How to Kill a Reaper?
#126
Guest_simfamUP_*
Posté 04 juillet 2011 - 03:18
Guest_simfamUP_*
#127
Posté 04 juillet 2011 - 04:14
#128
Posté 04 juillet 2011 - 04:31
All we need is to call this guy and tell him what's going down.

Reaper's will never know what hit them.
Modifié par The Good Shephard, 04 juillet 2011 - 04:31 .
#129
Posté 04 juillet 2011 - 05:08
#130
Posté 04 juillet 2011 - 06:24
Shifty Assassin wrote...
we pee on them
Im going to say there will be several ways to kill them. Im thinking certain situations might give you different outcomes. These outcomes will be created by certain decisions you made or didnt make. ME3 has to show in depth the consequences of decisions made in the previous 2. In my opinion we havent seen many changes to anything by our decisions.
Modifié par FrostedFlake84, 04 juillet 2011 - 06:33 .
#131
Posté 11 août 2011 - 04:16
#132
Posté 11 août 2011 - 06:08
2. How do you plan on refitting a mass relay when nobody has even been aboard one or even knows how they work?
3. mass relays are way to inaccurate to be used as any kind of weapon(if that was possible) - drift of several thousand kilometers aren't uncommon.
#133
Posté 01 décembre 2011 - 04:54
Modifié par 25ryanator, 01 décembre 2011 - 04:56 .
#134
Posté 01 décembre 2011 - 05:15
I'm betting there's going to be a plot device that sort of functions as a death trigger for the reapers. Like, maybe some artifact in dark space that kills off the reaper's organic part and shuts down the cybernetic parts.
#135
Posté 01 décembre 2011 - 05:22
25ryanator wrote...
Maybe a large-scale antimatter bomb might work maybe in the 500 to 800 megaton range.The antimatter could come from multiple Citadel and Systems Alliance navy ships since thier sublight engines react normal matter with antimatter or Shepard and squad from his team could aquire some from a antimatter production facility and the normal matter could be deuterium or helium-3 aquired from planets and mixed with uranium or plutonium aquired from high level radioactive waste from a spent fuel rod storage facility.I'm assuming that is the case since Humanity is still storing radioactive waste such as spent fuel rods that comes from obsolete fission reactors that have been dismantled since Humanity developed efficient fusion reactors to power their cities.
You wouldn't need nearly that much. 50 megatons should be more than enough. You could probably be good with 10-15, 20 if you want to be sure, and 50 if you just like big explosions.
#136
Posté 01 décembre 2011 - 05:46
#137
Posté 01 décembre 2011 - 05:59
#138
Posté 01 décembre 2011 - 06:17
Anacronian Stryx wrote...
3. mass relays are way to inaccurate to be used as any kind of weapon(if that was possible) - drift of several thousand kilometers aren't uncommon.
Council: Shepard are you sure?! Using the Mass Relay as a weapon could backfire with terrible results! There's simple no way to be accurate enough for hitting a specific target!
Shepard: Trust me on this. FIRE!
*Shepard launches a metallic asteroid through the Mass Relay aimed at an advancing Reaper fleet*
*A tiny explosion is seen on the galaxy map*
Shepard: Did we hit it? EDI what happened?
EDI: Commander... my sensors indicate that the Citadel has just been destroyed by an asteroid...
Shepard:
#139
Posté 01 décembre 2011 - 06:36
#140
Posté 01 décembre 2011 - 06:49
#141
Posté 01 décembre 2011 - 07:02
25ryanator wrote...
A potential idea is a prototype scaled up GARDIAN laser/particle beam cannon with large focussing lenses and high powered particle accelerators powered by multiple fusion reactors and build into the hull of a dreadnaught.The layout would be as follows:foward section and bow would house the scaled up GARDIAN laser/particle beam cannon,midsection living quarters with the bridge above it on plyons and connected to the living quarters via high-speed lifts and finally the stern which would house the reactors,sublight engines,ftl drive core,life support,antimatter containment chambers,fuel tanks for the reactors and sublight engines,liquid nitrogen coolant tanks and finally disruptor torpedo and nuclear weapon storage bays.
A high-powered GARDIAN would be a great weapon as it would bypass the Reaper's shields entirely. It'd have to be pretty damn powerful though.
#142
Posté 01 décembre 2011 - 07:54
#143
Posté 01 décembre 2011 - 08:51
That crab looking thing just got ate. Damn nature, you scary.
#144
Posté 01 décembre 2011 - 09:08
Harbinger 2.0 wrote...
How to Kill a Reaper
Violence. And lots of it.
#145
Posté 01 décembre 2011 - 11:04
#146
Posté 01 décembre 2011 - 02:59
#147
Posté 01 décembre 2011 - 04:12
matt-bassist wrote...
nuclear bomb? please. stop being so primitive.
It would work though.
#148
Posté 01 décembre 2011 - 04:13
#149
Posté 01 décembre 2011 - 04:50
What about a virus that weakens them, but not totally kills them off?
#150
Posté 01 décembre 2011 - 08:45





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