sp0ck 06 wrote...
iakus wrote...
Il Divo wrote...
While what you say may be true, Mass Effect's conversation system/expressions were a new feature at the time. Sequels typically thrive on showing what they've done differently from past gameplay experience. With ME2, interrupts were the new feature.
What point is there in advertising features we already know will appear in the game? We know Mass Effect will have conversations, realistic expressions, and branching dialogue. We've had it for two games now.
The point is rpg mechanics haven't always been something to be ashamed of. Once upon a time, Bioware played up the fact that Mass Effect was an rpg.
Sure Kinect and the omniblade are new features for ME3. But so is, say the workbech. Or armor/outfit customization. New leveling mechanics.
And interestingly enough, the only interrupt I recall being demonstrated for ME2 was throwing the Eclipse merc out the window. Maybe cause it was so "bad****"
Except that conversations and dialogue are not RPG elements according to the purists in this thread. I understand the point you're trying to make, but I would also point out that a lot has changed in the gaming world since E3 2006. Publishers like EA put a lot of stock in having big, boomy trailers. We've seen the workbench and new skills system and frankly it looks like they just might hit that sweet spot between ME1 and 2.
Actually, this is *exactly* how E3's been since the late 90's, nothing's changed. One year they even had strippers in the parking lot promoting games.
The only difference is, now the only game to make is an FPS apparently, since that's pretty much all that was shown at E3.
I don't think BW is "ashamed" of being an RPG dev. DA:O was marketed heavily as the "spiritual sucessor to BG" etc. It's just that ME is not an RPG like that.
Bioware isn't. EA is. DAO's marketing plan was in full effect long before EA took over.
My final thoughts on the whole debate:
Those who knock ME2 for being dumbed down in terms of RPG features might be right. But all they've proven is that ME2 is even less of a traditional RPG than ME1. Fine. But that doesn't make it a lesser game. So what if it's not an RPG? Who cares what genre it most resembles? It's all just semantic bull$**t that has zero relevance to whether or not it's a good game. Getting rid of the inventory means ME2 is less of an RPG, fine. Does not mean it's less of a game. If you think that does weaken it, prove it by some way other than "other RPGs have an inventory and ME2 doesn't so its a crap RPG and by extension a crap game."
Instead of criticizing it as an RPG, criticize it as a game. Because all the Gatt9s have argued is purely opinion. No one is claiming ME2 is this hardcore RPG. I'm just claiming its a great game, based on its own merits, not how many RPG elements you can check off. If you like hardcore RPGs and wish ME was one, that's fine. But it's your opinion, and stop acting like BioWare has "sold out" because they didn't design the game exactly how you wanted.
I have criticized it as a game as well. It's linear, corridor-run, the AI's a relic from the 90's, and it lacks the most common and simple of features it's gameplay tries to represent.
As far as my opinions go, you may want to take a moment to read the topic of the thread, it's about RPGs.
As far as Bioware selling out goes, look at their games before EA bought them, look at them now. It's a marked difference.
Quick question: Have you who are comparing ME2 to Gears of War even played Gears of War? I have, and I can say that ME2 didn't even come close in the same categories
I have played gears of war, and they're alot more similiar than you claim. They're both linear runs, in claustrophobic corridors, both cover-based shooters, both have no loot, and you have the ability to kill everything in the game at the begining. The difference is, ME2's AI is hands down horrible, all it does is stand in the same place without making any real effort to kill you. Whereas at least GoW will try to flank you and flush you out.
They're alot more similiar than you claim.




Ce sujet est fermé
Retour en haut




