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Okay, NOW it all makes sense!


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#51
Abispa

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Eudaemonium wrote...

kyuubifred wrote...

Maybe breaking the rules a bit, but...

All those waves of enemies appearing out of nowhere? That's just Varric changing his mind halfway through the fight.
"There were these ten guys--no, FIFTEEN guys--"


And in the same vein, all of teh recycled areas were just Varric getting a bit lazy with narration.

"And then we entered the cave."

"Cave? What type of cave?"

"Oh, I dunno. A cave. Like the last few."


I've wondered if Bioware should acknowledge one of DA2's greatest failings by explaining that the caves are nearly identical because they aren't natural, but are the remains of some proto-dwarven civilization and the design had some cultural significance.

...

Nah, keep it simple. I like your excuse better.

#52
Sajuro

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Eudaemonium wrote...

kyuubifred wrote...

Maybe breaking the rules a bit, but...

All those waves of enemies appearing out of nowhere? That's just Varric changing his mind halfway through the fight.
"There were these ten guys--no, FIFTEEN guys--"


And in the same vein, all of teh recycled areas were just Varric getting a bit lazy with narration.

"And then we entered the cave."

"Cave? What type of cave?"

"Oh, I dunno. A cave. Like the last few."

Or when Varric wasn't in the party.
Varric: What was the cave like?
Hawke: I don't know, full of Qunari?

#53
Abispa

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Sajuro wrote...
Or when Varric wasn't in the party.
Varric: What was the cave like?
Hawke: I don't know, full of Qunari?


Before the last patch, it was full of gooey red fireworks. Long live the Awesome Button!