I predict the ending will be a FO2 style montage, with a different ending depending on your various choices in the game.
But in the main, there will be at least 3 endings - loss, paragon win, renegade win. Perhaps there will be a neutral win as well. But the montage will provide a little more context to the win.
I wish the CHOICES mattered...
Débuté par
hangmans tree
, juin 27 2011 11:37
#26
Posté 27 juin 2011 - 02:20
#27
Posté 27 juin 2011 - 02:21
Sidney wrote...
Dariuszp wrote...
I did ask the same thing. Someone point me in another thread. Few pages about "why the hell we got ME2 ?" because at the end we are in the same point as we have been. Reapers comming.
Same reason you have the two towers. Sauron is still coming but things happen between act I and act III. Think of the Collectors as Harbinger's Sauruman.
Plus at this point we don't know what, if any granted, affect there would be of the human reaper so destroying it might be a key to us being able to stop the reapers where no one else in the past has.
You know, I never personally made that connection. Now that I think about it, however, it's a damned good comparison. Good enough that I almost have to wonder how many LotR fans there are writing for Bioware.
#28
Posté 27 juin 2011 - 02:26
Berkilak wrote...
ME3, however, doesn't have those confines. Who knows? Some endings might not have us stopping the Reapers at all. ME1 had to segue into ME2 into ME3. ME3 can leave the endpoint very open since it isn't constricted in such a manner. I just hope they take full advantage of that.
They may. Or may not. There are some things to consider.
BW wants to make more Mass Effect games. That means they need a stable setting to work from. I imagine that all endings of ME3 will, one way or another, include saving Earth, the galaxy, and destroying the Reapers. There will likely be a fail ending like ME2, but this will obviously not be the "canon" ending to ME3 with respect to subsequent Mass Effect titles.
#29
Posté 27 juin 2011 - 02:27
Dexi wrote...
Best post in the thread.
It ignores the petty argument already created and delivers the answer. Of course, just because it does that, it is ignored.
BSN.
Didn't expect anything else than being ignored.
But hey, thanks
#30
Posté 27 juin 2011 - 02:30
Mass Effect 2, was too much of a middle game, for the lack of a better word. Most of the major choices were about affecting 3 moreso than 2. The developers had a lot they wanted to do and didn't do enough of it so we ended up with a story that's only real importance was to get to know Cerebus better. That's how I feel.





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