AdmiralCheez wrote...
I'm all for a few special "suits" a la DLC/bonus items (only with a couple in the vanilla game this time with REMOVABLE HELMETS) because they look so goshdarn awesome and can provide wicked bonuses if the dev team does it right, but I do not think there should be three armor classes again. How about we can make our own "light" or "heavy" armor due to a large selection of swappable parts? How about the really powerful stuff has drawbacks as well as massive bonuses so that "heavier" parts work better on more defensive classes or whatever?
Screw Rubber Suit #6 (Now in Canary Yellow) and Gauntlet of +2 Nosepicking. Give me sh*t that actually does stuff in combat apart from looking cool (or incredibly stupid), give me enough options to have me sitting in front of the armor locker for three hours, and give me the power to make everything the way I like it. I want it to be my armor.
On a less serious note, we need more color/pattern options.
Would want to kiss you for this. This really sums up my feelings about ME1's armor system.





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