Jebel Krong wrote...
illusory
freedom is still illusory but better than either previous system? i can
get behind that, but i don't want you complaining about it 6 months
after the initial 'awe' has worn off! [smilie]../../../images/forum/emoticons/tongue.png[/smilie]
We'll see. Keep in mind that even today I can immerse myself in ME1 greatly, and I still love the Thane recruitment car scene even though it was the first piece of ME2 footage I ever saw.
sp0ck 06 wrote...
What about the Collector Ship? Overlord? Shadow Broker Ship?
It wasn't until my most recent playthrough, when i actually stopped to admire some of the vistas, that I realized there is a great sense of scale in ME2, the game just doesn't take advantage of it. Look out the windows or blaconies on Citadel, Illium, Omega. Kasumi's LM. Even Jacob's LM, with the huge crashed ship.
Besides, ME3 already looks to have upped the ante in the scale department, so the discussion is superficial.
I forgot about the Collector Ship. That did kind of feel big once it got to that big, open area with all the pods. It didn't last though, and most of the rest of it felt rather levely. Aiea (Jacob's LM) was a pretty place, but one of those ones I mentioned as having potential that was wasted by its overly linear, artificial nature and overall design. It looked nice, but felt small and gamey. Same goes for Zorya (Zaeed's LM).
The main hub of Overlord was fantastic, and what I'd like to see more of for the UNC/N7 mission equivalents for ME3 actually, and the Shadow Broker ship was actually pretty good too, but I don't really count DLC in my evaluation of ME2's areas: just the vanilla game (hence me saying Illium didn't
really feel big until LotSB: that was kind of a condemnation to say, "it took a DLC pack for the place to feel real and have a decent scale to it").
Regarding looking out of windows, some of the vistas were nice, but the areas still felt small. The Citadel was actually very disappointing, IMO, moreso with the vista than the areas: it always looked so flat, los-res and fake to me. At least out the big windows at the staircase sections. It's not so bad when you just run by and glance at it, but if you stop and look out it looks pretty bad, IMO. Like somebody just painted something there.
Modifié par Terror_K, 28 juin 2011 - 03:23 .