Isn't it interesting how, if you point out the enourmous shortcomings in ME2, you get a dozen posts about how "ME2 won all those awards and you're an idiot for not agreeing!".
But then when ME3 doesn't win anything, they're suddenly as pointless as I asserted when the topic was ME2.
Bioshock Infinite, Bioshock Infinite, Skyrim, Bioshock Infinite, Bioshock Infinite, Battlefield 3, Bioshock Infinite.
Meh.. not too surprised... Skyrim is the RPG of 2011 and ME3's delayed release probably pushed the focus m ore on Skyrim.
Odds are it'll bomb. TES isn't as big a seller as people made it out to be, and Oblivion only got attention because there was literally no other RPG in a year of it. Bethseda's continuing their tradition of alienating fanbases. Then there's the fact that every Bethseda game is accompanied by it's fans insisting "Wait until the modders get it, they'll fix the bugs and the bad design".
Plus, Zenimax has spent a metric crap ton of money in the last couple years, with only Fallout 3 to make up for it. Odds are really good Zeni's going to push it out the door just to make the loan payments. Especially if Rage isn't a 10 million unit game.
TBH, they alienated and publicly mocked the Morrowind fans, alienated the Star Trek fans, alienated the Fallout fans, and they're alienating more TES fans. Bad Design + Worse Attitude = Bankruptcy. It's just not good buisness sense to intentionally attack your customers, which is Bethseda's primary method of PR.
This year's E3 was full of great game, I'm actually looking forward to Battlefield 3, Bioshock Infinite, Skyrim, ect. so yes Mass Effect was overshadowed by the humongous number of potential GOTY this year.
IMO, I'm going to have to respectfully disagree with you sir.
I'm older, I admit it. I played Atari games on release, given I was a small child, but I was there. So I've seen alot of game years, and alot of E3's.
This is hands down the most dismal one I've seen.
I went through the lists each day of E3 and after. Hoping something cool was coming. All I saw was "Shooter, shooter, shooter!". Everything they showed was the same bloody game. There was the occasional RTS, or Pseudo-RPG (Skyrim, ME3, which are far more TPS than RPG), but it was easily 10:1 in favor of straight shooters.
Every studio, every publisher, is pushing nothing but Shooters. As hard as they can. Even when it's completely non-sensical (Xcom). For the next 12-24 months we get almost nothing but Shooters. This is not at all healthy.
What makes it worse is,
there were other types of games at E3, and there are other games out there. Tropico 4 was shown, but...nothing. No one wrote about it. Dead State, a fricken Zombie-apocalypse RPG exists and no one talks about it.
But we get pages and pages of "I'm a shooter too!!!". Why? Why is not only the gaming industry, but also the gaming press completely centered on delivering nothing but shooters, to the point of ignoring anything that isn't a shooter? What is the thinking behind this? There's no discernable reason other than a massive problem, not only with publishers and their buisness plans, but with the gaming press and it's insistence in dangling from every word from a few publishers to the exclusion of all else.
The problem is, gamer fatigue. You can only play the same game so many times before it gets boring, and when every game is the same game, it's going to lead to a market crash. The fact that two months have now shown 15% drops and the analysts are all starting to get really hesitant about gaming is a huge red flag.
But it's too late now. Games take too long to develop, and "Shooter!" is all we'll get for the next ~2 years, by then, people will be sick of it, and have moved on. This is how the SNES/Genesis generation died out, identical games, blind to the coming critical point of gamer fatigue, and unable to shift gears when things fell apart.