to implement bringing some or all of the me2 specific crew back in full roles then bioware should have A. not made any of them LI's and B. made it pretty damn clear that this was a one mission thing for all of the characters, that once you finished the SM you were back on your own or hell even go with non escapable deaths so there could be no confusion whatsoever.
The simplest truth is they didn't go this route, they intentionally made some characters LI's, they intentionally left room in their storylines for them to return, they never had characters say that they would be leaving once the SM was finished (yes some characters suggested it but only if you play a certain way) and they kept away from unavoidable death scenes instead making them a result of how you play.
The fact they did all of this should mean they have an obligation to do the work, spend the money and follow through correctly and not take the easy choice of characters who could die means smaller non full squadmate rolls, you reap what you sow and bioware have sowed plenty.
This could be the biggest failing in me3 and something if not handled correctly would mean a loss of even more fans of both Mass effect and Bioware.