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Dumbing down.


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#176
Undertone

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You can just make a comparison between the three trailers and make your own conclusions:

- ME1

- ME2

http://www.youtube.com/watch?v=a6XPvkobW5E - ME3

I got into ME because of the first trailer (well duh you would say, it's the first game). If I saw the second one first I would be intrigued and if I saw the third I would have just switched back to playing Halo 3.

Sure gameplay and graphics are important but the most important substance of a game are it's story and characters. I won't make projections considering the game is not out yet, but from what I saw so far I hope ME3 doesn't go the same way ME2 went and especially the way DA2 went. Bioware should not forget that it's the story, dialogue and characters that drew in the fans in the first place - not the non-stop action. If I wanted that I would have played Halo, Half-Life or some other shooter.

Modifié par Undertone, 28 juin 2011 - 10:40 .


#177
Undertone

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Double-post  -.-

Modifié par Undertone, 28 juin 2011 - 10:36 .


#178
Icinix

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Bnol wrote...

.. I mean with so much to adjust it makes sense that you just scrap it altogether and start anew.


Thats fine.

..but they scrapped it..then didn't start anew.

#179
Gunderic

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Massadonious1 wrote...

Or you could just play pen and paper games if your general idea of an "RPG" is arbitrary numbers and bloated inventory systems.


no u.

#180
Ahriman

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Sorry for ignoring whole thread, but

gogman25 wrote...
 the Mass Effect 2 Launch Trailer (Epic space opera, endurance, determination, courage, love, romance).

wut?

#181
The Stabilo Boss

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Undertone wrote...

You can just make a comparison between the three trailers and make your own conclusions:

- ME1

- ME2

http://www.youtube.com/watch?v=a6XPvkobW5E - ME3

I got into ME because of the first trailer (well duh you would say, it's the first game). If I saw the second one first I would be intrigued and if I saw the third I would have just switched back to playing Halo 3.

Sure gameplay and graphics are important but the most important substance of a game are it's story and characters. I won't make projections considering the game is not out yet, but from what I saw so far I hope ME3 doesn't go the same way ME2 went and especially the way DA2 went. Bioware should not forget that it's the story, dialogue and characters that drew in the fans in the first place - not the non-stop action. If I wanted that I would have played Halo, Half-Life or some other shooter.


Hang on a second, back it up son.
That first trailer isnt the ME1 trailer from E3, so you can't use it as a comparison.
http://www.youtube.com/watch?v=dqmJJIbOjl4
That's the ME1 E3 trailer. Notice how it has plenty of action? It's cause that's what Bioware do at E3. They show off the action and the excitement. 

If we're going to look at ALL trailers, instead of just the E3 ones, then we need to consider these. Note that they're both talky type trailers, not purely action based ones:
http://www.youtube.com/watch?v=UiHvJOOeHqU
http://www.youtube.com/watch?v=-TwvvA2Cq-k

See? Nothing to worry about :wizard:

#182
SalsaDMA

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Rockworm503 wrote...

Thank you for proving me right "the way I play games is the smart way therefore you are stupid for disagreeing"


Actually you are prooving everyone else right about your mentality.

You continue to refuse to comprehend what people are saying, and instead misuse arguments to construct an artificial argument that doesn't exist.

People say they dislike one aspect of the sequel, and your retort is that you didn't enjoy another aspect of the first game that had nothing to with what they commented on.

It goes to show that you are unable to see the parts for what they are, and thus incapable of assimilating information proper. Or just trolling, ofc. Neither case does you much credit, tbh.

#183
Gunderic

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^ I support your signature.

#184
luzburg

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well i dont worry about it, they shown us at e3 that me3 has more exploration and rpg elements than me2 had and thats god enougth for me, and the fact the story will be me1 like and to overall style of me3 is mor like me1 im happy. in the prosses of dumbing down da2 the lead producer did quit in prostest so of we see caysey hudson quit then its all f***d

anyway i cant say i hate da2 its still an entertaning game

Modifié par luzburg, 28 juin 2011 - 11:35 .


#185
Eurhetemec

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"Dumbing down" seems to be Angry Internet Nerd-speak for designing a game so that it's not aimed solely at hardcore CRPG or JRPG nerds (and I say this as a hardcore CRPG nerd). ME2 was accused of it constantly, and was, in virtually all meaningful ways, better than ME1, and certainly a significantly superior game as a whole.

DA2 was accused of being "dumbed down", but was actually less dumb than DA:O (particularly on the consoles), certainly on higher difficulties. The game had BIG problems, but being "dumbed down" wasn't one of them. Having only about seven maps, and wild over use of the "MOAR ENEMIES HAV APEARED!" thing (for the sake of the consoles), they were big problems, but the combat and advancement were in many ways less dumb, and certainly less open to cheesy exploits than DA:O. I'm pretty sure not having cheesy exploits makes a game "dumbed down" to the Angry Internet Nerd, though, because they're the only way he can fully enjoy games.

Given that ME3 appears to have much better "mechanical" RPG elements, that the shooting elements look more tactical, not less, and that's there's no logical or rational reason to believe the story and characters will suddenly become worse, I'm not sure what excuse people have for believing it will be "dumbed down" except their own irrational fears.

#186
aftohsix

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gogman25 wrote...

With the recent direction of Bioware I am worried, let's take a look.

SWTOR - Apparently it works alot like WoW, it's another WoW clone seemingly.
Dragon Age 2 - Nuff' said.
Mass Effect 2 - Quite a bit of dumbing down there.


Dragon Age 2:  Nuff Said.  That's the best argument you can come up with?  Yep I'm totally buying you're too smart for this game.  Better go read some Voltaire and play Baldur's Gate again.

#187
Undertone

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Eurhetemec wrote...

"Dumbing down" seems to be Angry Internet Nerd-speak for designing a game so that it's not aimed solely at hardcore CRPG or JRPG nerds (and I say this as a hardcore CRPG nerd). ME2 was accused of it constantly, and was, in virtually all meaningful ways, better than ME1, and certainly a significantly superior game as a whole.

DA2 was accused of being "dumbed down", but was actually less dumb than DA:O (particularly on the consoles), certainly on higher difficulties. The game had BIG problems, but being "dumbed down" wasn't one of them. Having only about seven maps, and wild over use of the "MOAR ENEMIES HAV APEARED!" thing (for the sake of the consoles), they were big problems, but the combat and advancement were in many ways less dumb, and certainly less open to cheesy exploits than DA:O. I'm pretty sure not having cheesy exploits makes a game "dumbed down" to the Angry Internet Nerd, though, because they're the only way he can fully enjoy games.

Given that ME3 appears to have much better "mechanical" RPG elements, that the shooting elements look more tactical, not less, and that's there's no logical or rational reason to believe the story and characters will suddenly become worse, I'm not sure what excuse people have for believing it will be "dumbed down" except their own irrational fears.


Do you consider ME2 story and characters superior to ME1? I certainly don't. I would venture to say there's less variety too (item-wise and planet wise (even if it was just difference in terrain)) compared with ME1. ME2 solved all the problems of ME1 by removing them instead of fixing them.

#188
Rockworm503

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Gunderic wrote...

Rockworm503 wrote...

Don't we have games like Diablo and such that cator to the looters? If what your looking for is a game that gives you items then go play that honestly I didn't miss the Inventory in 2.


Well, kudos to BioWare, I guess. The day has come when, on the official forums of the very company that gave us Baldur's Gate/NWN/KOTOR, you are advised by fans to play Diablo for a heavier RPG experience.




No one has yet explained to me how pointless loot management = a good RPG.  I never said Diablo was a better RPG experience I was just referring to the fact that if you honestly think that grabbing lewtz is what you want out of it than its probably right up your ally.
Don't twist my words around.  It seems anything anyone says is an excuse to badmouth Bioware to you.

#189
Il Divo

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Undertone wrote...

Do you consider ME2 story and characters superior to ME1? I certainly don't. I would venture to say there's less variety too (item-wise and planet wise (even if it was just difference in terrain)) compared with ME1. ME2 solved all the problems of ME1 by removing them instead of fixing them.


Story? No. Characters? There's no competition for me. I consider ME to contain Bioware's worst cast of characters, particularly Ashley and Tali. Aside from Alistair and Morrigan, I consider Mass Effect 2 to have some of my favorite Bioware characters.

Modifié par Il Divo, 28 juin 2011 - 12:38 .


#190
Vamp44

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sumoaltus wrote...

These forums are getting pretty dumbed down with these redundant threads



#191
Il Divo

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Gunderic wrote...

Well, kudos to BioWare, I guess. The day has come when, on the official forums of the very company that gave us Baldur's Gate/NWN/KOTOR, you are advised by fans to play Diablo for a heavier RPG experience.


Baldur's Gate, NWN, and KotOR did not feature inventory as badly as Mass Effect did. They also were not intended as hybrids.

If you're looking for loot, I would have recommended Diablo a long time ago. Mass Effect handled loot terribly, possibly the worst I've ever seen. One option when designing a sequel is to remove a feature entirely. In my case, the only thing I lost was time spent on a cluttered inventory screen.

Modifié par Il Divo, 28 juin 2011 - 12:43 .


#192
Someone With Mass

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Il Divo wrote...

Baldur's Gate, NWN, and KotOR did not feature inventory as badly as Mass Effect did.

If you're looking for loot, I would have recommended Diablo a long time ago. Mass Effect handled loot terribly, possibly the worst I've ever seen. One option when designing a sequel is to remove a feature entirely. In my case, the only thing I lost was time spent on a cluttered inventory screen.


Not to mention that there was no depth to it at all. It wasn't as complicated as many may think or praise it to be. All it accomplished was to waste the player's time with things one would think could be handled much better in the future where they have nano technology. And so they did in ME2. And I was quite happy over this change, because not having to manage the inventory after every goddamn fight to clear out the crap that you don't need because your equipped stuff is far better in every way is a very good thing if you ask me.

There's nothing advanced about the stats in Mass Effect. Hell, even the Call of Duty games have similar stats on their weapons, if not better.

#193
Undertone

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Someone With Mass wrote...

Il Divo wrote...

Baldur's Gate, NWN, and KotOR did not feature inventory as badly as Mass Effect did.

If you're looking for loot, I would have recommended Diablo a long time ago. Mass Effect handled loot terribly, possibly the worst I've ever seen. One option when designing a sequel is to remove a feature entirely. In my case, the only thing I lost was time spent on a cluttered inventory screen.


Not to mention that there was no depth to it at all. It wasn't as complicated as many may think or praise it to be. All it accomplished was to waste the player's time with things one would think could be handled much better in the future where they have nano technology. And so they did in ME2. And I was quite happy over this change, because not having to manage the inventory after every goddamn fight to clear out the crap that you don't need because your equipped stuff is far better in every way is a very good thing if you ask me.

There's nothing advanced about the stats in Mass Effect. Hell, even the Call of Duty games have similar stats on their weapons, if not better.


Fixing something is one thing, removing it entirely is another.


Gunderic wrote...


Well, kudos to BioWare, I guess.
The day has come when, on the official forums of the very company that
gave us Baldur's Gate/NWN/KOTOR, you are advised by fans to play Diablo
for a heavier RPG experience.


I know right. :P It's sad but that's what the gaming of today is - graphics and press B and something awesome happens. And explosions.

Modifié par Undertone, 28 juin 2011 - 12:50 .


#194
aftohsix

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Undertone wrote...

I know right. :P It's sad but that's what the gaming of today is - graphics and press B and something awesome happens. And explosions.


It's sad that people like you can't argue your points without resorting back to the tried and true "awesome button" argument.

#195
Majin Paul

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Are you saying you think this game will be "dumbed down" based on the trailer?

#196
Dragoonlordz

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AlanC9 wrote...

nhsk wrote...

DA:O -> DA2
ME1 -> ME2 -> ME3 - Yeah its getting dumbed down, because kids doesn't wan't any learning anymore instead they just cry "it's to hard, nerf" and yes, developers listen because kids are the majority of gamers.


There was stuff to learn in ME1????


There was everything to learn in ME1 since it was the first ME title. =]

#197
Rockworm503

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aftohsix wrote...

Undertone wrote...

I know right. :P It's sad but that's what the gaming of today is - graphics and press B and something awesome happens. And explosions.


It's sad that people like you can't argue your points without resorting back to the tried and true "awesome button" argument.


Press B and argument is won button :P

Modifié par Rockworm503, 28 juin 2011 - 01:02 .


#198
Undertone

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aftohsix wrote...

Undertone wrote...

I know right. :P It's sad but that's what the gaming of today is - graphics and press B and something awesome happens. And explosions.


It's sad that people like you can't argue your points without resorting back to the tried and true "awesome button" argument.


I've argued my points countless times only to get the same responce - "too complex, redundant, glad it's taken out" or something of that regard. As I said to the previous guy - removing something doesn't equal to fixing it.

Modifié par Undertone, 28 juin 2011 - 01:05 .


#199
Whatever42

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Undertone wrote...

Fixing something is one thing, removing it entirely is another.


The locker system fits the ME series perfectly. Shepard stopping to loot crates and corpses really sucks the energy out of the shooter gameplay, and it is a shooter/rpg hybrid and was always intended to be.

The only sin in ME1 and ME2 was the lack of choice. ME1 had so much clutter, there was more illusion of choice than there actually was. ME2 did have even less choice, sadly, until the DLC but we shouldn't have to pay for that, imo. 

Fortunately, ME3 appears to have far more customization than either game. But its not the inventory mechanic that we should be looking at. That mechanic is ridiculously unsuited for these styles of games. Its how much customization we're offered.

#200
aftohsix

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Undertone wrote...

aftohsix wrote...

Undertone wrote...

I know right. :P It's sad but that's what the gaming of today is - graphics and press B and something awesome happens. And explosions.


It's sad that people like you can't argue your points without resorting back to the tried and true "awesome button" argument.


I've argued my points countless times only to get the same responce - "too complex, redundant, glad it's taken out" or something of that regard. As I said to the previous guy - removing something doesn't equal to fixing it.


If the thing removed didn't really add anything to the overall gameplay experience why should they waste the time and development resources fixing it.

I don't think there are too many people who were sad the Mako was removed from ME1 for example.