Me and a few friends are working on building a module, we are using CEP V2.1 and want to use ACP V4. the problem we are having is CEP V2.1 and ACP V4 are not compatable. i was wondering if there is anyone who might be able to help. these are the the .Haks we are using.
cep2_top_V21
acpV4_convo
acpV40
cep2_custom
cep2_add_phenos5
cep2_add_phenos4
cep2_add_phenos3
cep2_add_phenos2
cep2_add_phenos1
cep2_core6
cep2_core5
cep2_core4
cep2_core3
cep2_core2
cep2_core1
cep2_core0
cep2_add_sb_v1
we also wanted to know if anyone could point us in the direction of a script that keeps persistant location on players so when server resets and players log back in they will be where they were when they logged out, or go back to the location they where when they use a portal or something.
looking for help
Débuté par
Valnagrad
, juin 28 2011 11:43
#1
Posté 28 juin 2011 - 11:43
#2
Posté 29 juin 2011 - 05:52
Here their was some information about this on the CEP forum. Here's the link: cep.veiled-in-mists.org/forums/viewtopic.php
Hope it helps you out.
Hope it helps you out.
#3
Posté 29 juin 2011 - 05:52
I also think you acp haks needs to be on top of the hak list.
#4
Posté 29 juin 2011 - 10:57
i wont let me, i get an acsess violation if they go above top, i assume this is the problem that they are not on the very top, i assume top is calling for the big pheno because those are the big phenotype on horse... but ACP is allowing the actual character movement set to change.
#5
Posté 29 juin 2011 - 11:22
nevermind i got it working with (http://nwvault.ign.c....Detail&id=7914) it had a few compile errors but im going to look through those, thank you for your original link as it lead to my fix.





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