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#1
Goph

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Very noob question -- I've been playing for less than ten hours.  I'm curious about how to avoid detection when opening chests in commoners' homes.  Or is that not something I'm supposed to be doing?

I got hung up on this because there's a chest in a house in Beregost that I looted just before quitting last time.  But my last save is from just before that house.  Now every time I loot that chest I get spotted.  There's nothing special in the chest, it's just so frustrating that I did it once and now can't do it again!

#2
Humanoid_Taifun

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Goph wrote...
Very noob question -- I've been playing for less than ten hours.  I'm curious about how to avoid detection when opening chests in commoners' homes.  Or is that not something I'm supposed to be doing?

Looting stuff always makes you visible.
How to avoid getting caught?
There are several ways.
If the commoners are moving about, wait until they go somewhere where you cannot see them. Then rob them blind.
If you have a certain cloak that makes everybody like you, you can actually tell them to go somewhere else. Of course, if you do that, you will have an enemy in that room for the rest of the game - one that you are not allowed to kill either, so you should do it only if you are certain never to return here.
I believe it is also possible to pause at the exact same moment while you are starting to look into the chest. Then, when you are done taking everything you like, you can reactivate your stealth before they can turn hostile (which they will probably do regardless). If the items are lying on the ground (let's say remnants from an unfinished battle that you'd like to get into your possession before going into the next round), it is possible to give order to walk over the heap and then order to stop while they are above it (if you are playing with the BG1 engine) or simply press pause (if you are playing either Tutu or BGT). If you got it correctly you can go into the inventory and collect everything without turning visible.

There's nothing special in the chest, it's just so frustrating that I did it once and now can't do it again!

If that's the case, then it's likely that you simply have to wait for a certain somebody to leave the room.

#3
Goph

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Yeah, I eventually got lucky again, but it took hours. I tried using my other characters to physically herd the commoners into an opposite corner while one of my characters looted the chest, but that didn't seem to work too well. Do I need everyone out of eyesight, or just the character doing the looting?

#4
Sparky The Barbarian

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Even if everyone is out of sight, there is a chance to get caught. Even in an empty house there is a chance to get caught. It may be luck, but I have never been caught if there were someone in the room with me and I had charmed them.

But as Taifun says, don't hang around too long or they'll turn hostile.

#5
Goph

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A barely related question -- I'm assuming NPCs react differently based on who you have in your party, but does it matter whether they're active in your party? I'm asking because I usually leave my party at the doorway and roam around inside buildings by myself just so they don't get in the way in cramped quarters, but I'm worried I may miss a quest or something if I don't have the 'right' character active when I talk to someone . . .

#6
Grond0

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There are some characters that will only talk with your PC and not other members of your party, so in most cases you're probably better off trying to talk to people with him. However, there are some scripted events for specific NPCs (note that these are not all helpful to you), which will only trigger if the NPC is in the area. If you want a good response from someone it is helpful to have a high charisma character do the talking as this will improve their reaction to you, e.g. when considering what quest reward to give you.

In the case of shopping it's the charisma of the leading character, whether they talk to the shopkeeper or not, that determines the level of discount you get.

#7
Humanoid_Taifun

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In BG1, charisma is especially important.

#8
ussnorway

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Goph wrote...
  Now every time I loot that chest I get spotted.


Looting breaks Hide in shadows/ Stealth & 'Invisibility' but not 'Sanctuary'...
Have a cleric cast 'Sanctuary' first then the rest of your party hides/ leaves the room & let cleric loot the chest.:wizard:

#9
BelgarathMTH

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This thread is making me smile. People complain that role-playing games don't reward you for playing evil. Yet here are some folks politely discussing how to be a successful burglar in Baldur's Gate. And of course, we know that you can role-play a psycho mass-murderer, too.
I remember the very first time I played, over a decade ago, and I thought that Imoen was supposed to empty out every chest and every room because, well, that's what a thief does, isn't it? I was so shocked, and my jaw hit the floor, when Jaheira all of a sudden shouted "Better leadership! Come on, Khalid", and walked off screen and out of my interface.

I had to reload and change my whole concept of how to play a computer role-playing game. Those were good times. :P

#10
Humanoid_Taifun

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When I first played BG1, I deliberately had the guard called, so I could kill the guy and begin the game with a small hit on my reputation and, more importantly, plate mail.

#11
Charlestonian Knight Templar

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I like to use the chests in Inn's and the like to keep stuff I want to store but don't want to lug around all the time. Every now and again that gets the city guard in on me which sucks for a party that takes pride in our 20 rep. The only way out is to reload and hope it doesn't happen again or run so you don't have to fight/kill the guards which seriously impacts the ole rep.

#12
Goph

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BelgarathMTH wrote...

I remember the very first time I played, over a decade ago, and I thought that Imoen was supposed to empty out every chest and every room because, well, that's what a thief does, isn't it? I was so shocked, and my jaw hit the floor, when Jaheira all of a sudden shouted "Better leadership! Come on, Khalid", and walked off screen and out of my interface.


Is this why my party is shaded red when I'm controlling either of those two?  At first I thought it was because I was delaying in pursuing their mission -- and the shading did stop when I made some progress on that, but then the shading came back shortly thereafter . . .

#13
Humanoid_Taifun

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I think you are talking about heat radiation, which is visible for some people, but not to all. For example halfelves have Infravision, while humans do not. That means that if your guys are in a dark place, Jaheira can see things differently from Imoen (glowing red people vs everything dark).
There are items that grant Infravision. But in the unmodded game, there is little point to it.

Modifié par Humanoid_Taifun, 30 juin 2011 - 05:51 .


#14
Matuse

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For robbing commoners, they don't call the guard if they aren't awake. Unequip your weapons and beat them with your fists. They'll get knocked down and knocked out, but not dead, so no reputation hit and no guards.

Think of it as a home invasion instead of a burglary.

#15
Goph

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Sorry to continue to pepper y'all with noob questions, but now I'm having trouble with the Identify spell. I have a bard who has written it to his spell book and memorized it -- it shows up as memorized in his spell book, and if I look at his spells on his character page it's there but it's grayed out. If I hover over it the text says 'R click on item to use'. When I do that, I get the identify button, but where it says 'Spell', 'Scroll' and 'Cancel', only Cancel is available -- both Spell and Scroll are grayed out. What am I doing wrong . . ?

#16
Grond0

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All mage spells can only be used when your character is not wearing armour - does your bard have some on?

#17
Goph

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Aha!

I suppose I would benefit from reading the manual, but it's tough to choose that over actually playing the game. I appreciate everyone's continued patience. I'll get past the d'oh questions eventually . . .

#18
ussnorway

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@Goph, Keep your eyes open for some ‘elven chain mail’… it’s rare but a bards best friend!

#19
Goph

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What about writing magic? Does taking off my bard's armor up his chances of succeeding?

#20
BelgarathMTH

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Uh, you know, that Identify spell is always going to be grayed out in your spell bar, right?

The way you use an Identify is to right-click on the blue-shaded item in your inventory. If your high bard lore is high enough, it will get identified immediately. If your lore is too low, you will get a dialogue screen asking you if you want to use a spell or an identify scroll to identify the item. If you select "spell", then and only then will your memorized Identify spell be used.

I don't know whether armor affects Scribe Scroll. I don't think it does.

#21
Goph

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Yeah, I figured out the identify thing once Grond0 explained about the armor, but thank you for the reply.

#22
Grond0

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Just to confirm that armor does not affect your chance to scribe scrolls.

#23
aries1001

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Your chance of writing spells to your spellbook depends entire on your mage's Intelligence, the higher the intelligence, the better the chance. In my BG1 manual book an page 85 it is said that:

Charisma measures a characters persuasiveness, magentism, and ability to lead. This ability is important to the druid, bard and paladin.


For priests e.g. clerics a high Wisdom is necessary, while as you can see, a high Charisma is important.
A high charisma for your bard should then mean that he or she can learn as many spells as possible.

Remember also that before at least mages can cast a spell, they'll need to sleep.

I find it excellent that you're willing to ask questions if you don't understand it - it's the only way to learn.

#24
BelgarathMTH

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The way it's implemented in BG1 and BG2, charisma never has anything to do with spells or spell learning. A bard or a druid is simply required to have a 15 charisma to qualify for the class, while a paladin is requried to have a 17 charisma.

Other than that, the only thing the stat does is to influence NPC reactions - sometimes they give better quest rewards when it's high, in vanilla the stores give a discount when it's high, the charisma of the party leader influences party morale. It's really not all that important. You can do just fine with a charisma of 3 unless you want to play a modded character romance that has a charisma requirement.

The confusion about charisma and spellcasting happens because of third edition rules first implemented in Neverwinter Nights. There, charisma becomes VERY important to bards, sorcerers, and favored souls, because it determines their spell slots and maximum spell level.

Intelligence determines spell learning for bards and mages in Baldur's Gate. It governs chance to learn a new spell and total number of spells per level allowed in your spell book.

 An intelligence of 18 still only gives you an 85 percent chance to successfully scribe a new spell into your spellbook. Since the computer AI skews dice rolls low (don't get me started on that!), you will still fail to scribe scrolls at an alarmingly frequent rate even with 18 INT.

Because that gets so frustrating, many people use BG Tweaks to turn off the feature. (100 percent spell learning and unlimited spells per level).

Ironically, with the BG Tweaks feature turned on, Intelligence becomes irrelevant to mages and bards.

And even in vanilla, Sorcerers can do just fine with an intelligence of 9 and minimum charisma, although you need a 10 INT to read scrolls.

Modifié par BelgarathMTH, 03 juillet 2011 - 10:29 .


#25
Goph

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That seems a little like cheating, though I realize there's really no such thing in a single-player game . . .