Will Shepard get to punch a reporter again?
Yes.
Hail to the King Baby
Modifié par PnXMarcin1PL, 29 juin 2011 - 09:50 .
Will Shepard get to punch a reporter again?
Yes.
Modifié par PnXMarcin1PL, 29 juin 2011 - 09:50 .
Mesina2 wrote...
I don't see any similarities javierabegazo.
You know, they've been pretty receptive to the changes we've made. We haven't really had much negative feedback from them. We changed Tali - that was tough because people were very passionate about her. A lot of people want to have her face revealed and obviously people are going to be pissed off either way.
Like "I thought she was going to look beautiful!" or "I thought she was going to be the most hideous thing ever!" So we've had a lot of debate over Tali's face, but that's the one we kind of dread a lot. We're always "well, let's talk about something else for a while!" That's something we're going to have to decide.

SalsaDMA wrote...
sp0ck 06 wrote...
notice the line about "RPGS are not about loot and stats to us"?
Hopefully that settles that tired old horse on these forums.
Only in the sense that for some of us, it means Bioware now admits they aren't making real rpgs anymore.
It's a sad state for the industry when everyone makes the same brown paste.
javierabegazo wrote...
Well, it is? The plot certainly isn't about Shepard finding the magical crystal of light. It's about him gathering a galactic army to defend themselves against the Reapers.Darth Death wrote...
"It's kind of like ME2 where you're building a team of twelve people, but here you're building an entire army from across the galaxy."
................................................
...............................
.......... Ooookkkkaaaaayyyyy
Well my guess is that having the Collectors destroy the Normandy was kind of an obstacle in that.Darth Death wrote...
javierabegazo wrote...
Well, it is? The plot certainly isn't about Shepard finding the magical crystal of light. It's about him gathering a galactic army to defend themselves against the Reapers.Darth Death wrote...
"It's kind of like ME2 where you're building a team of twelve people, but here you're building an entire army from across the galaxy."
................................................
...............................
.......... Ooookkkkaaaaayyyyy
And this wasn't done in ME2 because? I guess Shepard thought a twelve man army would be suffice to defeat the reapers lol.
Modifié par Thompson family, 29 juin 2011 - 09:59 .
Wow.javierabegazo wrote...
Also something cool to notice from FFSW
Omni-Tools anyone..? :happy:
Well they triedThompson family wrote...
"Derek Watts: Art-wise the original Mass Effect's levels worked really well but for gameplay they weren't so good. We had a lot of raised platforms and areas you could get caught up in - stuff we should have fixed right from the beginning."
I appreciate that admission. ME2 was even worse, however. Jacob's loyalty mission was particularly bad in that regard.
javierabegazo wrote...
Mesina2 wrote...
I don't see any similarities javierabegazo.
No? I think the gunship design is quite similar. As to the normandy, not so much but that's what was said in the interview and looking through the movie, I can't find anyother ship he might have referenced as a Normandy inspiration
javierabegazo wrote...
Well my guess is that having the Collectors destroy the Normandy was kind of an obstacle in that.Darth Death wrote...
javierabegazo wrote...
Well, it is? The plot certainly isn't about Shepard finding the magical crystal of light. It's about him gathering a galactic army to defend themselves against the Reapers.Darth Death wrote...
"It's kind of like ME2 where you're building a team of twelve people, but here you're building an entire army from across the galaxy."
................................................
...............................
.......... Ooookkkkaaaaayyyyy
And this wasn't done in ME2 because? I guess Shepard thought a twelve man army would be suffice to defeat the reapers lol.
Savber100 wrote...
SalsaDMA wrote...
sp0ck 06 wrote...
notice the line about "RPGS are not about loot and stats to us"?
Hopefully that settles that tired old horse on these forums.
Only in the sense that for some of us, it means Bioware now admits they aren't making real rpgs anymore.
It's a sad state for the industry when everyone makes the same brown paste.
*facepalm*
Because all shooters look like brown paste.
Loots and stats are not what makes a game a role-playing experience.
Bioware's goal has ALWAYS been to make a great story-driven experience not a pure RPG. If ME2 is what the shooter genre is going then I'll be one happy gamer.
This should be the after-credits epilogue to the epic fail ending.javierabegazo wrote...
-talking to himself-Dave of Canada wrote...
Zaeed will be the only one to survive the Reaper invasion.
ZAEED: One time, I went on this mission to save the galaxy.....Everybody died but me.

Modifié par Lumikki, 29 juin 2011 - 10:22 .
Lumikki wrote...
Eh? Second part comming? Christina Norman?
javierabegazo wrote...
That's a wonderful suggestion SalsaDMA
SandTrout wrote...
I'm not seeing the Normandy thing, but the gunship definitely has similarities to the other image posted. The onmi-tool find is pretty nice, though one could also argue that the omni-tool is a holographic Pip-Boy 2000. /shrug
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