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Glitching textures in Mass Effect 2 PC


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3 réponses à ce sujet

#1
Winter Rose

Winter Rose
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AMD Phenom II X4 955 Processor (4cores)
3202 Mhz
3gb memory
ATI Radeon 4800 series
vRAM 700 MB
Catalyst 1.6 video Drivers
Windows XP Pro
Direct X 9.0c
Running in borderless windowed mode.

In different instances, I see glitching textures, which depending on what I shut down or bring up, are either blockish, or have bits of static interferance looking fuzz to it.  The card's working fine with more graphic intense applications like Second Life.  I did not have the problem before I installed the latest catalyst drivers from ATI today.  I also installed the Alternate Texture Pack II and the Arrival DLC's.  Emperically, one has to assume one of these three new installs caused the problem.  I don't have any crashes running around on the ship or in realtime cutscenes.  The game appears to let me move around and do things just fine.  But the graphics are now bugged.

I have tried turning off both motion blur and film grain (both of which never proved to be a problem before.)  I've run the game smooth as glass with everything maxed out graphically with no problem in the past.  This new behaviour is very likely tied to some setting in the catalyst drivers, which I have set to mostly 'quality' settings instead of fast ones.  I actually just vaccumed out the accessable bits of the computer, as well as its intakes.  The fans seem to be running fine.  So I don't think it's an overheat problem.  I honestly believe the problem to do with some update.  Perhaps one of the two DLC's, the Catalyst Update, or perhaps some windows XP update since the last time I played.  Here's a picture of the problem.

http://img.photobuck...MassEffect2.jpg

Can you help?

#2
Bogsnot1

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Roll back your video drivers. Newers drivers often have tweaks incorporated to streamline the effects processnig in newer games, but older games such as ME2 can often suffer as a result.

#3
Winter Rose

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I've thought about that. The newest Catalyst software uninstalled the old ones, so it'd be more a matter of yanking these out and finding the older disk. It fixed a lot of problems with Second Life, which is nothing to sneeze at. I'd love to find out if there's a step I can take with the present drivers to address the problem since ME2 is the only program having the problem. The new drivers have solved more problems than they've caused.

#4
Winter Rose

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Ahh, okay. I solved this problem by futzing around with it some more. Turning the Vertical Sync to 'Always on' in the current catalyst drivers fixed it.