Lumikki wrote...
iakus wrote...
But as a person who's an rpg player first and foremost, I find this "hide the rpg mechanics from the masses" behavior in Bioware, of all companies. troubling.
Why?
I don't find anything odd in it. Most of Biowares RPG fans players allready know what Mass Effetc serie is. Do you think they can find more NEW players with RPG mechanics than fast sci-fi combat actions?
Point been, there is no point to advertise for customers, who are allready your customers.
Bad logic. You could find even more new players by making it like Farmville, but that wouldn't make it a better RPG.
You don't develop games based on what genre is currently selling the most units, like what they're doing right now. That buisness plan gets you exactly what they have right now. 2010 was month after month of losses, despite 800lb gorillas releasing. 2011 is a little more than half losses, down from the already dropping 2010.
Ignoring diversity and releasing the same game over and over leads to industry collapse. There's a reason why Hollywood doesn't make only movies about Pirates because Pirates of the Caribbean has made over 4 billion dollars, it's because saturation leads to exodus.
You might want to take a look at how Bethesda presented Skyrim at the E3. It's fighting - not a single look at a character screen, no loot - just hack and slash combat, and a few spells, with a little bit of exploration (to show impressive vistas, I'd guess) is featured.
So, no idea why that is, but these games seem to hide their RPG roots quite well
That's how they handled Fallout 3 too. During it's last E3, a reviewer asked Todd about the RPG elements, he hemmed around for a second and then went "But look at this explosion!!!".
Bethseda isn't interested in RPGs.
Personally I feel the rpg companies are starting to loose the touch with rpgs in their effort to satisfy suits demanding CoD players into their sales figures... As things are looking, I seriously doubt we'll be getting any good rpgs from any of the major developers because of how corporate business ends up working when enough suits gets attached to a company. Just like I'm still waiting for a really good spacesim shooter to take the reins up from Freespace and Freespace2. 
Well, Bioware appears to be Suit involvement. Bethseda is just hubris, they know better than anyone else and anyone who disagrees is an idiot. Look at their community relations, ridicule Morrowind fans publicly, stage a campaign against fallout fans, ban anyone who represents the communities, censor any websites that don't fully support them. Bethseda has alot of problems.
Bioware problems just seem to stem from EA's current leadership's belief that they can just release a ton of shooters annually and profit. Bioware's problems are all Suit & Tie.
Eh, not really, unlike movie genres, it doesn't really tell you much about how the game works. It's too generic a classification.
You are better off watching trailers online or reading the back of boxes
What? Seriously?
If the box says RTS, I really don't expect to find a Shooter inside. Since I hate fighters, I'm also pretty confident that any game with that label isn't something I want to look into.
The genres work just fine.
Plus, you may want to take a moment to notice all the shades of sub-genres in movies. Horror's one of the easier ones: Slasher, Shocker, Torture-porn, Suspense, and one other one I can think of.
You can't claim it works for movies and not games. It's the same difference. The only problem is, in games, people keep trying to make one genre into another for some strange reason. It's like claiming Slap Shot is a horror movie because someone wears a goalie mask, and then demanding that all hockey movies from this day forward be made like Saw.
Modifié par Gatt9, 16 juillet 2011 - 09:24 .