JayhartRIC wrote...
Bnol wrote...
sbvera13 wrote...
Yes, I believe I mentioned that. The issue was the amount of ammo, forcing you to snipe with a pistol for half the fight, unless you play on low difficulties and can kill everything with one hit. I had to use the Viper instead of the Widow simply because it would last for an entire fight.
Actually, the Widow has more damage output with it's ammo available with the +damage modification of assasination cloak than the Viper when talking about an Infiltrator (which is the only class that will have the widow and have overall ammo problems). Sure if you miss a lot you are going to be better off with the Viper. The Widow is the 1S/1K gameplay and misses are more heavily punished. The only time it is somewhat of a problem is against collectors if you don't have warp ammo, but generally you aren't faced with more than 8 collectors (or 1.5 shots per kill with one miss) at a time and you can utilize squad abilities to break down barriers. So you don't have to snipe with the pistol for half the fight, unless of course you are missing a bunch, but I generally like a game to be difficult and punish players for mistakes.
But using Assassination Cloak every time means you have a means you have a 6 second cooldown between shots. Plus when you have cloak on enemies tend to hide so you don't have a shot anyway.
You don't have to use cloak every time for it to be superior as the base weapon stats when multiplying the damage per shot by the total ammo the Widow still wins out. Cloak just makes it even more apparent. You can cloak right after coming out of cover and hit them before they go back with the scope time dilation. There are also generally squadmates to hit. The only reason to use the Viper over the Widow is if you tend to miss or rather don't get headshots.




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