cold52 wrote...
personally id like it if biotics could use there abilities often but will weaken the overall effect if you begin to use it to much a push that sends an enemy flying might just knock him back briefly if you try and spam it too much to frequently...
in other words instead of a global cool-down maybe a system similar to me1 gun cooling except instead each power has an amount of strain and how long before it can be used at its full potential again but you can use it again it adds on to the strain bar and the biotic used will be weaker.
well that's just my opinion, no need to go spreading it around. >_>;;;
Like a Staminatic effect? Well, that would discourage spamming, but what about the enemies? Don't let Harbinger get in your face, but if that effect applied to hm, he'd be pretty damn useless - and they did improve the AI in ths game. So, essentially Shepard loses because "s/he's too tired!" That's genius!! (then again s/he gets tired after sprint for five seconds. Btw, Shepard gets tired just walking on that fogged up planet! WALKING! What is that all about?)
Modifié par Repearized Miranda, 30 juin 2011 - 02:49 .





Retour en haut






