Spyndel wrote...
relhart wrote...
Ignore the AW/BM bandwagon fanboys, they only get really good at endgame,
Mages are overpowered out of the gate, so you start out the game *realy good*.
At some point you also get to wear the best armor in the game , so you are *really good* and far more duarable, while still being an effective caster.
Oh, and then, yeah, by the end of the game you will be completely unkillable, able to dish out decent damage without expending any any mana at all, and also able to kill and control entire roomfulls of enemeies at once with the most potent magic in the game.
There are no downsides. There are no "rough patches".
He was asking about survivability and you gave him a spec you have to be 19+ (for the paralyze blood spell) to take advantage of. Best case 16+ before any AW makes a better tank than a warrior, If you think otherwise, you fail at building warriors.





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