Lenimph wrote...
For Act 2 dialog about the Qunari and Petrice would be more appropriate. For Act 3 I find it very unlikely that Hawke could get more out of lower level sisters then Elthina or Leliana.
Why not?
Nothing is physically stopping Hawke from stumbling into an argument in the Chantry between two groups of sisters for example.
And it''s not about secret info being revealed. But rather to have us see the internal Chantry divide, even if a small peak at it, and hear their positions (even if vague). It would have given the impression that the divide is important and relevent to the plot (and may have explained why the Chantry is so inactive).
I don't see why Hawke would be concerned about Orsino at all. And as for Meredith's concern, well it's hard to attack the Gallows without a boat.
Well I don't see why Hawke would want to stay in Kirkwall after Act 2, especially if spoilers [ (all his family is dead) ].
Why would I want to learn more about Orsino? Well for one, his face shows up when I start the game, so I assume he's supposed to be important. Second, he represents the Circle (at least officially). This is supposed to be about mages ve templars, so mages need to have screen time as well.
Why would Hawke want to? I don't know, why would Hawke want to run his errands?
Orsino as it stands is a missed opportunity and is barely a character. I don't see why they shouldn't have developped him.
As for Meredith. Well other than the fact that the Qunari are in the docks (where there are boats), and that they possess explosives, the Qunari also pose a threat to the city she is claiming to protect (and are attracting converts), while deliberately making sure she is the only one capable of protecting it. How could she not care? Doesn't make sense.
Oh you mean like in DA:O? I guess that would be nice for new players.
Preferrably more and not just for new players. We hear a few lines of dialogue about the Cumberland vote. Ideally, I would have vastly preferred a cutscene showing us the conference. But what we could have had is a discussion between several mages that ends up being a mirocosm for the conference. We hear their arguments, what they'd want...etc etc.
Now ideally, I'd wish that all of the above is integrated into the main plot (or have sub plots and sidequests) and not just extra lines of dialogues, because I prefer the game showing me and not just telling me. That would have added more complexity and depth to the entire issue.
Of course I'd also have the entire concept of the idol erased from existence, but what can you do.
Modifié par KnightofPhoenix, 01 juillet 2011 - 05:14 .