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Muzyka: Dragon Age II "critically successful with a lot of new fans"


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#76
Morroian

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adlocutio wrote...

I think what shantisands means, or at least what I would have meant had I said it, is that she would want any future Dragon Age game to be adult in in presentation and substance, not gratuitously exaggerated, over-the-top, or involving super-powers, and for god's sake no exploding bodies.  Unless it's appropriate. 

You know, a game that wants to be taken seriously.


You do know that the exploding bodies was largely a bug? Since 1.03 its not really an issue.

#77
Feraele

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They're already talking about DA 3? Whatever happened to the promise of two year's worth of content for Dragon Age ORIGINS? :P Maybe I have lost track of time..yeah that's it. :P

#78
FieryDove

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Feraele wrote...

 Whatever happened to the promise of two year's worth of content for Dragon Age ORIGINS? :P Maybe I have lost track of time..yeah that's it. :P


Chris already explained that. Official line: DA2 came together more quickly than expected.

You were joking tho...yes?

#79
erynnar

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Genly wrote...

erynnar wrote...

 People compare and contrast, it's a human being thing, our schtick. ROFL!

I will be glad to rate DA3 on it's own merits.

And whose the minoriy? I don't think we'll know until DA3. So I would hold off on that old saw..."oh the haters/lovers are the minority.":lol:  

yeah, that's why I said "may be minority". But I should probably have phrased better: Just because the vocal reactions are polarized in hate/love, does not mean necessarily they are the majority.

But, for another hand, the interviews do mention how they intend to find the right balance between DAO and DA2, which makes me happy for DA3: it won't be DA:O2 but not DA2 with some more new areas either.

EDIT: Basically, OdanUrr said better than I could have, agreed with everything.


I know sweetie, I was agreeing with you. :D

#80
Travie

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Feraele wrote...

They're already talking about DA 3? Whatever happened to the promise of two year's worth of content for Dragon Age ORIGINS? :P Maybe I have lost track of time..yeah that's it. :P


Ugh... I really hope that DA3 is a long ways off. 

At least have a bigger/new team if you are going to give them a short little production cycle, this last team working on DA2 pretty much proved 18 months wasn't nearly enough (for them anyway).

#81
Morroian

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OdanUrr wrote...

I don't agree, however, with the comment that negative feedback stems from people "wanting more of the same, more Dragon Age: Origins." 

I don't know what was said in this interview apart from what Brock quoted because there's no transcript but when this has come up before they have qualified that as only being one of the reasons for negative feedback.

#82
megski

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I'm sorry if my comment gets long and repeats things others have said, but I haven't had a chance to discuss this with anyone else that's played the game.

It is shameful for me to admit how much I love dragon age origins. I have a little boy and a routine, it gets boring doing the housewife thing, as I'm sure everyone's routine gets boring no matter what it is. DAO is still my escape from the mundane. I was so excited for DA2. My husband pre-ordered it for me, he was also leaving for a month right at the ship date, so I had something to keep me busy when I had free time.

I was disappointed. I have the same complaints as everyone else. The environments were boring, the quests got boring from time to time, and the whole story just completely seemed out of my control. I didn't really like the romance options either.

With that being said, I don't really like DA2 but I don't dislike it either. The only thing I like is that I still get to play a game within the dragon age franchise. My only hope is that I will still be able to see my favorite characters in the future and the story will progress.

My issues with all of these interviews, I don't know, I guess I can sum my feelings up to being insulted.

1. The title of the game. The creators response to so much backlash is that this isn't "Origins 2, its Dragon age 2." Well doesn't Origins mean the beginning as in 1? How can you blame the fans for being disappointed, when it was safe to assume (at least for me) that DA"2" would some how be a continuation of the first game.

2. How the creators of the game say that those who don't like the game, just weren't ready for the innovation or new style. I was ready for what I knew, a fantasy RPG that I could get shamelessly involved in the story, the characters, the world. What I am used to from Bioware. I spent days and weeks playing KOTOR on the original xbox. The same for origins. I was looking forward to THAT. I understand that bioware is a business that makes money. BUT, no matter how tiger woods golf branches out and TRIES to reach out to new audiences, I will never play that game. I don't like sports games. Just like people who don't like games like dragon age will never play it. I feel insulted because I feel like my games are being changed to appeal to people that will never play them. I think a lot of fans also feel cheapened because their epic fantasy experience is being taken away so that EA and bioware can make more money.

3. I wish the creators of the games would admit that A LOT of fans dislike dragon age 2. Does anyone have the dragon age page on their facebook? They can't post about ANYTHING without dozens and dozens of HATE comments. I wish they would stop blaming it on the title, saying they've gained new fans, and the new innovations. This simply isn't true.

I guess as a fan of this franchise I want validation, to know that bioware recognizes the well thought out complaints that I (and other fans like me) have. I want them to address the fact that fans are not happy because of the reasons that I've listed. I mean, I'm willing to defend this game that is definitely not my favorite because I like the franchise so much. I don't want these games that I care so much about to be absolutely ruined in the quest to gain new fans.

sorry for my rant!

#83
megski

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Travie wrote...

At least have a bigger/new team if you are going to give them a short little production cycle, this last team working on DA2 pretty much proved 18 months wasn't nearly enough (for them anyway).


I have seen that they're hiring 3 or 4 landscape or environment artists.  At least the backgrounds and things should be pretty.  SHOULD be, haha.  

#84
lobi

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megski wrote...

Travie wrote...

At least have a bigger/new team if you are going to give them a short little production cycle, this last team working on DA2 pretty much proved 18 months wasn't nearly enough (for them anyway).


I have seen that they're hiring 3 or 4 landscape or environment artists.  At least the backgrounds and things should be pretty.  SHOULD be, haha.  

Cheeseburgers ahoy!

Modifié par lobi, 29 juin 2011 - 05:57 .


#85
adlocutio

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Morroian wrote...

adlocutio wrote...

I think what shantisands means, or at least what I would have meant had I said it, is that she would want any future Dragon Age game to be adult in in presentation and substance, not gratuitously exaggerated, over-the-top, or involving super-powers, and for god's sake no exploding bodies.  Unless it's appropriate. 

You know, a game that wants to be taken seriously.


You do know that the exploding bodies was largely a bug? Since 1.03 its not really an issue.

It's good that they recognized that it was bad, but there's no way they missed it before shipping.  The game could not have hit you over the head more with exploding bodies, right from Lothering.  I'm not saying they were lying about it being a bug, but they obviously didn't think it was a big enough problem to fix before 1.03. 

But the point is, DA:O had a little silliness amdist the serious tone, like extra blood splatter, but DA2 was almost schizophrenic.  To say the leaps and bounds, spikes, spawning mobs, and the baton-twirling pew-pewing were inconsistent with the serious subjects they were trying to engage is an understatement. I had a hard time taking the game seriously.

What happened to form following function?

#86
erynnar

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adlocutio wrote...

Morroian wrote...

adlocutio wrote...

I think what shantisands means, or at least what I would have meant had I said it, is that she would want any future Dragon Age game to be adult in in presentation and substance, not gratuitously exaggerated, over-the-top, or involving super-powers, and for god's sake no exploding bodies.  Unless it's appropriate. 

You know, a game that wants to be taken seriously.


You do know that the exploding bodies was largely a bug? Since 1.03 its not really an issue.

It's good that they recognized that it was bad, but there's no way they missed it before shipping.  The game could not have hit you over the head more with exploding bodies, right from Lothering.  I'm not saying they were lying about it being a bug, but they obviously didn't think it was a big enough problem to fix before 1.03. 

But the point is, DA:O had a little silliness amdist the serious tone, like extra blood splatter, but DA2 was almost schizophrenic.  To say the leaps and bounds, spikes, spawning mobs, and the baton-twirling pew-pewing were inconsistent with the serious subjects they were trying to engage is an understatement. I had a hard time taking the game seriously.

What happened to form following function?


This^ I am replaying DAO. And it isn't that combat is slow, it is more realistic. Sorry but my rogue misses hits in DAO. Things pummel her to the ground and eat her face (I'm lookin' at you giant spiders<_<:lol:). DA2 was so frenetic and, yes, the bug was so downright silly it should have been fixed before it went out.

The only thing I miss from DA2 animations are the mage staff movements (yes, it's better than stabbing the air with a stick, imho), some of the rogue ones (martial arts movie junkie) and the bow fights for close up when an enemey rushes your archer.

#87
adlocutio

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I should mention that I haven't played 1.03 at all, and I understand that combat is a bit different now, too. I suppose I owe it to myself, if I'm going to be objective, to play it again.

#88
Barbarossa2010

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I'm sure DA2 "drew alot of fans into the universe." What's not said is that it appeared to jettison or alienate just as many (and in all liklihood, many more than that) fans. A strange way to define commercial success imho. Going beyond the corporate marketeer's Newspeak, in my view DA2 was only "commercially" successful because it's development costs were a fraction that of Origins (and it painfully showed), and they still charged the same price for (what many fans thought was) a very inferior product; hence they could sell fewer copies and still be profitable.

So, I suppose DA2 was a commercial success...a mediocre game with a shrinking consumer base (in only their second AAA entry in the franchise)...but most assuredly a "commercial" success.

Just my opinion though.

#89
Gunderic

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adlocutio wrote...

Morroian wrote...

adlocutio wrote...

I think what shantisands means, or at least what I would have meant had I said it, is that she would want any future Dragon Age game to be adult in in presentation and substance, not gratuitously exaggerated, over-the-top, or involving super-powers, and for god's sake no exploding bodies.  Unless it's appropriate. 

You know, a game that wants to be taken seriously.


You do know that the exploding bodies was largely a bug? Since 1.03 its not really an issue.

It's good that they recognized that it was bad, but there's no way they missed it before shipping.  The game could not have hit you over the head more with exploding bodies, right from Lothering.  I'm not saying they were lying about it being a bug, but they obviously didn't think it was a big enough problem to fix before 1.03. 

But the point is, DA:O had a little silliness amdist the serious tone, like extra blood splatter, but DA2 was almost schizophrenic.  To say the leaps and bounds, spikes, spawning mobs, and the baton-twirling pew-pewing were inconsistent with the serious subjects they were trying to engage is an understatement. I had a hard time taking the game seriously.

What happened to form following function?


[Spam image removed]

Modifié par JohnEpler, 29 juin 2011 - 06:29 .


#90
John Epler

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Let us all remember that images are not considered an adequate substitute for discussion.

Thank you.

#91
Lord Coake

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DA2 was a good game


Thats a bald faced ****ing lie.

#92
megski

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Morroian wrote...


You do know that the exploding bodies was largely a bug? Since 1.03 its not really an issue.


I didn't realize this was a mistake.  I remember my husband made a comment about it when he was watching me play, but I just assumed it was because I was playing the game on easy.  

#93
MorrigansLove

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"We've brought in new fans." What, about 10 people?

(ikeedikeed)

#94
Lord Coake

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FieryDove wrote...

Jon Jern wrote...

FieryDove wrote...
Which goes along with Mike's comment on they are happy with the direction DA moved to.


...Really? He said that?

RIP Dragon Age 2009-2009 


Yes in interviews before damage control kicked in and here in the forums in his thank you post.

"Finally, let me conclude by saying that while we are all aware of your concerns, I am very proud of what the team accomplished with Dragon Age II. I know many are advocating a "it wasn't broke, why did you try to fix it?" stance, and I absolutely understand why. From my perspective, as someone looking to the future and the DA franchise, I think that DA II moved us into a space that has more potential."


It's called "moron buzzword speak."  Mike is on record as outright hating RPG's and being more of a midless control-mashing CoD type, so his idea of "moving a game in the right direction" would be to give DA3's protagonist an MP5 and have him mash the trigger while bunnyhopping over crates.

#95
Guest_Puddi III_*

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It was a bug that took them three months to fix when there was a mod out in a week or so, yes.

#96
Barbarossa2010

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megski wrote...

I'm sorry if my comment gets long and repeats things others have said, but I haven't had a chance to discuss this with anyone else that's played the game.

It is shameful for me to admit how much I love dragon age origins. I have a little boy and a routine, it gets boring doing the housewife thing, as I'm sure everyone's routine gets boring no matter what it is. DAO is still my escape from the mundane. I was so excited for DA2. My husband pre-ordered it for me, he was also leaving for a month right at the ship date, so I had something to keep me busy when I had free time.

I was disappointed. I have the same complaints as everyone else. The environments were boring, the quests got boring from time to time, and the whole story just completely seemed out of my control. I didn't really like the romance options either.

With that being said, I don't really like DA2 but I don't dislike it either. The only thing I like is that I still get to play a game within the dragon age franchise. My only hope is that I will still be able to see my favorite characters in the future and the story will progress.

My issues with all of these interviews, I don't know, I guess I can sum my feelings up to being insulted.

1. The title of the game. The creators response to so much backlash is that this isn't "Origins 2, its Dragon age 2." Well doesn't Origins mean the beginning as in 1? How can you blame the fans for being disappointed, when it was safe to assume (at least for me) that DA"2" would some how be a continuation of the first game.

2. How the creators of the game say that those who don't like the game, just weren't ready for the innovation or new style. I was ready for what I knew, a fantasy RPG that I could get shamelessly involved in the story, the characters, the world. What I am used to from Bioware. I spent days and weeks playing KOTOR on the original xbox. The same for origins. I was looking forward to THAT. I understand that bioware is a business that makes money. BUT, no matter how tiger woods golf branches out and TRIES to reach out to new audiences, I will never play that game. I don't like sports games. Just like people who don't like games like dragon age will never play it. I feel insulted because I feel like my games are being changed to appeal to people that will never play them. I think a lot of fans also feel cheapened because their epic fantasy experience is being taken away so that EA and bioware can make more money.

3. I wish the creators of the games would admit that A LOT of fans dislike dragon age 2. Does anyone have the dragon age page on their facebook? They can't post about ANYTHING without dozens and dozens of HATE comments. I wish they would stop blaming it on the title, saying they've gained new fans, and the new innovations. This simply isn't true.

I guess as a fan of this franchise I want validation, to know that bioware recognizes the well thought out complaints that I (and other fans like me) have. I want them to address the fact that fans are not happy because of the reasons that I've listed. I mean, I'm willing to defend this game that is definitely not my favorite because I like the franchise so much. I don't want these games that I care so much about to be absolutely ruined in the quest to gain new fans.

sorry for my rant!


I agree with you.  Origins was my first RPG and it drew me out of shooter/action goon-dom.  I played through Origins seven times (plus several re-plays trying to get "things right"), I could barely finish DA2 a single time.  Like you, I didn't hate it, but I was very underwhelmed by it.

Origins was the right formula for me, even with the steep learning curve I had to overcome.  DA2 wasn't even close.  It was a very marginal entry in a virtual endless sea of action/cinematic games.  Your love for Origins is not shameful.  Bioware's DA2 marketing ruse and content sleight of hand was however.

#97
megski

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Lord Coake wrote...



It's called "moron buzzword speak."  Mike is on record as outright hating RPG's and being more of a midless control-mashing CoD type, so his idea of "moving a game in the right direction" would be to give DA3's protagonist an MP5 and have him mash the trigger while bunnyhopping over crates.


Well that doesn't make me feel any better :(

#98
Gunderic

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Lord Coake wrote...

FieryDove wrote...

Jon Jern wrote...

FieryDove wrote...
Which goes along with Mike's comment on they are happy with the direction DA moved to.


...Really? He said that?

RIP Dragon Age 2009-2009 


Yes in interviews before damage control kicked in and here in the forums in his thank you post.

"Finally, let me conclude by saying that while we are all aware of your concerns, I am very proud of what the team accomplished with Dragon Age II. I know many are advocating a "it wasn't broke, why did you try to fix it?" stance, and I absolutely understand why. From my perspective, as someone looking to the future and the DA franchise, I think that DA II moved us into a space that has more potential."


It's called "moron buzzword speak."  Mike is on record as outright hating RPG's and being more of a midless control-mashing CoD type, so his idea of "moving a game in the right direction" would be to give DA3's protagonist an MP5 and have him mash the trigger while bunnyhopping over crates.


I don't think any of that is true, but still... :lol:

#99
John Epler

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Lord Coake wrote...


It's called "moron buzzword speak."  Mike is on record as outright hating RPG's and being more of a midless control-mashing CoD type, so his idea of "moving a game in the right direction" would be to give DA3's protagonist an MP5 and have him mash the trigger while bunnyhopping over crates.


I'm quite certain that Mike is not 'on record as outright hating RPG's', and as to the rest of your post - if you'd like to participate in the discussion in a rational fashion, please feel free to do so. If all you're interested in is hyperbole and vitriol, then I would suggest taking a step back from the thread. Thank you.

#100
Morroian

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erynnar wrote...

This^ I am replaying DAO. And it isn't that combat is slow, it is more realistic. Sorry but my rogue misses hits in DAO. 


I agree with you about rogues in DA2. I can't play a melee rogue because its too fast and the animations are poor, got an archer rogue though, and mages and warriors don't have the same problem to me.