sp0ck 06 wrote...
SalsaDMA wrote...
sp0ck 06 wrote...
notice the line about "RPGS are not about loot and stats to us"?
Hopefully that settles that tired old horse on these forums.
Only in the sense that for some of us, it means Bioware now admits they aren't making real rpgs anymore.
It's a sad state for the industry when everyone makes the same brown paste.
Lol salsa, make your own RPG as you see fit if you choose. If the developer sits there and says "this is what we mean this game to be," I don't see how you can state otherwise. You can disagree, of course, but ultimately the game is what it is.
I never really get this, shooters like Mass Effect are incredibly
stat driven (number of shots, damage per shot, shield strength etc etc) just
the stats are hidden from the public eye. If they truly believed that 'phat
lewt' wasn't a part of the game they wouldn't be dangling the N7 arsenal provocatively
in front of people in an attempt to get them to shell out for the collectors
edition. Also they'd of never released the firepower pack which did nothing but
add 'loot and stats'.
While the concept of upgrading weapons with V VI VII versions is
a bit (well a lot) silly. It doesn't mean that they just went away in ME2,
you just lost any control over the upgrades, something which they're reintroducing
in ME3 with the workbench.
So from my perspective they're saying one thing and doing another...
Modifié par Raxxman, 29 juin 2011 - 09:47 .