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If Mass Effect was a text-based adventure, the script would be far more dynamic and interesting.


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#1
XX55XX

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Remember Horizon? Remember how similar the reactions between Ashley and Kaidan towards Shepard's reappearance were? Most likely, BioWare did it because they were lazy, electing to reuse camera angles between cutscenes in order to save time. Cutscenes take up a lot of time, not to mention all of the voice acting required, too. 

Now, let's say that Mass Effect was a text-based adventure, not unlike the adventure games which were developed during the 1980s. The writers would be far less constrained by the resources available to the cinematics and art teams. They can write more, create more conversations, expand on subplots, etc, without having to record lines or have the cinematics team do its tedious work. 

Hence, the writers can write more, record more conversations for the player to read, and perhaps, flesh out the in-game romances and friendships to a level of detail that cannot be realized by the current conventions of game development. 

It would also be a much better game (if you like to read).

Modifié par XX55XX, 27 juin 2011 - 01:43 .


#2
Raiil

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I enjoy watching explosions on screen too much to agree.

#3
SandTrout

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Actually, there are publishers that are using your proposal. The product is called a 'book'. Some are quite good, and are typically cheaper than most graphics-based games.

/sarcasm.

#4
XX55XX

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SandTrout wrote...

Actually, there are publishers that are using your proposal. The product is called a 'book'. Some are quite good, and are typically cheaper than most graphics-based games.

/sarcasm.


But you can't choose what a character says in a book... unless you are talking about stuff like the "Give Yourself Goosebumps" series. 

#5
In Exile

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XX55XX wrote..

But you can't choose what a character says in a book... unless you are talking about stuff like the "Give Yourself Goosebumps" series. 


You're looking for two expansion packs: pen and paper.

#6
littlezack

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There are plenty of Mass Effect RPGs out there, if that's what you want. Some are quite good.

#7
Guest_Fiddles_stix_*

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Have someone read some fanfics to you, while playing Star Wars monopoly with Mass Effect figurines. MUDs still exist if that's really what you want go play that, Mass Effect is great as a shooter with strong narrative components, the action would struggle to translate to a text adventure.

#8
SandTrout

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Guys, it's a troll. His other post was the one involving adding ghosts to ME3.

#9
Bogsnot1

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You have been eaten by a Grue.

#10
Raiil

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Or attacked by a gazeebo?

#11
monika26

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Actually I don't find the OP's comments trollish at all. I believe that in ME2 Bioware did lose its way somewhat. They focused on combat and graphics rather than the story. ME for me has always been about the story, the graphics and combat never really mattered.

In fact, I was just talking with a friend of mine about this the other day. She too is a die hard ME fan. We both agree that it's the story that makes ME great. The combat and graphics don't really matter at all. In fact, I would have been happier if ME2 changed nothing gameplay wise compared to ME and just added more story. The story definitely felt weaker in ME2 than in ME.

Because let's be honest, ME sucks as a shooter, it's never going to be that. It's an RPG, and I hope that now with the combat and graphics worked out in ME2 that Bioware focuses more on the story and RPG elements in ME3.

#12
MrDizazta

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If Mass Effect was a text based game, PC elitist would complain that the developers dumped it down way too much.

#13
Warkupo

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SandTrout wrote...

Guys, it's a troll. His other post was the one involving adding ghosts to ME3.


Well of course we KNOW that, it doesn't mean we aren't going to play with it. 

#14
Foolsfolly

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I would play anything Mass Effect related....but not a text-based game.

Those things deserve to be forgotten. There's nothing fun about pulling out some graph paper, charting the room you're in, and then typing multiple lines until you find the right words to open a door.

Games have moved on. Let's not look back.

#15
Darth Wolfenbarg

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Mass Effect is as much of a visual experience as it is an interactive one. Making it a text based game would make it more dynamic, but far less fun. People had been waiting on a game like this for a decade at least, no reason to turn it into something that would be far less interesting to the target audience.

#16
MrFob

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Hm, if it were a jump&run, Shepard would actually be able to jump wherever we wanted instead of just over cover. That would be great, right? I am still glad it's not a jump&run.

#17
shadowreflexion

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XX55XX wrote...

Remember Horizon? Remember how similar the reactions between Ashley and Kaidan towards Shepard's reappearance were? Most likely, BioWare did it because they were lazy, electing to reuse camera angles between cutscenes in order to save time. Cutscenes take up a lot of time, not to mention all of the voice acting required, too. 

Now, let's say that Mass Effect was a text-based adventure, not unlike the adventure games which were developed during the 1980s. The writers would be far less constrained by the resources available to the cinematics and art teams. They can write more, create more conversations, expand on subplots, etc, without having to record lines or have the cinematics team do its tedious work. 

Hence, the writers can write more, record more conversations for the player to read, and perhaps, flesh out the in-game romances and friendships to a level of detail that cannot be realized by the current conventions of game development. 

It would also be a much better game (if you like to read).

This isn't a trollish question. Now thinking about old school D&D where reading was a must and fast forwarding to this gen, I hate to say it but that's a huge gap in story telling. I get what you're saying but you have to understand that they are trying to evolve graphics to mimic the emotion that words find it hard to express.
Are writers constrained by time hence the fast and uninspiring dialogue? Probably. Are writers given other projects when fans have grown accustomed to their work? Probably. I believe that it's a very fine line between what is written for a story and what can be used. What I mean is if a writer has a great idea but the length of has to be trimmed down then it's not the writers fault at all. Many things come in to play. Deadlines, budget, time, etc etc.

When writers love a project they're working on then they try to make it as immersive as possible hence books. Now when people try to adapt those ideas to another medium like theater, most of the ideas are lost in translation due to time. That's why they say see the movie before you read the book because if you read the book first, you'll be dissappointed in the movie because it changed something or didn't go into detail about something else. I apply the same rules to writers of videogames. It's easy for many to complain that something is "missing" but some don't take the time to understand why it's missing. Some companies try to fill in the gaps by releasing comics and novellas and others just ignore it. But until production costs are lowered and companies give more leeway on a project, then writers are going to continually be constrained.

Take these forums. Some want to ME3 on 3 disks (so do I) for the most content we can get. But it doesn't always come down to what we want but what they can do.

Modifié par shadowreflexion, 27 juin 2011 - 05:00 .


#18
AlanC9

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monika26 wrote...
The story definitely felt weaker in ME2 than in ME. 


Chalk up another fan of Generic Bioware Story #1.

As for the OP -- yeah, obvious trolling. Or he's really just that dumb.

Modifié par AlanC9, 27 juin 2011 - 05:41 .


#19
Good Chaos7

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Fail Troll is failing..

#20
marshalleck

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Good Chaos7 wrote...

Fail Troll is failing..

Obviously not, since you responded.

#21
Hathur

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Bogsnot1 wrote...

You have been eaten by a Grue.


Posted Image

OMG, I love that you're an old enough gamer to know that one. ;)

Modifié par Hathur, 27 juin 2011 - 06:01 .


#22
Bogsnot1

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Hathur wrote...

Bogsnot1 wrote...

You have been eaten by a Grue.


Posted Image

OMG, I love that you're an old enough gamer to know that one. ;)



Who you calling old missy? Now git orf my lawn before i hit you with my walking frame.

#23
Hathur

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Bogsnot1 wrote...


Who you calling old missy? Now git orf my lawn before i hit you with my walking frame.


An ornery, old dwarf? Who'd have imagined? :D

Modifié par Hathur, 27 juin 2011 - 06:06 .


#24
Rockworm503

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say "But Kiaden I was dead for 2 years and Cerebrus are the only ones helping me deal with the collectors"
Command not found
Enter command now
Oh damn typo
Say "but Kaiden I was dead for 2 years and Cerberus are the only ones helping me deal with the collectors."
Command not found
enter command now
Oh fudge I didn't capatalize C in collectors
Say "but Kaiden I was dead for 2 years and Cerberus are the only ones helping me deal with the Collectors
Command not found when entering numbers write them in the word.
GRRRRRR
"but Kaiden I was dead for two years and Cerberus are the only ones helping me deal with the Collectors"
Command not found please write say before quotes
GAHOGP*Y_HGEGHPOEGH
SAY "BUT KAIDEN I WAS DEAD FOR TWO YEARS AND CERBERUS ARE THE ONLY ONES HELPING ME DEAL WITH THE COLLECTORS"
Command not found shouting at Kaiden won't help anyone
:LGHIGIOEHGH F this *takes game out and smashes it*

Yeah theres a good reason Text adventures are rare.

#25
Hathur

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Rockworm503 wrote...

say "But Kiaden I was dead for 2 years and Cerebrus are the only ones helping me deal with the collectors"
Command not found
Enter command now
Oh damn typo
Say "but Kaiden I was dead for 2 years and Cerberus are the only ones helping me deal with the collectors."
Command not found
enter command now
Oh fudge I didn't capatalize C in collectors
Say "but Kaiden I was dead for 2 years and Cerberus are the only ones helping me deal with the Collectors
Command not found when entering numbers write them in the word.
GRRRRRR
"but Kaiden I was dead for two years and Cerberus are the only ones helping me deal with the Collectors"
Command not found please write say before quotes
GAHOGP*Y_HGEGHPOEGH
SAY "BUT KAIDEN I WAS DEAD FOR TWO YEARS AND CERBERUS ARE THE ONLY ONES HELPING ME DEAL WITH THE COLLECTORS"
Command not found shouting at Kaiden won't help anyone
:LGHIGIOEHGH F this *takes game out and smashes it*

Yeah theres a good reason Text adventures are rare.


I 'wrote' a text adventure in Turbo Pascal back in the late 80's .... that about sums up how my 'game' turned out :unsure: