One minor suggestion for ME3.
#1
Posté 30 juin 2011 - 02:22
#2
Posté 30 juin 2011 - 02:24
#3
Posté 30 juin 2011 - 02:38
#4
Posté 30 juin 2011 - 02:40
#5
Posté 30 juin 2011 - 02:44
That doesn't mean you want to choose it again. What's the point of the choice if you'll choose the same, everytime? ....Slow down.:happy:Repearized Miranda wrote...
Slow down! I find myself rushing as well, but you do know that if you're replaying a scene with dialogue, that the answer you chose earlier is highlighted already? But still slow down.
#6
Posté 30 juin 2011 - 02:45
However the developers do read the forums and it has been mentioned in quite a few threads so I'm fairly sure they know that this irritates people.
If they don't I will heave an irritated sigh at some point in 2012.
#7
Posté 30 juin 2011 - 02:46
Be sure to aim for the developers.... And don't brush, that morning.Davie McG wrote...
This seriously irritates me in me2. They didn't have it in me1 so why they had it in me2 I don't know.
However the developers do read the forums and it has been mentioned in quite a few threads so I'm fairly sure they know that this irritates people.
If they don't I will heave an irritated sigh at some point in 2012.
Modifié par Jeth Prime, 30 juin 2011 - 02:46 .
#8
Posté 30 juin 2011 - 02:57
Jeth Prime wrote...
That doesn't mean you want to choose it again. What's the point of the choice if you'll choose the same, everytime? ....Slow down.:happy:Repearized Miranda wrote...
Slow down! I find myself rushing as well, but you do know that if you're replaying a scene with dialogue, that the answer you chose earlier is highlighted already? But still slow down.
Wise-guy/girl!
No, what I mean was that it's not the buttons that need adjusting, but the fingers pushing the buttons.
Sure, if you pick the same answer everytime, but I'm hoping most know that another "button" is involved when choosing.
Drumroll, please ...
The Left Thumb Stick. How it's like second nature during combat or roaming around in particular locations, but an afterthought when it comes to dialog options. What now, O Wise One?
#9
Posté 30 juin 2011 - 03:04
#10
Posté 30 juin 2011 - 03:07
I actualy hold the stick straight up, so nothing is high lighted, when I'm skipping through diolog.Repearized Miranda wrote...
The Left Thumb Stick. How it's like second nature during combat or roaming around in particular locations, but an afterthought when it comes to dialog options. What now, O Wise One?
That's the easy solution, on the gamer's part.... But too much energy is used doing this....
#11
Posté 30 juin 2011 - 03:24
Jeth Prime wrote...
I actualy hold the stick straight up, so nothing is high lighted, when I'm skipping through diolog.Repearized Miranda wrote...
The Left Thumb Stick. How it's like second nature during combat or roaming around in particular locations, but an afterthought when it comes to dialog options. What now, O Wise One?
That's the easy solution, on the gamer's part.... But too much energy is used doing this....
I do this as well. However it would be awesome if i didnt have too. Thats way to much work.
#12
Posté 30 juin 2011 - 03:31
Jeth Prime wrote...
I actualy hold the stick straight up, so nothing is high lighted, when I'm skipping through diolog.Repearized Miranda wrote...
The Left Thumb Stick. How it's like second nature during combat or roaming around in particular locations, but an afterthought when it comes to dialog options. What now, O Wise One?
That's the easy solution, on the gamer's part.... But too much energy is used doing this....
This appears to be going someplace it needn't, so I'll just say this.
X = Skip
LS + A = Choice
A = Repeated choice (given the highlight)





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