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Explaining Reaper plans( ME1, ME2 and Arrival spoilers)


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#101
CroGamer002

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Phaedon wrote...

For people debating on the canon timeline about Arrival:

The following has been confirmed.

Arrival takes place 2 months after the Suicide Mission and that's when the Reapers arrive to the galaxy, the Reapers find the next batarian relay/ start reaping, 6 to 12 months (based on your decisions?), after Arrival.

Bothof them are "official" statements, so I don't see much point in debating them. Arrival was made open to play before the SM because not all people have Post-SM saves.



Eh?

You sure you wrote it right?

Modifié par Mesina2, 29 juin 2011 - 08:49 .


#102
Phaedon

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Also, it's one thing to fully complete a Reaper, and another to have a usable machine.

I somehow doubt that DNA is used as...motor oil.

Think about it. Would it make sense for any of the species to be 'ascended' before the time of their harvest has begun?

#103
Dean_the_Young

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Unless 'Retribution' is being removed from the timeline, the Reapers have to arrive closer to 12 than 6 months after Arrival in order for that.

(And I thought it was Arrival is 2 months before ME3? Same principal, but still.)

#104
Phaedon

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Mesina2 wrote...


Eh?

You sure you wrote it right?

Can't see any problems with my post. Can you be more specific?

#105
CroGamer002

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Phaedon wrote...

Mesina2 wrote...


Eh?

You sure you wrote it right?

Can't see any problems with my post. Can you be more specific?


Casey says on that magazine that ME3 starts 2 months after Arrival and Jessie that starts 6-12 after end of ME2.

You said Arrival happens 2 months after SM and ME3 starts 6-12 after Arrival.

Modifié par Mesina2, 29 juin 2011 - 08:52 .


#106
Phaedon

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Dean_the_Young wrote...

Unless 'Retribution' is being removed from the timeline, the Reapers have to arrive closer to 12 than 6 months after Arrival in order for that.

(And I thought it was Arrival is 2 months before ME3? Same principal, but still.)

Oh yeah, that. That was my assumption. Jesse Houston may have been referring to a 'unified' timeline event that starts around 6 to 12 months after Arrival.

Maybe the writers hadn't decided yet?

#107
Phaedon

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Mesina2 wrote...
Casey says on that magazine that ME3 starts 2 months after Arrival and Jessie that starts after end of ME2.

You said Arrival happens 2 months after SM and ME3 starts 6-12 after Arrival.

I feel stupid now. Yes, you are right. Though my original point still remains, right?

#108
CroGamer002

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^End of ME2 is Suicide Mission, not Arrival.

Arrival is a bridge between ME2 and ME3.

#109
Legion_Geth

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What the hell has Shepard and the crew been doing in 6-12 months before Arrival? Makes no sense.

#110
Phaedon

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Mesina2 wrote...

^End of ME2 is Suicide Mission, not Arrival.

Arrival is a bridge between ME2 and ME3.

I was refering to this:
Both of them are "official" statements, so I don't see much point in debating them. Arrival was made open to play before the SM because not all people have Post-SM saves.

And this: 
Also, it's one thing to fully complete a Reaper, and another to have a usable machine.

I somehow doubt that DNA is used as...motor oil.

Think about it. Would it make sense for any of the species to be 'ascended' before the time of their harvest has begun?

#111
Dean_the_Young

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Legion_Geth wrote...

What the hell has Shepard and the crew been doing in 6-12 months before Arrival? Makes no sense.

Overlord, Lair of the Shadow Broker, N7 missions, repairing the Normandy after the Suicide Mission, chasing down other Reaper leads not important enough to have their own DLC.

#112
CroGamer002

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Legion_Geth wrote...

What the hell has Shepard and the crew been doing in 6-12 months before Arrival? Makes no sense.


4-10 months actually.

And what they were doing?

I dunno.

LotSB
Any side quests
Planing out their next move
*insert fanfiction here*


Use your imagination.

#113
Dean_the_Young

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Mesina2 wrote...

^End of ME2 is Suicide Mission, not Arrival.

Arrival is a bridge between ME2 and ME3.

Link


They are inconsistent with the usage. In the link, for example, Casey marks Arrival as the conceptual end of ME2.

#114
CroGamer002

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Dean_the_Young wrote...

Mesina2 wrote...

^End of ME2 is Suicide Mission, not Arrival.

Arrival is a bridge between ME2 and ME3.

Link


They are inconsistent with the usage. In the link, for example, Casey marks Arrival as the conceptual end of ME2.


Maybe he meant by what happen in ME2 game since Arrival is ME2 DLC.

#115
Big_Stupid_Jelly

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Mesina2 wrote...

Legion_Geth wrote...

What the hell has Shepard and the crew been doing in 6-12 months before Arrival? Makes no sense.


4-10 months actually.

And what they were doing?

I dunno.

LotSB
Any side quests
Planing out their next move
*insert fanfiction here*


Use your imagination.


If it's that long a time period since the Suicide Mission, you'd have thought, those who gave TIM the finger anyway, would have been able to get the Normandy recomissioned as an Alliance frigate and get the Cerberus taste out of their mouths.

But seemingly you're still flying a Cerberus vessel in Arrival.

#116
Phaedon

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Dean_the_Young wrote...

Mesina2 wrote...

^End of ME2 is Suicide Mission, not Arrival.

Arrival is a bridge between ME2 and ME3.

Link


They are inconsistent with the usage. In the link, for example, Casey marks Arrival as the conceptual end of ME2.

Dat marketing.

#117
Parion

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Thrombin wrote...
If anyone can think why using the Citadel relay is worth waiting for then I'd be interested to hear the theories!

Regards

Julian


The citadel is the control station for the Mass Relay network. With it they can instantly shut down all interstellar travel, rendering any type of organised resistance impossible, allowing them to pick off worlds at thier whim.
It's an advantage that cannot be overstated.

#118
Beerfish

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Thrombin wrote...

Ok, I'm without a quote button again so I'll just cut to the most salient point in all this.

What do the Reapers gain by activating the Citadel relay and pouring into Citadel space to attack the Galaxy as opposed to flying through the Alpha relay into Citadel space to attack the galaxy?

I say, very little if anything at all.

The Citadel relay was just a special relay which connected to a relay the reapers have in Dark Space. It allows them to get from dark space to the hub of the galaxy without having to travel the hard way. As such, if they can get there the hard way in a couple of months it makes no sense to need to wait two years just so that they can build something to open the relay. That just delays them 22 months for no tangible gain.

If they need two years to travel then, and only then, in my opinion does it make sense for them to have taken so long to arrive.

Regards

Julian


The Reapers assume that the best and the brightest and the most advanced beings in the galaxy will be fully in charge of the Citadel which as the case with the Prothenas and is the case now as in the major races have their council there and all major decisions are made from there.

Vigil explained that they hit the citadel and wipe out all the big decision makers right off the bat then clean up the disorganized remenants later.  This is a big advantage over starting at one end of the galaxy and blasting it then moving onwards.  This at least gives the major races some kind of chance to rally and be a thorn in the Reapers sides.

I guess we'll see how the Reapers do in ME3 but they would far prefer to take out the nerve center to start as they have apparently done many times before.   If they have time on their hands it would be better fo them to wait until the storm of ME1 died down a bit (as we can see by the council sweeping things under the rug.)

One has to guess that the Reapers don't have all the time in the world so to speak to do their reaping if they are going to come in via the Alpha relay. 

#119
Thrombin

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Parion wrote...

Thrombin wrote...
If anyone can think why using the Citadel relay is worth waiting for then I'd be interested to hear the theories!

Regards

Julian


The citadel is the control station for the Mass Relay network. With it they can instantly shut down all interstellar travel, rendering any type of organised resistance impossible, allowing them to pick off worlds at thier whim.
It's an advantage that cannot be overstated.


Yes, but they can take out the Citadel by flying en masse via the Alpha Relay just as easily as they can take out the Citadel coming through it's own Relay. What's the difference?

There's an interview from Casey here which provides some more info:

http://www.computera...ough-decisions/

There's more confirmation that the intended time line for Arrival is after the SM:

"[ME3 is] a few months after the ending of Mass Effect 2. The DLC 'Arrival' is basically the last piece of story that bridges the two games."

There's also a bit about the Human Reaper:

"You see humans being harvested and processed to become fuel for the way Reapers reproduce. This is their reproductive cycle and we're just a part of it. We're nothing to them."

Now, I've just finished playing Arrival before the SM and I noticed that they went to the trouble of changing the dialogue to reflect that you haven't destroyed the Collectors yet and they even changed the hologram of Harbinger to be the Collector boss rather than the Reaper.  Why take such pains to maintain continuity if the entire mission at that point destroys continuity?

That and Casey's comment make me even more sure that Arrival happening before the SM does not compromise the plot in any way. The Human Reaper was simply about reproduction. No more, no less.

#120
Thrombin

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Mesina2 wrote...

Thrombin wrote...
Like I said earlier, a black ship can still blot out the light from another galaxy. If it’s close to the galactic rim it will block the view of other galaxies to people observing near that rim. Meanwhilst other people elsewhere in
the galaxy won’t have a blocked view. Comparing the differences will allow deduction of some obstruction.  The
further out the reapers are the less of an obstruction they become.I’m not arguing that they couldn’t be closer or that they couldn’t be so fast as to be far out and still only be months away but I’m arguing that my theory that they could be years away is a viable theory.


It is viable theory, just it's not negating this theory either.

I never said how far away they are, just how long it took them to take.


I'm not trying to negate your theory with this argument I'm just trying to show the viability of mine. For the theory where the Reapers are years away to work there has to be a reason for them to be years away. You seem to be agreeing that I've provided that so we can move on.

I did watch the whole video but I still don’t get what you’re saying here. How is it more secret, after the secret is out, to sit around for two years while your minions abduct humans, then launch an attack on the Citadel with the human reaper. As opposed to just launching the attack with the reapers they already have straight away? The secret’s only necessary to stop the galaxy preparing a defence before the reapers are ready to reap. The reapers are already ready to reap so they don’t need to be so secret any more (as evidenced by Sovereign’s attack on the Citadel which was hardly secret!)


Did you played ME2?

Only Shepard and Cerberus are only one doing any defense against Reapers.
Council and Alliance are doing nothing with that and dismiss any Reaper claim as conspiracy theory nonsense.

Yeah, Reapers are still a secret for majority of galaxy.


Your response doesn't actually answer my question though. Whether or not the secret is out yet, how does waiting 2 years while using the collectors to abduct people and then attacking end up being more secretive than just attacking?

Secrecy wise, the more they wait, the more they risk the secret getting out. Particularly given that the Collectors and abductions (and Shepard and Cerberus, of course) all have the potential to tip people off.

But the relays are instantaneous travel. Who cares if the Batarians see something. The galaxy will have only seconds before the Reapers are bearing down on the Citadel. Besides, how will the human reaper get from the Omega 4 relay to the main relay in Omega’s system and thence to the Citadel without being spotted? Same issue.

They same way Sovereign get to Citadel.


I suspect that Sovereign got to the Citadel via a relay in Geth space along with the rest of the Geth army. The human Reaper has to come out of the Omega 4 relay into Omega's system and then travel to the other relay in that system before accessing the main relay network. Lots more exposure.

Also That Reaper will need to have armada of ships to get to Citadel Tower.
If that Reaper get's too early, then sh*t.
Let's prepare for Reaper invasion.


Couldn't the same be said about the Human Reaper? If they have a plan to find another armada then an existing reaper can use that armada just as easily as taking two years to create a human one. Except that it wouldn't need another armada because the Reapers could just as easily be their own armada and come in force.

Also we don't know much about Object Rho.
What if only Harbinger and that artifact were connected and only he can find it?


That would be very poor planning!

Regards

Julian

Modifié par Thrombin, 29 juin 2011 - 11:08 .


#121
Parion

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Thrombin wrote...

Yes, but they can take out the Citadel by flying en masse via the Alpha Relay just as easily as they can take out the Citadel coming through it's own Relay. What's the difference?

I'm really not sure they can. At least, not without great dificulty.
If they attack openly then the citadel is going to have enough time to close up, as shown in ME1 where sovereign required saren to prevent exactly this happening.

So here we have two possible scenarios.
Now, the citadel is very important to the reapers, but they're leaving it largely unattended for large stretches of time so it needs to be able to cope not only with everything the lesser races could possibly throw at it but also random stellar events.
In this case it's probable that the citadel's defences are simply too powerful for the reapers to crack.

On the other hand, maybe they didn't make the citadel that sturdy... but then we have to remember it's a mass relay. If the reapers then attack it openly there's a good chance of it's systems being damaged beyond usability, or even the relay itself detonating.
Which would be Bad.

#122
Guest_Arcian_*

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Parion wrote...

On the other hand, maybe they didn't make the citadel that sturdy... but then we have to remember it's a mass relay. If the reapers then attack it openly there's a good chance of it's systems being damaged beyond usability, or even the relay itself detonating.
Which would be Bad.

Makes me wonder.

Where is the element zero core? For a station that huge, the core must be absolutely massive.

#123
CroGamer002

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^I dunno.

But it was said Citadel is Mass Relay by Vigil.

It's specially designed Mass Relay so they probably hid it very good.
Also, ain't you only against my Plan B theory?

#124
dreman9999

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It's pretty good but there are a few things you missed.

1. The Rachni Wars was a result of Sovergian they to find away to take down the citadel races. This happens after he find out the signal fails.

2.The Reapers also could of split their fleet. One goingto the alpha relay and the other half still in dark space. Who ever got their first starts the attack.  The fleet in dark space maybe bafind the events in ME2. The fleet going tothe alpha relay may have stated going to the relay since ME1.

3.The Arrival event was also a ploy for the reaper to try to indorcinate and control Sheperd. The reapers may have let Dr.Kenson get captured on purpose to attract Sheperd, and used the project Rho as a trap to capture Sheperd.The only thing they did not count on is Sheperds new physicalogy.

#125
dreman9999

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Parion wrote...

Thrombin wrote...

Yes, but they can take out the Citadel by flying en masse via the Alpha Relay just as easily as they can take out the Citadel coming through it's own Relay. What's the difference?

I'm really not sure they can. At least, not without great dificulty.
If they attack openly then the citadel is going to have enough time to close up, as shown in ME1 where sovereign required saren to prevent exactly this happening.

So here we have two possible scenarios.
Now, the citadel is very important to the reapers, but they're leaving it largely unattended for large stretches of time so it needs to be able to cope not only with everything the lesser races could possibly throw at it but also random stellar events.
In this case it's probable that the citadel's defences are simply too powerful for the reapers to crack.

On the other hand, maybe they didn't make the citadel that sturdy... but then we have to remember it's a mass relay. If the reapers then attack it openly there's a good chance of it's systems being damaged beyond usability, or even the relay itself detonating.
Which would be Bad.

The differance is.
1.Flying to the alpha relay takes time.
2.They maybe detected going via Alpha Relay.
3.Citidel relay is way faster.

Also,the citadel is ages old, used many times for invations. I whould doupt it is fragil.