During Act III of the OC, the battle on the Crossroad Keep wall with the six siege towers, there is a gamestopping bug. Some of the towers land on the wall, but never discharge their enemies. (Some do.) As a consequence, those two or three siege towers are stuck on 'Near Death' forever. You cannot destroy them - believe me I've tried. Yes, I've made sure to use fire, from many different sources, many different angles. The feedback is the tower has taken damage, but never destroyed.
I think this is a bug on 1.23, which I have. I saw one post that had a downloadable script called 'towerbug', that you could then use in DebugMode to fix the issue. The link is dead, though. Does anyone have that script or a solution for this issue? Anyway to use the console to just skip this and move on to the next scene?
Thanks in advance.
Modifié par Ostar, 30 juin 2011 - 07:10 .





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