Request: Black Emporium-type mirror in Mass Effect 3
#51
Posté 30 juin 2011 - 05:14
All in all, I think an in'game option would be great! There is just no way for a Character creator to account for all angles, facial expressions, and lighting you'll find in the game.
#52
Posté 30 juin 2011 - 05:19
#53
Posté 30 juin 2011 - 05:26
#54
Posté 30 juin 2011 - 05:28
#55
Posté 30 juin 2011 - 05:31
Still, on the whole I support this. Afterall it can be put into the game subtely and in such a way that if a player should wish to avoid it for immersion reasons they could.
#56
Posté 30 juin 2011 - 05:34
By the way, viewing the various facial animations would be static so you could turn on smile, look at it from side to side, turn it off, turn on frown, look at that from side to side, adjust lighting and shadow in conjunction with face animations, and so on until you're satisfied. I would also like a return of the presets as they were in ME. The transition from ME to ME2 is dramatic for some faces that you instantly tell that there's something wrong with it.
If we're supposed to play a cinematic for hours and be given a face generator, we should have adequate tools to make our characters look the way we want or as close to it as possible. APB does a better job at this though their complexions need help (at least the free version does).
Edit: Also wanted to point out that there doesn't need to be an in-game explanation for this. For all intents and purposes whatever your Shepard's face is after using this feature is the face that's been present from the beginning of the start of the series.
Modifié par Xeranx, 30 juin 2011 - 05:36 .
#57
Posté 30 juin 2011 - 06:00
Also it is worth to mention that the ability to change Shepard's appearance on import to ME3 is confirmed by the devs, which is a very similar feature.
#58
Posté 30 juin 2011 - 06:08
I'm not worried about immersion, it's a game and I know it's silly but I want my character to look good. No mods etc as I'm an xbox player.
Or if they could jusr do a 360 turn then that'd be fine.
#59
Posté 30 juin 2011 - 06:24
ZombieGeisha wrote...
I wouldn't even change my FemShep's face 100% it's just cheekbones and lips that I always had issues with. Otherwise she's nearly perfect.
I'm not worried about immersion, it's a game and I know it's silly but I want my character to look good. No mods etc as I'm an xbox player.
Or if they could jusr do a 360 turn then that'd be fine.
You...are totally...right. The lips are another issue. Some look like a horses mouth. Come on...And a 360 turn around sounds like a great idea.
#60
Posté 30 juin 2011 - 06:32
#61
Posté 30 juin 2011 - 06:33
NamiraWilhelm wrote...
As some have said, just changing hair and make up would be awesome
But -way- too limited as the only possible options for this proposed tool.
Modifié par Upsettingshorts, 30 juin 2011 - 06:33 .
#62
Posté 30 juin 2011 - 06:34
#63
Posté 30 juin 2011 - 06:34
Upsettingshorts wrote...
NamiraWilhelm wrote...
As some have said, just changing hair and make up would be awesome
But -way- too limiting as the only possible options for this proposed tool.
Yeah, but a great 'at the very least' thing to let us play with.
#64
Posté 30 juin 2011 - 06:35
#65
Posté 30 juin 2011 - 06:37
#66
Posté 30 juin 2011 - 06:41
#67
Posté 30 juin 2011 - 07:03
BlaznZero wrote...
I'm all for this idea, as long as it comes with a combo Scar Remover. I like my Renegon Shep looking clean face and all.
Abso-effin-lutely !!
#68
Posté 30 juin 2011 - 07:05
+1 internets to OP =)
#69
Posté 30 juin 2011 - 07:10
#70
Posté 30 juin 2011 - 07:27
Arcian wrote...
Why would you expect a scar removal upgrade to allow you to change your face?ishmaeltheforsaken wrote...
Yup. I actually thought the scar removal upgrade in ME2 was going to allow this and was extremely disappointed when it didn't.
I mean, where is the logic?
First, don't be an ass
#71
Posté 30 juin 2011 - 07:40
#72
Posté 30 juin 2011 - 07:57
Please, Bioware, consider implementing this feature.
#73
Posté 30 juin 2011 - 08:01
ZombieGeisha wrote...
+1 for me, due to the creation screen not having the best light/angles
aye!! yes please!! armor patterns different ones then the captains area has!!
#74
Posté 30 juin 2011 - 08:04
I can just imagine a dirty chair in a dark corner of the Normandy's medical lab with a ton of painful looking cosmetic equipment hanging over it.
Modifié par Blacklash93, 30 juin 2011 - 08:10 .
#75
Posté 30 juin 2011 - 08:04
I would gladly pay extra for this, especially if there's something about my Shep that doesn't translate right into ME3 (I had to rebuild her whole face in ME2 because that was the difference of her look between the first two games), and indentity codes are such a drag. Especially in the instances I've experienced, that you can only get the right one off of an ME1 import. Whenever I try to import any ME2 character for a new game, it always gives me the default code. D:





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