I followed this tutorial:
http://www.x3dmod.co...a_new_class.htm
but every time if I choose the new class and click on the background, the Playercharakter dissapears.
If I select first one of the original classes and click the background and then begin new , the charakter does not disappear any more, but I get the human warrior, not the charakter whom I have made for the new class.
It`s very strange.
custom class - charakter dissapears
Débuté par
mihlena
, juin 26 2011 10:32
#1
Posté 26 juin 2011 - 10:32
#2
Posté 27 juin 2011 - 08:17
Assuming the tutorial normally works, you'll have made a mistake somewhere. Double-check everything you did.
I'd start with the modified sheets from background.xls. They have to be exactly right, and internally consistent, for the game to work normally.
I only skimmed the tutorial, but on first reading I'm surprised it doesn't amend background_names and background_icons in an analogous way to background_desc.
There's a line in the module script
which won't do anything (because "wd_set" is not defined in the module variable 2DA), but that's not the cause of your problem.
I'd start with the modified sheets from background.xls. They have to be exactly right, and internally consistent, for the game to work normally.
I only skimmed the tutorial, but on first reading I'm surprised it doesn't amend background_names and background_icons in an analogous way to background_desc.
There's a line in the module script
SetLocalInt(OBJECT_SELF, "wd_set", 1);
which won't do anything (because "wd_set" is not defined in the module variable 2DA), but that's not the cause of your problem.
#3
Posté 27 juin 2011 - 10:29
Hm, I think I have done all things right, but I will check it once more.
#4
Posté 27 juin 2011 - 06:32
Hi!
I have the same or a similar problem:
I changed the original classes/backgrounds to fit the new setting. I modified the following .xls sheets:
CLA_data, Backgrounds, background_defaults, chargen_preload, ALWizard_Default, ALWarrior_default, ALRogue_Default, RACE_base, background_desc, background_names, background_icons
Ingame almost everything works fine (strings, icons, class/Race/Background combinations) but there is no character model displayed at no point.
Since I get the choosen default_classname.utc as PC after I start a game, I don't think I made mistakes on the creature naming or background_defaults/chargen_preload .xls editing.
I believe it simply doesn't load the default creature to start over with the character genereation.
Does anyone have an idea how to fix that?
Best Regards,
Korahan
I have the same or a similar problem:
I changed the original classes/backgrounds to fit the new setting. I modified the following .xls sheets:
CLA_data, Backgrounds, background_defaults, chargen_preload, ALWizard_Default, ALWarrior_default, ALRogue_Default, RACE_base, background_desc, background_names, background_icons
Ingame almost everything works fine (strings, icons, class/Race/Background combinations) but there is no character model displayed at no point.
Since I get the choosen default_classname.utc as PC after I start a game, I don't think I made mistakes on the creature naming or background_defaults/chargen_preload .xls editing.
I believe it simply doesn't load the default creature to start over with the character genereation.
Does anyone have an idea how to fix that?
Best Regards,
Korahan
Modifié par Korahan, 27 juin 2011 - 07:31 .
#5
Posté 28 juin 2011 - 07:44
I haven't really looked at this in depth, but there might be a typo. Your custom chargen script is called md_sys_chargen.ncs, but the module event script calls ld_sys_chargen.ncs, which presumably doesn't exist.
That would at least explain why the custom paladin template never loads.
I put a shout out to ladydesire, as she understands this stuff better than I.
That would at least explain why the custom paladin template never loads.
I put a shout out to ladydesire, as she understands this stuff better than I.
#6
Posté 29 juin 2011 - 08:17
@Proleric1
Thank you, my charakter model no longer dissapears. Now I have another problem, but I hope I can solve it. If not, I will ask here again
.
Thank you, my charakter model no longer dissapears. Now I have another problem, but I hope I can solve it. If not, I will ask here again
#7
Posté 29 juin 2011 - 06:20
Also solved here: I deleted the M2DA_base file which is not needed for adjustments on the classes.
Other things that may cause characters disappearing:
- changes on the core scripts such as sys_chargen and others
- exported core scripts even if they are not changed
- changes in the M2DA_base file
- changes in the background_defaults file
- changes in the chargen_preload file
- even changes in the ALclassname_default files
- sometimes the necessary creature files (.utc) don't get exported right by the toolset. Check if they are there.
Other things that may cause characters disappearing:
- changes on the core scripts such as sys_chargen and others
- exported core scripts even if they are not changed
- changes in the M2DA_base file
- changes in the background_defaults file
- changes in the chargen_preload file
- even changes in the ALclassname_default files
- sometimes the necessary creature files (.utc) don't get exported right by the toolset. Check if they are there.





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