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Idea: ME3 should introduce paranormal/supernatural elements.


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98 réponses à ce sujet

#76
Forkinater

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Lets make the biggest "no" response thread of all time.

No. What op said Would be awkward if introduced into game at this stage.

#77
HypnoBlasto

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 Posted Image

#78
Harmless Crunch

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DO NOT WANT!!!!

#79
MEsuperfan

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No.

We already have spectres-I mean... specters...

Modifié par MEsuperfan, 27 juin 2011 - 10:54 .


#80
Mister Mida

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*waves disapproving finger in the face of OP*

No. No. No.

Modifié par Mister Mida, 27 juin 2011 - 11:06 .


#81
Bolboreta

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I don't like it =(

#82
Daiyus

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I'd rather not. Horror/paranormal stuff is alright in it's place, but it just wouldn't feel right in a series where nearly everything has some kind of technological reasoning behind it.

#83
XX55XX

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Daiyus wrote...

I'd rather not. Horror/paranormal stuff is alright in it's place, but it just wouldn't feel right in a series where nearly everything has some kind of technological reasoning behind it.


Then how does one explain Shepard's reincartion? Supernatural stuff right there. 

#84
Reever

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You serious?
...

Absolutely not!

#85
H4nniba11

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No no no no no no no no no.

#86
Daiyus

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XX55XX wrote...

Daiyus wrote...

I'd rather not. Horror/paranormal stuff is alright in it's place, but it just wouldn't feel right in a series where nearly everything has some kind of technological reasoning behind it.


Then how does one explain Shepard's reincartion? Supernatural stuff right there. 


It's not *wave a wand* and Shepard is back. OK they don't explain the exact ins and outs of the Lazarus Project, but it's very clearly, chemical, hormonal, cybernetic, etc. That's not supernatural at all! It's clearly defined as science. You could argue that kidney transplants or cars are supernatural by your theory.

Now, if the reapers were to attack Shepard in a way that gave him ghost like hallucinations through his implants or whatever, then fine, but I wouldn't want to "fight" said appiritions due to their not being real, and in Shepards head effectively.

Don't get me wrong, I don't mind supernatural stuff in games (The Elder Scrolls being my favourite series), but it needs to be sensible and fitting with the style and lore of the game environment. In Mass Effect it just wouldn't fit to have ghosts and stuff.

#87
Parion

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The only way I can see anything like this working is if it's first stage of indoctrination, and they're all purely in your mind... or actually friendly soldiers who you gun down in your delerium.

The supernatural can work in sci-fi, but only when it's the main theme from the beginning. See the previously mentioned Night's Dawn trilogy (seriously, it's awesome. Go read it. Now.), or Doom for that matter.

Modifié par Parion, 27 juin 2011 - 02:22 .


#88
jamesp81

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Admoniter wrote...

Not in my space opera.


This

Modifié par jamesp81, 27 juin 2011 - 02:28 .


#89
jamesp81

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ipgd wrote...

This ain't Battlestar Galactica.


And That

#90
jamesp81

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Parion wrote...

The only way I can see anything like this working is if it's first stage of indoctrination, and they're all purely in your mind... or actually friendly soldiers who you gun down in your delerium.

The supernatural can work in sci-fi, but only when it's the main theme from the beginning. See the previously mentioned Night's Dawn trilogy (seriously, it's awesome. Go read it. Now.), or Doom for that matter.


I remember a short story written by one of the classic sci fi authors, I'm wanting to say it was Ben Bova.  It was about a pair of werewolves that had stowed away on a tramp space freighter and were murdering the crew.

#91
jamesp81

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VirtualStranger wrote...

The "soul" does not exist. There is no evidence that even remotely alludes to it's presence. by extension, this rules out the existence of ghosts, too. Or any other psychobabble bull****.


Try not to bring religion into this.

#92
jamesp81

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lazuli wrote...

Oh, look.  Another "Idea:" from XX55XX.

I wouldn't mind a few scary elements here and there, though.  Overlord used some, and that was fine with me.


Scary elements are great.  And should be present, considering how scary the Reapers are.  I mean, hell, there are many different flavors of Armaggedon but the Reapers are unique in that their coming represents a two for one deal: it's both an Alien Invasion and a Zombie Apocalypse at the same time.  They should be scary.

No need to use paranormal elements to do scary though.  Overlord is a good starting point.

#93
Gravbh

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No.

Even if you did want it just for a creeped out/horror effect, which doesn't have a place in Mass Effect, you don't need a supernatural basis for that. Look at Dead Space. That series is plenty creepy yet everything in it at least attempts a scientific explanation.

#94
Eurhetemec

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This is absolutely the single worst idea I've ever heard for Mass Effect.

The setting already has enough elements, and is nice because it's actually a science-fiction setting, not science-fantasy or supernatural horror with sci-fi trappings (like F.E.A.R. for example). Ghosts n stuff are cool, but cool + cool does not necessarily equal more cool, because they conflict.

#95
JamieCOTC

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I would say no as well, though element zero (aka magic rocks) and the "power of negative thinking" (renegade scars) brings ME very damned close to a Star Wars type of supernatural.  Next we'll find out Shep has more midichlorians in him/her than anyone esle in the galaxy.  =]

As for horror in science fiction, well, not much would top "ALIEN" and there's no supernatural aspects in it at all. 

Modifié par JamieCOTC, 27 juin 2011 - 03:54 .


#96
C9316

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And I thought I heard every ridiculous idea on BSN. Oh BSN! You never cease to surprize me.
But to answer your question OP, no just no....
Posted Image

#97
VegasVance

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Has the "NO" Sten arrived yet?

#98
Thepeak12

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If that was the case Kaidan would of haunted Shepard by now.

And no to the idea.

#99
Lumikki

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Doesn't really interest me, it's not really needed. I would rather Bioware add more tehnology than wasting time for "supernatural".