Phaedon wrote...
Yeah, because there are dozens of I-X versions of the same wweapon laying around, all with essentially the same stats.Mister Mida wrote...
What different stat? And you think that's way more complex than ME (1)'s system? I'd call it easily nothing better.Phaedon wrote...
ME2's inventory, with all of the weapons feeling different and having different stat was easily more complex than it.
And to answer your question:
Assault Rifle Models
Below is a list of the types of assault rifles in Mass Effect 2 and their base stats:
*snip*
Different base damage,accuracy, modifiers, ammo per mag/total, and playstyle in general.
You assume I think ME (1)'s system was better. I don't. I just think people want to give both systems fancy names like complex, deep etc. just because they think it's better. Forgive me if I'm not gonna buy into that.
And many of those weapons are basically iterations of previous weapons (Revenant = Avenger++, etc.). Hmm, that looks familiar, doesn't it?
And I wonder why the devs never bothered to put those stats into the game when they have no problem putting it on the forum.
And I'm not gonna be surprised when ME3 hits shelves people will start ****in' about ME2's systems because ME3's system is more 'complex' and 'deep', giving ME2 the same bastard child treatment they've given ME (1).
But don't mind me. Please continue.




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