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82 réponses à ce sujet

#51
Goph

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Yes, shockingly, on my first run through the game not all of my builds are perfect. I think the larger problem -- based on the xp rewards I'm getting for monsters -- may be that I've stumbled into an area that's designed to be played later in the game. But I mean, it was right there, just a little pit stop on the way back to town . . .

#52
BelgarathMTH

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Goph, yes, BG is notorious for its non-linearity. You can go anywhere you want, any time (with a few exceptions.)

That means that you will run into a lot of situations where the right thing to do is to RUN FOR YOUR LIFE!

You're doing fine! The nasty surprises are part of the fun.

#53
Goph

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Oh, I enjoy slogging through the more challenging areas. I'm more worried about getting bored once I get back on mission . . .

#54
Goph

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I winned, I winned! Go me!

Seriously, that was a pretty great game. As anticipated, I did get a little bored being able to just tank through evenrything, but that also made the final battle a nice change of pace since that tactic failed.

Also, I never did get through the instructions, so thanks again to everybody who helped me out with all my noob questions.

Finally, the point of the post -- one more noob question: I'm going on to BGII rather than replaying BGI. Should I import my party, or start a new party from scratch? I'm not particularly enamored of my current party -- lots of build mistakes, and I didn't get to keep Minsc -- but if starting a new party means I won't be able to get everybody up to an appropriate level in BGII I'd like to know ahead of time.

Thanks again everybody . . .

#55
Humanoid_Taifun

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If you played normal BG1 or Tutu (sorry, I didn't read again the entire thread, so I don't know anymore) then there is no choice about importing your party - You can't. Thus you can simply import your PC or create a new one.
With BGT your party isn't fully imported either. What happens is this: Of the characters that you can take with you in both BG2 and BG1, Jaheira and Minsc will only import if they didn't die in the first game. Everybody else will either import (if they didn't die in the first game) or come out as their standard BG2 version, so you'll be able to build an all new party if you wish.
As for XP:
Unless you're using BGT, your XP should automatically be set to the minimum of 89K (unless you've already got more, in which case they are not touched). 89K XP is also what you'd start with if you started a new BG2 game. 72K more or less might be interesting in the starting dungeon, but in the long run, it's not really going to make a difference.

#56
Goph

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I'm not sure what all your abbreviations mean, but I played unmodded Tales of the Sword Coast, and I see what you mean -- I only seem to be able to import my main guy, even though everyone survived the first game. I guess I'll go ahead and start a fresh character -- the only things I'll lose are xp and ability scores . . .

#57
Goph

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Question about BGII character creation -- I'm going to start a straight fighter (I always do this my first time through a game, I'll try others later), and if I set S/D/C at 18 I've got 12 points left for the other three. In BGI I/W/C didn't seem to matter much, is that also true in BGII . . ?

#58
Humanoid_Taifun

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(Why not just import your old guy?)
Wisdom is a power-gamer dump-stat, as is charisma (especially since you can very easily find an item that sets charisma to 18), but there is a creature (illithid) that reduces your intelligence (temporarily) by 5 points on hit - when an ability score reaches 0, you die. There are certain potions that raise intelligence (Potions of Genius and Potions of Mind Focusing), but generally it's a smart idea to start the game with 5n + 1 intelligence, meaning 6 (for the very brave), 11 or 16. In this case, n is the number of hits your character can take before dying.

#59
Goph

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My old guy's not a very good build -- Human NG fighter, stats 19/15/17/10/14/10 . . .

#60
Goph

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Okay, rolled a new guy -- 18/00,18,18,16,5,3. I'm just going to play him; antsy to get started

#61
aries1001

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Goph wrote...

Okay, rolled a new guy -- 18/00,18,18,16,5,3. I'm just going to play him; antsy to get started


First, congratulations on beating the game. (did you beat the game with tales of the sword coast?)
Second, in Baldur's Gate, you can only import your main character, not your whole party.

Third:
Your first guy seems great, especially since in Baldur's Gate 2 (BG2) you can get gear who will seriously affect your
strength, constitution and dexterity.

Fourth:
You do know that in BG2 (and i BG1) you can take away points and add points? or that you can re-roll your character?
(just info if you didn't know this).

Fifth:
In BG2, you're in for a real treat. And I strongly suggest you install the Throne of Bhaal expansion.

#62
Humanoid_Taifun

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Sure there are items that enhance your attributes, but if your main character doesn't hog the Gauntlets of Dexterity, you can give them to Keldorn.

#63
Gate70

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aries1001 wrote...
Second, in Baldur's Gate, you can only import your main character, not your whole party.

Just to be clear, it is possible to use multiplayer mode to create more than one player character and they will all be available to import into BG2. I used to do this a lot as I didn't bother with the pre-defined NPC's.

#64
Goph

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Yes, I have both expansions installed, though I didn't do the Werewolf island part of Sword Coast and I didn't go all the way through the tower either. It was a long game, and I wanted to get on to this one.
I realize starting stats don't really matter that much, ultimately, but since it lets you play with the rolls, I was curious where to best put the points.

#65
Humanoid_Taifun

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Starting rolls can be important. Depending on how you roll (and how you play the game [no reload pretty much impossible]), it is possible to get a human fighter to end up with natural Strength 24, Dexterity 20, Con 22 - without any items. (now add BGT or Tutu in order to play a half orc for the +1 on strength and constition and you're at 25, 20, 23 - again, without any items equipped)
Well, disregarding powergaming, clerics and druids who don't get imported from BG1 go through the game face the largest penalty, since there is no emulating a high natural wisdom score, but other characters can benefit from the attribute bonuses as well (and don't forget the Big Metal Unit).
I for one, when I don't feel like playing through BG1, simulate the effects with Shadowkeeper.

#66
aries1001

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Just a note to BG2. Please hog everything that isn't nailed down to something. You'll see what I mean laster in the game when there a plane you can put in your pocket....

Also in Tales of the Sword Coast, did you fight the ace letec? And how did you get off the island, if you didn't?

And with an INT of 16, I think the new guy can take on at lleast 2-3 Illithids. Luckily, there are also spells that protect you from the illithids' mind attacks as well as potions.

Have fun :)

#67
Goph

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I don't think I went to the island at all . . .

#68
Goph

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Is there a way to get NPCs out of the 'busy' state so they can talk to you? The only thing I've found is saving and reloading. I had the same problem with BGI, but much less frequently . . .

#69
Humanoid_Taifun

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Goph wrote...

Is there a way to get NPCs out of the 'busy' state so they can talk to you?

Patching.
Keep in mind that if you are using any mods, the patch needs to be installed BEFORE them, otherwise you may break the game.

#70
Goph

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Ah. With such an old game I expected the disc to be the latest patch. I'm not using any mods. I will go in search of patches . . .

#71
aries1001

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The only pre-patch BG2 game, I know of, is the version from goodoldgames or gog.com :)

The patch for BG2 could be found at either Strategy Informer, Game Front or Sorcers.net. There should be a post around here with a link to the patches for BG2 at sorcerers.net. Remember to download the correct patch....e.g. if you have Throne of Bhaal installed, you'll need the patch installed for Throne of Bhaal...

#72
Goph

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Yeah, downloaded and ran Bhall patch 26498, we'll see if that fixes it . . .

#73
Goph

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Seems to've. Thanks all . . .

#74
Goph

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Could I persuade all you knowledgeable folks to expound upon how to allocate points to weapon proficiencies? I've read the descriptions so I understand the basics, I'm mostly curious about the prevailing wisdom as to the new 'styles' available in BG2 . . .

#75
Grond0

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To sum up:
- sword & shield is near useless. The only benefit is to increase your armour class against missile weapons and that is not much help in BG2.
- single weapon is unlikely to be worth it to most characters. A possible exception would be for thieves who want to back-stab with a sword (to get criticals with 19 as well as 20).
- 2-handed weapon also gives you a better chance of a critical so might be useful for back-stabbing (with a staff). Also essential for a character whose main weapon is 2-handed. The other significant benefit is to weapon speed: particularly for solo characters it can be handy to have a weapon speed of 0 (to allow you to attack an opponent and run away before they can respond). This might be a reason to take a second point in this style rather than just the first (which gives the increased criticals). I think the second point was not implemented properly in vanilla, so don't bother with it if you're playing without mods.
- 2-weapon style can also be useful. If you use this then you want at least 2 points to ensure your main weapon has no penalty. The third point is less important as your off-hand does much less damage anyway and the function of this weapon is mainly to give you other benefits (such as increased attacks or strength or immunity to certain spell effects).