sp0ck 06 wrote...
nhsk wrote...
snip
ME1 was a lot easier than ME2....
Also, people consider a lot of older games to be "harder" because they were frustrating in terms of interface, balance, and pointless complexity. Games now are certainly shorter and made to be beaten, but that doesn't necessarily make them "easier." Looking for a magic button for hours due to respawning enemies, clumsy map function, and poorly designed UI is not hard, it's annoying.
I'm sick of these "dumbing down" threads. What does that even mean? Making a better interface? Improved combat mechanics and controls? All I care about is that the damn game is fun and well designed.
Was reading first page . . . but had to respond to this.
Specifically "pointless complexity".
I'll sede that games were plenty frustrating due to general lack of knowledge on how to make things accessible, but to complain that they were "pointlessly" complex? What are you even referring to?
Complexity has little to do with difficulty. If someone wants complexity, they can get it in a way that's hard to understand or easy. X-Wing for example had complexity that definitely made it harder. Ogre Battle was probably just as complex, but it wasn't what made that challenging.
I prefer complexity personally. I like there to be a lot of little systems for me to tinker with/analyze/understand.
"Games now are certainly shorter and made to be beaten, but that doesn't necessarily make them "easier." "
Actually yes, that is EXACTLY what it means. Older games tried to beat the player, as a result they were hard. Newer games try to let the player beat them as a result they are easier. If you break it along that axis . . . it's pretty obvious.
Also I'm sick and tired of people claiming that they don't want their games to be hard. Especially on a forum for wht is all things considered and ACTION GAME.
BULL CHEESE!
If a person didn't want a challenge at all, they'd go watch a movie. People play games to be challenged in one degree or another, it really is a part of the fun.
The thing is though, everyone has different tolerances and preferences on this scale. You may not want MUCH of a challenge, but you want SOME. Other people prefer more, and there will always be disagreement on this score, but to say that you want none is to either be naive or dense (perhaps willfully).
If you're really just looking for a non challenging interactive way to kill time - masturbate, don't play a game.