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Raloi, Virtual Aliens, Yahg and Kiriks.


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#26
Mako Zalos

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I think the Yahg, VAs, and Raloi will make an appearance. The Kiriks may, might involve us being involved with their uplift. The Yahg I think you'll have a choice of either being allies or enemies.

#27
Prent62

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Necroing here, but I honestly think these species will at least make an appearance in ME3. In ME2 we met the Drell, Collectors, Vorcha, and of course the Pyjaks that were mentioned before but never seen. I suppose this means we'll meet these before mentioned species in person.
Klixen husks have been rumoured for ME3 and they weren't in ME1 I believe.
The Batarians were a huge part of ME2 that were introduced in DLC for ME1, and the Yahg were introduced in DLC for ME2 so they could become a new super enemy type.
In ME3 Bioware also said about the choices affecting entire species. Choice to raise the Kirik vs raise the Raloi in order to help the war effort with Super Biotics or Flight?

#28
Iron Star

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Hydralisk wrote...

Slidell505 wrote...

The Yahg don't have fleets and the reapers don't seem to have many ground troops but maybe. Virtual Aliens could be useful since they are basically AIs. Kiriks seem likely to become the next Rachni. Not sure on the Raloi.

I think the Yahg would be very useful as husks.


Fix'd:bandit:

#29
Annihilator27

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Get fired up wrote...

Hydralisk wrote...

Slidell505 wrote...

The Yahg don't have fleets and the reapers don't seem to have many ground troops but maybe. Virtual Aliens could be useful since they are basically AIs. Kiriks seem likely to become the next Rachni. Not sure on the Raloi.

I think the Yahg would be very useful as husks.


Fix'd:bandit:


Oh no no no, I dont want to run into them things. I would like to see the Kirik.

#30
achilles000001

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Isn't the Yahg homeworld offlimits for killing the Councils exploration team.

#31
111987

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The Virtual Aliens were the most interesting to me...they are almost EXACTLY like the Reapers. Billions of organic minds uploaded into an AI-controlled starship? Perhaps something about them could reveal a weakness in the Reapers.

#32
Zakatak757

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Wow. Joining interstellar society a 2 years before the cycle repeats?

Talk about sh*tty timing.

#33
Captaindarthace

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     Alright from the top!

 Yahg:  They don't have a worry in the world... no the galaxy.  The Reapers only attack races with space-faring capabilities.  The yahg killed the only Citadel ambassadors to set down o the planet while they themselves are at a level of Industrial 19th century, though they are very unorganized.  They are close to space travel and it would be the unluckiest thing in the world if being so close to space travel was to achieve it in the middle of the Reaper invasion.  The Shadow Broker may have been a very formidable person but most of the specie are rather... primitive and brutish. 

 Raloi:  They are all going to die... They freaked out when the Reaper invasion was first revealed and tried to seclude themselves from the galaxy.  Destroy all your space satellites and try to forget about the Citadel and all you learned about galactic technology and history.  The Reapers aren't stupid.  It was pretty well publicized, I mean the discovery of a new race of course it is.  They'd be a helpless race that made themselves like that.  It would be an inescapable massacre.

 Virtual Aliens:  Yep they have a problem too.  If the Reapers gets ahold of their ship then a little reprogramming and we get enough programs to fill a new reaper, just as the geth heretics were promised.   They are ancient but not enough to know of the threat.  They really have no way of fighting back so like the Raloi it would end up a simple (in Reaper intelligence) hack and reprogram and suddenly they have one billion new minions.  They aren't widely known about (the Council doesn't want the knowledge of a whole specie of AI's on their Citadel) but they do have rather advanced technology.

 Kirik:  These little buggers could be pretty good.  They are beyond primitive being mere animals when the team of biologists arrived and found them to have biotic capabilities.  They are being talked to through biotics and know certain things.  To a small extent though.  The Citadel is considered a hive to them when explained by the biologists.  They are possible candidates for uplifting but my bet is unless the council got really desperate and wanted to repeat the krogan with armies of biotic bugs they are probably going to leave the Kirik alone allowing them to survive the cycle, hopefully.

#34
Stakrin

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These could be four interesting races in the next mass effect game.
Or they could be like those not-protheans with the tentacle faces, and never amount to much at all.

#35
sH0tgUn jUliA

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Ah, they will have to retcon the death of the virtual aliens if they are to still exist post ME3 since the Destroy ending would have killed them.

#36
P. Domi

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SW: The Old Republic uses a similar concept to the kiriks, but renamed them "kiliks", they inhabit Alderaan.

#37
SwobyJ

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Raloi - Quickly retreat into their worlds, and are possibly not harvested. I really hope they're in the next game, because if it is at all set in the 'future', I'd want there to always be a 'newcomer' species, even as humanity moves forward.
They're kept vague so the writing for them could honestly be anything.

Virtual Aliens - Creep me out? Here we have, in canon, an entire virtual world that possibly greatly transcends the geth consensus in 'authenticity'. Um, Matrix anyone? Implications unpleasant.

Yahg - Honestly, if Bioware doesn't use them, I'd be disappointed. They seem GREATLY positioned to be significantly important later on. Heck, we could even have instances where if we saved the Krogan, Krogan NPCs may replace Yahg in scenes sometimes, but Yahg would be more immediately important otherwise. Decisions matter and all that.

Kiriks - These also seem suspiciously like rachni replacements...wait...


Raloi.... could be new Quarians for all we know.
Virtual Aliens... could be the new Geth or otherwise...
Yahg... could be the new Krogan
Kiriks... could be the new Rachni

OMG

#cracked the code

Guess we know what's gonna happen if Rachni/Geth/Quarians/Krogan are killed off in our saves...
It'd take decades to centuries for these species to advance enough to match their possible counterparts though.

Also:

Raloi are too young on the scene to have much of an impact I suspect.
Their military will be limited. Having said that Humans still put the
scare into the Turians when they appeared on the scene so perhaps they
do have some ships. There usefulness will be debatable though.

-Yeah, it only took humans a few decades to match up to at least weaker Council races. Obviously they're a very special case in ME lore, but for all we know, Raloi may match Quarian power in just as much time, though maybe not a multi-fleet power.



Anyway, this post continues a necro thread.
Yay!