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So Cerberus is Indoctrinated? How cliche/anti-climatic....


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#226
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MrFob wrote...

I think there is more to it than simple indoctrination (I know Shep says it in the demo but still).
We don't know all the details so wait and see.
That is all.


This^

Bioware WOULD NOT say there was a good reason, Then let it slip in a cutscene they have spent MONTHS working on knowing it would be the worlds first glimpse of the game.

They are not that incompetent!

#227
AngelicMachinery

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Every thread I click on talks about killing people, are people just having a bad day or am I being more sensitive than usual?

Maybe there is something to this violent video games thing...

#228
Ahglock

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Getorex wrote...

Ahglock wrote...

Saphra Deden wrote...

Getorex wrote...

Ugh.  So here we have one of those "torture apologists" who likely was A-OK with Bush's (and now Obama's) torture system.


Damn right. People like you really need to wake up and smell the reality.


The reality that real life politics and game boards don't mix is what you meant right?  


Buddy, I've had all the 'reality' I need to make my judgements.  I'm a vet.  I've been to Iraq, have you?  Hell, I've been in the military for YEARS and I don't buy into that CRAP.  It's cowardly, it's unethical, it's unAmerican, it's against the friggin law (laws WE wrote for hell's sake - Reagan himself signed off on the Conventions Against Torture, Abuse, and Inhumane Treatment).  Some people hide under their beds, wet their pants, and scream and cry for mommy to torture the bad brown man (women and children too) so they don't have to look at brown people.  I wont have any of that crap.  Not in reality, not in games.  

Cowards drop their principles and their ethics at the first gunshot.  I wont tolerate that sh*t from anyone, superior or subordinate, civilian or miltiary.  Makes me wanna puke and beat the sh*t out of them at the same time.


Buddy, I feel no need to get in an internet pissing contest about who the bigger man is.  What I don't want to see is REAL FING POLITICS on the game forum I read which I'm pretty sure is a violation of the terms of service by the way.  You want to rail against Cerberuys fine go for it, just don't bring in current political events and your take on them.  

#229
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Malanek999 wrote...

However Cerberus does violate a significantly higher number of our ethical viewpoints than the council or the alliance.


Than the Alliance? Maybe. Than the Council? Hardly. The Council is the worst of the lot.

Regardless, everything they do serves a noble purpose, which is more than can be said for the Alliance or Council.

#230
Seboist

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AngelicMachinery wrote...

Every thread I click on talks about killing people, are people just having a bad day or am I being more sensitive than usual?

Maybe there is something to this violent video games thing...


You're just being sensitive brah, to my Shepard killing is as natural as breathing.

#231
FouCapitan

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Cerberus test #728 - Let's see what Thresher Maw venom does to the human bloodstream.

Results: 99% dead, 1% insane.
Conclusion: It hurts, go science.

Cerberus test #812 - Let's breed a swarm of ancient killer bugs that nearly destroyed our known civilization!

Results: 100% staff casualties, 1 pissed off Shepard, billions lost in funding and cover up efforts.
Conclusion: Maybe just get a puppy?

Cerberus test #875 - Spend 90% of our annual budget on regenerating Shepard.

Results: A surprising success. Only 87% of the staff dead.
Conclusion: No X-Mas bonus this year, but it's good for morale.

Cerberus test #932 - Control a Reaper.

Results: What do you think?

#232
Praetor Knight

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FouCapitan wrote...

Results: What do you think?


I'd want to get a puppy.

#233
Sheppard-Commander

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FouCapitan wrote...

Conclusion: Maybe just get a puppy?


This is always the solution, regardless of the problem.

#234
Scy Lancer

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Indoctrination sounds about right. Serin kinda had the same mind set. If you join the reapers they will save you. Cerberus is all about the advancement and preservation of humanity. I can see why TIM might allie himself with them.

#235
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FouCapitan wrote...

Cerberus test #728 - Let's see what Thresher Maw venom does to the human bloodstream.

Results: 99% dead, 1% insane.
Conclusion: It hurts, go science.

Cerberus test #812 - Let's breed a swarm of ancient killer bugs that nearly destroyed our known civilization!

Results: 100% staff casualties, 1 pissed off Shepard, billions lost in funding and cover up efforts.
Conclusion: Maybe just get a puppy?

Cerberus test #875 - Spend 90% of our annual budget on regenerating Shepard.

Results: A surprising success. Only 87% of the staff dead.
Conclusion: No X-Mas bonus this year, but it's good for morale.

Cerberus test #932 - Control a Reaper.

Results: What do you think?


Cerberus has the courage to try new things. High risks, high rewards. Risk nothing, gain nothing. At least they're doing something about the Reaper threat before the Reapers actually invade.

But I admit, your post made me laugh. Especially the way you placed Shepard on the same line with thresher maws and rachni. Yeah, resurrecting Shepard is highly suicidal behavior. He is highly advanced and dangerous predator. It would seem that Cerberus' projects become more and more risky and desperate with time.

#236
Undertone

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Getorex wrote...


Buddy, I've had all the 'reality' I need to make my judgements.  I'm a vet.  I've been to Iraq, have you?  Hell, I've been in the military for YEARS and I don't buy into that CRAP.  It's cowardly, it's unethical, it's unAmerican, it's against the friggin law (laws WE wrote for hell's sake - Reagan himself signed off on the Conventions Against Torture, Abuse, and Inhumane Treatment).  Some people hide under their beds, wet their pants, and scream and cry for mommy to torture the bad brown man (women and children too) so they don't have to look at brown people.  I wont have any of that crap.  Not in reality, not in games.  

Cowards drop their principles and their ethics at the first gunshot.  I wont tolerate that sh*t from anyone, superior or subordinate, civilian or miltiary.  Makes me wanna puke and beat the sh*t out of them at the same time.


You are not the only one who has military experience you know. Also considering how much collateral damage your army has done your words sound really hallow and hypocritical.

Phaedon I'll give you are a reply whenever I get some free time.

#237
Halfdan The Menace

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Cerberus is bad,but if they brought me back from the dead,I would work for Cerberus too.

Nah,just kidding,screw Cerberus,I'm creating my own communist party!

#238
CuseGirl

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Quick question, we have to deal with indoctrinated Cerberus operatives regardless of whether we destroyed the base or not? lame......

#239
Seboist

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CuseGirl wrote...

Quick question, we have to deal with indoctrinated Cerberus operatives regardless of whether we destroyed the base or not? lame......


Yes and lame it sure is.

#240
squee365

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Cerberus isn't indoctrinated, The Reapers are indoctrinated by Cerberus.

#241
ISpeakTheTruth

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I would find it interesting if Cerberus was indoctrinated and Harbinger started to talk through the agents or even better through TIM.

TIM/Harbinger: I told you that you had acomplished nothing human. Now you will bare witness to the end of everything you know.

Something like that early in the game would really set the tone.

#242
littlezack

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Something I thought about - we know that the Illusive Man has Reaper tech in his body, and we also know that, in certain occasions, Reapers can directly control those under their thrall. Collectors, obviously, but Sovereign also directly controlled Saren. It's impossible to know if he could have done this before the implants and before Saren died, but if so, could the Reapers actually reach the Illusive Man through the tech in his body and take him over forcefully, no Indoctrination required?

#243
CuseGirl

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littlezack wrote...

Something I thought about - we know that the Illusive Man has Reaper tech in his body, and we also know that, in certain occasions, Reapers can directly control those under their thrall. Collectors, obviously, but Sovereign also directly controlled Saren. It's impossible to know if he could have done this before the implants and before Saren died, but if so, could the Reapers actually reach the Illusive Man through the tech in his body and take him over forcefully, no Indoctrination required?


but they could have done that right after Horizon in ME-2. The Reapers have had ample time to take over TiM. But I see where you're going. I just hope they dont wrap Miranda up in this whole indoctrination process.

#244
littlezack

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CuseGirl wrote...

littlezack wrote...

Something I thought about - we know that the Illusive Man has Reaper tech in his body, and we also know that, in certain occasions, Reapers can directly control those under their thrall. Collectors, obviously, but Sovereign also directly controlled Saren. It's impossible to know if he could have done this before the implants and before Saren died, but if so, could the Reapers actually reach the Illusive Man through the tech in his body and take him over forcefully, no Indoctrination required?


but they could have done that right after Horizon in ME-2. The Reapers have had ample time to take over TiM. But I see where you're going. I just hope they dont wrap Miranda up in this whole indoctrination process.


Even after Horizon, it's clear that the Collectors don't have much, if any intel on Cerberus. They might recognize the organization as a threat, but that doesn't mean they're aware of TIM's existence.

It's just a thought - they very clearly can take over individuals directly and use them as avatars, though the requirements are still vague.

#245
AesirMan

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Being an Army Vet myself with two combat tours (yes I left as an E-4 points were 798 for the board so I was like not reclassing using my GI Bill and see yah) I can actually relate very well with Cerberus. They are not really different from a special ops team with less oversight. They are told here are the resources get it done.

The Rachni, Husks, Thorian all those things were tests to make mass expendable shock troops. So come now yeah they screwed up but they also advanced the field of human biotics ridiculously so. I personally would love to see something like Part of cerberus broke off being indoctrinated and made their own cerberus. While the TIM cerberus is fighting that cerberus. That allows those who are loyal to Cerberus to have their cake. Plus if you ask EDI the numbers of Cerberus its around 150 I believe... with the Lazarus Facility getting destroyed and the Overlord plants. Lets say there are 120 left....

http://masseffect.wi...m/wiki/Cerberus

120 people C. Shep Eats for breakfast. Now if it was 60 indoctrinated cerberus agents with recruited indoctrinated humans who believe they are cerberus that number in the hundreds if not thousands then yes sure thats ok. But to have TIM be the cardboard villain is seriously a low blow.

I believe he is meant to be the a sort of Anti-Hero. Sure he does vile things but he is also helping against the reapers. If one is willing to take a risk and work with a person who is "colorfully pragmatic" for the sake of the universe then one can ally with TIM. Or maybe the majority of Cerberus broke off from being indoctrinated and TIM made a new organization. Having TIM be the immediate Saren bad guy to me is bad form and bad writing. Spending billions of credits and almost bankrupting cerberus just to betray and kill you later is just flat stupidity.

#246
littlezack

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Plus if you ask EDI the numbers of Cerberus its around 150 I believe... with the Lazarus Facility getting destroyed and the Overlord plants. Lets say there are 120 left.... 

People keep bringing the 150 thing up, but I think either EDI doesn't have accurate information, she's flat out lying, or it's just a writing oversight. Think of all the husks you find on the derelict Reaper alone - more than 150, any everyone of them would have to be Cerberus agents. Think about Project Overlord, and how many people it would take to get that sort of thing up and running...again, way more than 150.

#247
AesirMan

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Exactly it would take more than 150. EDI for one why lie after being unplugged from Cerberus why? Inaccurate information she was tied into Cerberus and has all their files... I mean how did Jack get access to Cerberus database? The issue is that when looking at the scientists in total for project overlord it was around 30-40 and the derelict reaper like you brought up maybe some were cerberus agents others were just mercs or they could have been husks from another time that were just held there. For all we know the lifespan of a husk is?? ((Not including the lifespan of muzzle velocity rounds))

Now writing oversight maybe... probably so I'd agree with you thats most likely the case. But the the information currently shows that one can't stay loyal to TIM and that is a slap in the face to those that approve of Cerberus. Part of an RPG that allows a choose your own adventure path; is when you say "You can't go down this path because we just don't want to write dialogue for it,". That right there is really bad form.

It appears that one can be an Alliance officer or a Spectre. And not a Cerberus Operative. ME2 opened the doors to work for Cerberus closing them is bad form. Unless they made it so you can choose who your villains and allies are. In that case thats awesome.

#248
marshalleck

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littlezack wrote...

Plus if you ask EDI the numbers of Cerberus its around 150 I believe... with the Lazarus Facility getting destroyed and the Overlord plants. Lets say there are 120 left.... 

People keep bringing the 150 thing up, but I think either EDI doesn't have accurate information, she's flat out lying, or it's just a writing oversight. Think of all the husks you find on the derelict Reaper alone - more than 150, any everyone of them would have to be Cerberus agents. Think about Project Overlord, and how many people it would take to get that sort of thing up and running...again, way more than 150.

As much as I don't like to be putting forward excuses...counting husks on the derelict Reaper may be one of those "gameplay vs. story segregation" moments. Especially considering there are also scions aboard it, and the Reapers/Collectors didn't start making scions until they encountered humans. Which certainly did not happen 37 million years ago.

Modifié par marshalleck, 11 juillet 2011 - 01:49 .


#249
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On the derelict Reaper Shepard says the science team was over a 100 strong.

That said, the 150 number would already account for their deaths and probably Overlord as well.

#250
littlezack

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marshalleck wrote...

littlezack wrote...

Plus if you ask EDI the numbers of Cerberus its around 150 I believe... with the Lazarus Facility getting destroyed and the Overlord plants. Lets say there are 120 left.... 

People keep bringing the 150 thing up, but I think either EDI doesn't have accurate information, she's flat out lying, or it's just a writing oversight. Think of all the husks you find on the derelict Reaper alone - more than 150, any everyone of them would have to be Cerberus agents. Think about Project Overlord, and how many people it would take to get that sort of thing up and running...again, way more than 150.

As much as I don't like to be putting forward excuses...counting husks on the derelict Reaper may be one of those "gameplay vs. story segregation" moments.


Even ignoring that, there's a lot more to suggest Cerberus has much more than 150 members than there is to suggest the opposite. The Lazarus Project, the Overloard Project, the Derelict Reaper Project - all these massive projects where a lot of their operatives die. If there were just 150, there can't be many of them left now.

Hell, maybe that's the reason. TIM had a big recruitment drive.