Reason is that ME3 doesn't seem to have many powers in any character or squad members and this kind of restriction just limits players freedom to have different kind of characters and squad members. Forcing players to put points in powers they may not even want to use. If character would have many powers or those power would be more powerfull, it would make sense to restrict players choises, but in ME3 this doesn't seem to be the case.
Here in pictures you can see "lock" before some of the powers. Is this really needed?


Let playes choose what they want in order they want.
I don't say this lock could not also just mean the power is not usable, but that wasn't the case in ME2.
Notice that all locks are below power what has only 1 or no points. Same as it was in ME2.
Modifié par Lumikki, 26 juin 2011 - 06:04 .





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