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Superfluous characters from ME2.


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#1
XX55XX

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There were way too many characters in ME2. Some didn't seem to contribute much in the way of narrative for the plot itself. Which characters do you think were superfluous? Here's mine:

1. Grunt. I don't know why he was even included, but BioWare probably felt like putting him on the team because Wrex was gone, and the team needed a krogan. I don't care about this prescence in the game, but he doesn't seem to contribute much to it. Yes, BioWare did record dialogue in which he and Mordin clashed over the Mordin's involvement with the genophage program, but that was scrapped, unfortunately. 
2. Kasumi and Zaeed. Being DLC characters, they are complete throwaways and don't contribute to the plot outside of their respective loyalty missions. 
3. Jacob. Yeah, we know he's a simple soldier hired by Cerberus... And then... unlike Miranda, he isn't integrated into the plot in any meaningful way whatsoever. He's just... there.

#2
KainrycKarr

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Grunt was cool, but to be honest we wouldn't lose all that much if he was gone.

I liked Kasumi, but that didn't stop me from wondering wtf she was doing on a militant suicide mission instead of being in a JRPG somewhere.

Zaaed is about the same as Grunt. Cool, but not missing out on a whole heckuva lot.

Jacob...well, lol.

Modifié par KainrycKarr, 26 juin 2011 - 06:51 .


#3
DirtyVagrant

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The characters you like are more superfluous than the characters I like.

#4
Eromenos

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Jacob & Thane: dull as dull can be.

Morinth: "evil lesbian"-stereotype cop-out.

Collectors: disposable villains who undermined the poignancy of the Protheans' sacrifices.

Kelly the Human Screensaver: exploitative sex-toy secretary who contributes nothing that EDI can't do better, or faster.

Ken & Gabby: see Jacob & Thane.

#5
kaiki01

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Grunt was one of my fav characters D:
And he had a great loyalty mission ^^

#6
S.A.K

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"Ah yes, Jacob. A character essencial to the overall plot. We dismissed that claim!"

#7
KainrycKarr

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DirtyVagrant wrote...

The characters you like are more superfluous than the characters I like.


I like all the characters. But there are some who, from an outside perspective, just don't really add anything unique to the team.

#8
brain_damage

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Kasumi adds something very imporant to the team: herself.

#9
bleetman

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Eh, I liked the various talking heads inhabiting the Normandy. Folk like the engineers and janitor-chef actually made the ship feel like it had a crew. I only wish I could order the latter up to deck four whenever I break the toilet.

#10
CheeseEnchilada

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DirtyVagrant wrote...

The characters you like are more superfluous than the characters I like.


This. Some may not have contributed to the plot, but all now have a loyal fanbase with people wanting to see them in ME3.

And why do they all have to be connected to the plot? I like every character, sure, but I got way more out of Thane and Grunt than I did out of Miranda and Jacob. In fact, they felt more connected to the plot because they were connected to my Shepard. 

Modifié par CheeseEnchilada, 26 juin 2011 - 07:09 .


#11
ReallyRue

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Jacob, Grunt, Thane, Garrus, Samara, Morinth, Kasumi, Zaeed don't seem to contribute anything to the over-all plot.

-Miranda is supposed to be the XO and TIM's right-hand woman.
-Mordin provides the team with a scientist, develops a counter-measure for the seeker swarms, and the genophage data from his loyalty mission might be important in ME3.
-Tali has a role on Freedom's Progress and her loyalty mission could be connected to the geth/quarian conflict in ME3.
-Legion ^ geth/quarian conflict, geth recruitability against Reapers, and was also involved on mandatory IFF mission.
-Jack has a solid connection to Cerberus, and with Samara arguably being a superfluous character, then she's the team biotic.

Most of the ones who are tied to the plot are pretty fragile (no soldier builds), and there is no human male counter-part to Miranda (as Kaidan was to Ashley), and Garrus is an "old favourite", so if Tali returned (especially as an LI) then he would have to return too.

I like pretty much all the characters, so I'm not complaining. But presumably a smaller team in ME3 will be due to a larger connection to Shepard/plot and there will be more interaction and story with them.

Modifié par ReallyRue, 26 juin 2011 - 08:47 .


#12
Knight of Dane

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Everyone was expendable as such, what one basically needed for the final mission was at least a tech, a biotic and someone who could lead. The only thing needed for a victorious end was at least one surviving team member, that might as well be Grunt as Miranda.

#13
Porenferser

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Ashley: Stupid ****.

Tali: Overhyped, annoying, whiny.

Jack: 'Wuuuuuh, I'm so crazy, because I've been tortured!'  *snor*

Kasumi: Um.....boring?

Morinth: Why would I have a mate that want's to kill me and has nothing really to say at all?

Grunt: BOOOOOOOORING and NOT funny.


EDIT: Oh, wrong thread.
Well, never mind.....

Modifié par Porenferser, 26 juin 2011 - 08:56 .


#14
Dileos

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Kasumi and Zaeed were awesome, and I'm glad Bioware said that the DLC characters will return (hopefully with a Kasumi returning as a LI and Zaeed as a full squad member)

Now Tali, Jack and Samara/Morinth, and Thane were insufferable.

#15
wildannie

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Any character a player doesn't like can be considered superfluous, but those who were most superfluous in my games were -

Grunt, Tali, Jacob, Miranda, Legion (mostly because of his recruitment time).

In ME3 I think that all the non LIs will be more superfluous, with lesser roles than the LIs.

#16
Guest_Saphra Deden_*

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Samara and Tali are pretty superfluous. Neither is ever really given any good motivation for going on the suicide mission. Though I suppose Tali at least drops a lot of hints about the next game.

Jack is even worse. She absolutely no reason not jump ship as soon as you hit the first port.

#17
lazuli

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This doesn't belong in the ME3 forums.

#18
Time4Tiddy

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lazuli wrote...

This doesn't belong in the ME3 forums.


Well, I read it as "which characters don't really need to be squadmates in ME3 because they were barely useful in ME2" in which case, it's fine here.

For me, I only used Grunt when I did his mission, I only used Samara when I did her mission.  They don't seem to really have much to do with rest of the game.  Considering you could just choose never to revive Grunt and you could kill Samara, Bioware seems to feel the same way.

Jack is clearly intended to be the "main" biotic of the game.  She has ties to Cerberus, she has extra cutscenes with other characters, and she's a full-fledged LI.  You also are forced to recruit her if you want the story to progress.  You could argue that you are forced to recruit Grunt, except for the fact that you were really looking for Okeer and could complete the game without ever talking to Grunt even once.

As others have said, Jacob also seems pretty boring/pointless.  He gets a couple of cutscenes to argue with Miranda, but his backstory is complete disconnected from the rest of the plot and he seems to grow the least of any character.

#19
Guest_mrsph_*

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The entire squad with the exception of Mordin.

The most noticeable being Samara (who exists purely to have an asari on the team) and Thane.

#20
Guest_Saphra Deden_*

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mrsph wrote...

The entire squad with the exception of Mordin.

The most noticeable being Samara (who exists purely to have an asari on the team) and Thane.


I wouldn't go that far. Miranda and Jacob have their motivation; it's their politics.

Garrus can sort of be implied to want revenge and redemption for the loss of his team.

Thane wants redemption for his wicked life.

All the others, Tali, Legion, Grunt, Samara, Jack, Zaeed, Kasumi... yeah, they're superfulous. Some more-so than others.

It's why I feel the team in ME2 could have been cut down by half with some of the character concepts combined. 12 was way too many and it spread everything way too thin.

#21
Time4Tiddy

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mrsph wrote...

The entire squad with the exception of Mordin.

The most noticeable being Samara (who exists purely to have an asari on the team for a femShep to hit on) and Thane.


Edited for clarity.

#22
Scy Lancer

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Grunt is suppose to be the way around the genophage. I see where he has a part in the over all scheme of things.
Zaeed's part is good if you take him with you to do the Arc Angel mission. He has some stuff to say when you get to the Blue Sun boss. Kasumi, I imagine that data that her boyfriend found will come into play.
Jacob.... I don't like Jacob for mostly the same reasons. Not that good a squad member and didn't bring much to the table plot wise.
I'd say Jacob is really the only one that doesn't add something to the over all story. Bioware knows good character structure, even if we all don't agree with it all the time.

#23
DoNotIngest

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Eromenos wrote...


Morinth: "evil lesbian"-stereotype cop-out.



Wut?


Morinth never survived any of my playthroughs, but from watching Youtube, I have to say I'm almost as affectionate for her as the rest of the characters. She was an evil space vampire stereotype, but lesbian...? Have you seen Sheploo's death-by-Morinth? Hell, she's not even female.

#24
Time4Tiddy

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DoNotIngest wrote...

Hell, she's not even female.


Can we put the whole tired "asari aren't female" argument to bed?  Over and over in the codex it states that asari are an all-female race.  They are mono-gendered, not ungendered.  They refer to themselves as she, her, mother, daughter, maiden, matron, matriarch, NOT parent, sibling, youth, elder.  They have breasts and female voices and every other secondary physical characteristic of a female. 

They were designed to be the sexy female alien every bit as much as the drell were designed to be the sexy male alien.  Don't let homophobes and apologists retcon their own codex.

#25
Eromenos

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DoNotIngest wrote...

Eromenos wrote...


Morinth: "evil lesbian"-stereotype cop-out.



Wut?


Morinth never survived any of my playthroughs, but from watching Youtube, I have to say I'm almost as affectionate for her as the rest of the characters. She was an evil space vampire stereotype, but lesbian...? Have you seen Sheploo's death-by-Morinth? Hell, she's not even female.


Morinth is the single most "blatantly" non-straight character in ME2 (fewer than a handful total), and they chose to make her into a villainous cop-out.

I'm not sure whether you're referring to Morinth or Shepard as being non-female just to refute me. If you meant Morinth, then Time4Tiddy's response already said it all. But if you meant that Morinth is bisexual, I still stand by what I said. She's a non-straight female portrayed as a serial killer in oh-so-coincidentally yet another mainstream setting that only allows us to see 99% straight people. And, 1% bisexuals who just "happen" to be written in negative fashion.

You may empathize for Morinth. Lesbian gamers might. Queer gamers might. Even I do, within limits. But none of these change the fact BioWare portrayed her as a "sexy girl-grinding black widow" in order to reassure mainstream gamers of ongoing asari F/F exploitation while maintaining an extremely distancing fringe aura about her.

Modifié par Eromenos, 27 juin 2011 - 02:11 .