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Dumbing down.


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#76
Icinix

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BlaznZero wrote...

Khayness wrote...

Atleast the trailer didn't involve spiteful moms, neither wanted us to commit sins (yet).

EA can do worse.


Amen.


Small favours indeed...but the marketing run has got a few months to run left. Stay vigilant citizens!

#77
Ianamus

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I'm not too worried. Marketing has never been Bioware's strongest point, and it usually has little bearing on the quality of the actual game, which is what's important. I guess I'd rather have a mediocre trailer for a good game than a good trailer for a mediocre game.

Besides, I doubt they could 'dumb it down' to an even lower level than ME2, considering all of these new customisation options.

Modifié par EJ107, 27 juin 2011 - 10:13 .


#78
DaveExclamationMarkYognaut

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More weapon mods + more ability branching + refined gameplay = dumbed down?

#79
Nerevar-as

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Weapon modding in benches, different aspects of power evolution,... seems the right path to me.

About the teaser, remember ME2 character ones. Someone thinking the most violent (Grunt), arrogant (Miranda) or psychotic (Jack) a character was the more badass s/he were. If characters had been that in game I would have killed them in the SM. It´s just the launch trailer was amazing.

#80
Commander Shep4rd

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ME2 E3 Trailer
www.youtube.com/watch

ME3 E3 Trailer
www.youtube.com/watch

Not much difference huh.

#81
Icinix

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Commander Shep4rd wrote...

ME2 E3 Trailer
www.youtube.com/watch

ME3 E3 Trailer
www.youtube.com/watch

Not much difference huh.


Definitely a difference in who it looks like its marketed for.  I think the more harrowing song and theme of ME2 trailer would have been better served on ME3 and the ME3 one on ME2 personally.

#82
RocketManSR2

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You know what I love? Cupcakes. I could so eat a dozen of them right now....

#83
AlanC9

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Icinix wrote...

Commander Shep4rd wrote...

ME2 E3 Trailer
www.youtube.com/watch

ME3 E3 Trailer
www.youtube.com/watch

Not much difference huh.


Definitely a difference in who it looks like its marketed for.  I think the more harrowing song and theme of ME2 trailer would have been better served on ME3 and the ME3 one on ME2 personally.


Hmm... I'm with Commander Shep4rd; I don't see a difference.

#84
javierabegazo

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gogman25 wrote...

Many people have suspected this and even though many fears have been laid to rest, I still remain skeptical.
For example, compare the combat trailer for Mass Effect 3 (Explosions, rock music, not really any dialogue, all action, no real interaction) to the Mass Effect 2 Launch Trailer (Epic space opera, endurance, determination, courage, love, romance).

Maybe it's just me but if these trailers are saying anything I think we've got Gears of War Commander Shepard edition.


L. O. L.


This is exactly what people said about ME2 pre launch.

#85
marshalleck

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javierabegazo wrote...

gogman25 wrote...

Many people have suspected this and even though many fears have been laid to rest, I still remain skeptical.
For example, compare the combat trailer for Mass Effect 3 (Explosions, rock music, not really any dialogue, all action, no real interaction) to the Mass Effect 2 Launch Trailer (Epic space opera, endurance, determination, courage, love, romance).

Maybe it's just me but if these trailers are saying anything I think we've got Gears of War Commander Shepard edition.


L. O. L.


This is exactly what people said about ME2 pre launch.


And it ignores the fact that Mass Effect already turned into Gears with ME2

/inb4lock??

#86
Gatt9

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javierabegazo wrote...

gogman25 wrote...

Many people have suspected this and even though many fears have been laid to rest, I still remain skeptical.
For example, compare the combat trailer for Mass Effect 3 (Explosions, rock music, not really any dialogue, all action, no real interaction) to the Mass Effect 2 Launch Trailer (Epic space opera, endurance, determination, courage, love, romance).

Maybe it's just me but if these trailers are saying anything I think we've got Gears of War Commander Shepard edition.


L. O. L.


This is exactly what people said about ME2 pre launch.


They were right.  ME2 tried very hard to be GoW,  removing all of the RPG elements and implementing what is really a very bland TPS with very horrible AI.  I still can't figure out how a straight-up corridor run with AI that does the exact same thing in every fight,  received the scores it did.  All the AI does is move to the nearest cover,  and enter a loop where it fires for X seconds and pauses for X seconds,  never trying to move,  never trying to flank,  never trying to flush you out.

Never mind that the majority of the missions played out the exact same way.  Enter level,  see waist high wall,  fight,  rinse,  repeat till last room,  fight either a big robot or a merc model with a name above their head.

More weapon mods + more ability branching + refined gameplay = dumbed down?


-They took ME1's system,  adapted it to Fallout 3's workbenches,  and produced ME3's.

-I'd say ability branching is dumbed down considering that it's all combat focused,  many parts of it make absolutely no sense (Ammo Powers) since they don't want to implement Character Based skill,  and we've yet to see proof that it actually makes a difference.  Considering that in ME2 the choice you made was usually completely irrelevant because it was a matter of a percentage so small you'd need a stopwatch to notice the difference.

-"Refined gameplay" has yet to be shown.  If it means an AI from at least the 00's decade,  then yes it'd be an improvement.  I suspect it won't though.  Somehow,  I doubt Bioware's going to turn out an AI capable of using tactics.

And so the cycle continues.

Mass Effect 2's launch trailer wasn't created 9 months prior to release.


Neither was ME3's.  It was supposed to launch in the second half of this year.  It was pushed back only to add Kinect and Multiplayer so more of the marketing department's bullet points were checked off.  Not because they were behind.  The EA press release said it all,  they were pushing it back in order to capitalize on a opportunity to reach a larger market,  not because the game was behind schedule.

#87
Il Divo

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Gatt9 wrote...

Neither was ME3's.  It was supposed to launch in the second half of this year.  It was pushed back only to add Kinect and Multiplayer so more of the marketing department's bullet points were checked off.  Not because they were behind.  The EA press release said it all,  they were pushing it back in order to capitalize on a opportunity to reach a larger market,  not because the game was behind schedule.


That's great. Now what does any of this have to do with ME3's non-existing launch trailer, which the OP was comparing to?

Someone else pointed out the ME2 launch trailer came out seven days prior to the game's release. Well, when was ME3 originally scheduled for release? I somehow doubt it was within the time frame of E3, ergo we don't have a launch trailer yet.

#88
Commander Shep4rd

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Icinix wrote...

Commander Shep4rd wrote...

ME2 E3 Trailer
www.youtube.com/watch

ME3 E3 Trailer
www.youtube.com/watch

Not much difference huh.


Definitely a difference in who it looks like its marketed for.  I think the more harrowing song and theme of ME2 trailer would have been better served on ME3 and the ME3 one on ME2 personally.

Really? the only thing i see is crappy narrating,few story scenes with not much interaction at all then ACTION ACTION BOOM DAKKA DAKKA PEW PEW BOOM much like your average movie trailer.

Modifié par Commander Shep4rd, 27 juin 2011 - 11:13 .


#89
cyclospdias

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well i beleive weapons customisation,upgraded AI combat and cooperation,an advanced skill tree,increased dificulty and increased mobility will make alla battles chalenging but also fun.

I kind fo agree that mas effect 2 was alittle bit dumbed down(for example the damage upgrades didnt have a trade off system you didnt exchange damage for accursy for example,the upgraded gun was always better)but now th egame has weapon choices;if you wan tth edamage ugrade,you miss the firing rate upgrade etc.

Saving th eplayer from scrolling through endless menus isnt dumping down IMO its improving it.Better interface etc i dont mind and judging from what i ve seen,ME 3 wont dissapoint me

#90
Someone With Mass

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If you hate it so much, then don't play it.

#91
EternalPink

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Which ME2 trailer are we comparing to? since i've seen quite a few of them now that the game has been out so long, won so many awards etc

I've just finished ME1 and the inventory management with the different items and mods for weapons and armour is quite cool for a while but when you've got spectre gear and the 2 peeps you take out most (ME1 gives achieves for having each characters in party for x amount of the game which i'm still slowly getting) are equipped and your now having to go back to the ship and down to the cargo deck to click on the lockers to cycle through all the other squad mates to see if any of the items you got on the last mission are better than the stuff they currently have and if you don't do this your constantly hit by the 150 item message and have to gel/sell pretty much everything it gets old real quick

So on every import into ME2 i've not missed what eventually became a irritating system

#92
FluffyScarf

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Oh god. A teen who thinks he knows everything and is incredibly intelligent because he plays argh-pee-gees. Anything that doesn't appeal to his amazing, sophisticated mind is automatically inferior and unworthy of attention. Hint, there is a reason why humans are the only species to go through a puberty/teen phase.

#93
emanziboy

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Playing shooters makes you dumber?
:cough:
www.1up.com/news/action-games-augment-decision-making

#94
FluffyScarf

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Careful, you don't want to pop the bubble so many RPG tards live in that playing anything that involves shooting makes you a giant dummy.

#95
tenshi_no_hone

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gogman25 wrote...

Many people have suspected this and even though many fears have been laid to rest, I still remain skeptical.
For example, compare the combat trailer for Mass Effect 3 (Explosions, rock music, not really any dialogue, all action, no real interaction) to the Mass Effect 2 Launch Trailer (Epic space opera, endurance, determination, courage, love, romance).

Maybe it's just me but if these trailers are saying anything I think we've got Gears of War Commander Shepard edition.



Hate to point it out - different types of trailer. The teaser for ME3 with the sniper wasn't all rock music and no dialogue, neither was the live action news montage...

Let's judge all games by single trailers. In fact let's judge them based on trailers showcasing entirely different things...

Seriously?
<_<

#96
Parah_Salin

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It looks like it will have way more options than ME2.

The switch from ME1 to ME2 was because they realised that while a TPS w/pause makes for a good shooter/RPG, a lot of the traditional RPG systems slowed the action down. Inventory screens, individual cool downs, and stat-based accuracy. ME2 did go to far, but it looks like ME3 will add back in a lot of options without bogging down the system. The thing is it's trying to keep it with the slightly more action oriented combat. And action oriented dosn't mean dumb, it just means faster paced with more focus on real-time player skill.

#97
The Elder King

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As many people said, the ME2 E3 trailer was very similar to the ME3 E3 trailer. I'll use the ME2 launch trailer to judge the ME3 launch trailer.

#98
MonkeyKaboom

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nhsk wrote...

DA:O -> DA2
ME1 -> ME2 -> ME3 - Yeah its getting dumbed down, because kids doesn't wan't any learning anymore instead they just cry "it's to hard, nerf" and yes, developers listen because kids are the majority of gamers.

It's to much cuddling that began in the 90'ties.

Ahh the good old days of nintendo hard, when you actually had to try and felt an actual satisfaction when you succeeded.

Yes I'm pessimistic because there is a chance I might get pleasantly surprised.


And what exactly was hard about ME1?  ME2 the combat was more difficult if only for the fact you had to react faster.  Soooo...?  Unless you're saying that due to less dialoge the game is easier because reading is too hard?  Maybe you need to just chill out.  Veteran ME players don't need to be marketed.  We know the story thus far and we will buy the game because of that.  New players don't, they won't be drawn by commercials of conversations.  They need to see gameplay.  For them the story will be a pleasant surprise, like it was for us so long ago with ME1.  Besides you can only fit so much dialoge in a 30 second (if that) time slot.  Its a waste of ad money.

#99
Repearized Miranda

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Parah_Salin wrote...

It looks like it will have way more options than ME2.

The switch from ME1 to ME2 was because they realised that while a TPS w/pause makes for a good shooter/RPG, a lot of the traditional RPG systems slowed the action down. Inventory screens, individual cool downs, and stat-based accuracy. ME2 did go to far, but it looks like ME3 will add back in a lot of options without bogging down the system. The thing is it's trying to keep it with the slightly more action oriented combat. And action oriented dosn't mean dumb, it just means faster paced with more focus on real-time player skill.


^ This

IAH, there will always be the "dumbing down/pandering to" debate. It's no secret that games are getting easier, but developers don't lack intelligence when it comes to generating a challenging game, just because the player knows how to make it appear easy. If this were the case, the word: "practice" should be wiped from our vocabulary. "All things are hard before they are easy." I'd have a hard time tryng to make this statement false.

#100
cyclospdias

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Parah_Salin wrote...

It looks like it will have way more options than ME2.

The switch from ME1 to ME2 was because they realised that while a TPS w/pause makes for a good shooter/RPG, a lot of the traditional RPG systems slowed the action down. Inventory screens, individual cool downs, and stat-based accuracy. ME2 did go to far, but it looks like ME3 will add back in a lot of options without bogging down the system. The thing is it's trying to keep it with the slightly more action oriented combat. And action oriented dosn't mean dumb, it just means faster paced with more focus on real-time player skill.


I agree.Mass Effect 1 played exactly like an RPG shooter would but it went a little too far IMO.Even though i do not approve of completely dumping the game down to appeal to stupid ones,i also dont lie ahving to scroll through 5000 menus and statistics only to do something that hsould have been SO much easier to do

I beleive many people agree with me and i dont think that not wanting to spend 90% of the trying to match thousands of statistics makes me(or them) stupid or ignorant.I can do it but its not fun.However i am all in for clear,well put options and i beleive that ME3 will mix the multiple choices and variables of ME1 with the simplicity and speed of ME2 very well