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Biowares Take on on deeper RPG mechanics. "Forget about stats and loot. More combat.


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#2226
Someone With Mass

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Eduadinho wrote...

Arguing with the purists is like arguing with a rock, they do not budge.


I've noticed.

And I'm so glad none of them are in charge over the development of ME3.

#2227
Terror_K

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Someone With Mass wrote...

And for people that say that Mass Effect shouldn't copy games like Gears of War, you're saying that they should make them more like other more RPG influenced games, but they'd still be copies of other games and that would make people whine about that too.


In some ways Mass Effect should copy Gears of War. Gears actually does TPS combat a lot better than either ME title so far and manages to keep things more interesting and varied, rather than just feeling like the same "get to obvious ambush area, fight waves, run to next ambush area or cutscene, rinse and repeat" etc.

#2228
Guest_Arcian_*

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Sarevok Synder wrote...

Someone With Mass wrote...

And for people that say that Mass Effect shouldn't copy games like Gears of War, you're saying that they should make them more like other more RPG influenced games, but they'd still be copies of other games and that would make people whine about that too.



They can make Mass Effect like Gears for all I care. But they can drop the act that there is still an RPG in the package.

Your definition of an RPG is not universal.

#2229
Sarevok Synder

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Someone With Mass wrote...

I've noticed.

And I'm so glad none of them are in charge over the development of ME3.


Same can be said for you.

#2230
Someone With Mass

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Sarevok Synder wrote...
We have been over this before with regards to weapons mods and changing them on the fly. Your stupid solution was to reload. ME2 has no inventory, deal with it.


Wow. You are stupid.

I posted the very definition of an inventory, yet you claim that ME2 didn't have it, just because it wasn't a pure RPG. That's sad.

#2231
Sarevok Synder

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Arcian wrote...

Sarevok Synder wrote...

Someone With Mass wrote...

And for people that say that Mass Effect shouldn't copy games like Gears of War, you're saying that they should make them more like other more RPG influenced games, but they'd still be copies of other games and that would make people whine about that too.



They can make Mass Effect like Gears for all I care. But they can drop the act that there is still an RPG in the package.

Your definition of an RPG is not universal.


Neither is yours. Time will tell who's right.

#2232
Sarevok Synder

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Someone With Mass wrote...

Sarevok Synder wrote...
We have been over this before with regards to weapons mods and changing them on the fly. Your stupid solution was to reload. ME2 has no inventory, deal with it.


Wow. You are stupid.

I posted the very definition of an inventory, yet you claim that ME2 didn't have it, just because it wasn't a pure RPG. That's sad.


You gave a "definition" which suits you. This makes it fact in your mind? LOL

Yeah, run along now child!Posted Image

Modifié par Sarevok Synder, 14 juillet 2011 - 01:10 .


#2233
Eduadinho

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He gave a definition according to the dictionary. He is not trying to deceive you. Stop being a moron.
Also it's run along not alone

Modifié par Eduadinho, 14 juillet 2011 - 01:06 .


#2234
Sarevok Synder

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Eduadinho wrote...

He gave a definition according to the dictionary. He is not trying to deceive you. Stop being a moron.
Also it's run along not alone



Funny how the ability to mod weapons isn't in that "definition." If that is what qualifies as an inventory these days, well; we've gone back a long way.

Wow, I made a typo, the first in history!!!!! I also corrected it before your lame attempt to be a smart-ass.

Modifié par Sarevok Synder, 15 juillet 2011 - 11:18 .


#2235
Phaedon

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Sarevok Synder wrote...
You're not very good at conveying it.

I will be using sarcasm tags if it is too mainstream.

Ammo is a physical object, not something that's conjured with ones mind. Yes it should be an item.

Unlike 40 ARs which you carry at your back at all times.

No, I don't consider a weapons locker in the middle of the collector ship to be better than being able to change weapons on the fly.

It's a fact that that would break balance.

Terror_K wrote...
In some ways Mass Effect should copy Gears of War. Gears actually does TPS combat a lot better than either ME title so far and manages to keep things more interesting and varied, rather than just feeling like the same "get to obvious ambush area, fight waves, run to next ambush area or cutscene, rinse and repeat" etc.


Or it can actually be creative and do new stuff without copy/pasting from generic RPGs and TPSs.

Sarevok Synder wrote...
We have been over this before with regards to weapons mods and changing them on the fly. Your stupid solution was to reload. ME2 has no inventory, deal with it. 

Uh...he posted all of the entries out of a dictionary.

#2236
tonnactus

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Sarevok Synder wrote...


My point is, levelling should have made a bigger difference than it did. Or just get rid of it altogether.


In the first game this was the case.In the second it wasnt important at all.

#2237
Sarevok Synder

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tonnactus wrote...

Sarevok Synder wrote...


My point is, levelling should have made a bigger difference than it did. Or just get rid of it altogether.


In the first game this was the case.In the second it wasnt important at all.




I know, that's what I meant.

#2238
Varen Spectre

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OK guys... Just a little reminder - You can have different opinions and express them here without badmouthing each other. Both Javier Begazo and Brenon Holmes have already been uncertain what to do with this thread (lock, move to off topic section)...:police:
 
But I and many others (hopefully) do find it interesting and worth checking out sometimes. Besides many RPG aspects have been discussed quite deeply and it would be pity to go through it again in a new thread.  
     

#2239
Eduadinho

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Look up the word inventory does it say anything about modifications no okay thought so goodbye. You also can mod your weapons or upgrade them whatever but that doesn't help your argument so you leave that out.
I think you guys might be worse than the No Mutants Allowed crowd.

PS to the person above me please let them ban this thread. Serious can we have a corner of BSN that the trolls can hang out in and whine rather than posting crap all over the front page al the time. That would get rid of probably half the threads.

Modifié par Eduadinho, 14 juillet 2011 - 01:18 .


#2240
Guest_Arcian_*

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Sarevok Synder wrote...

Arcian wrote...

Your definition of an RPG is not universal.


Neither is yours. Time will tell who's right.

Oh snap, what a comeback. Were we discussing my definition of an RPG? Right, we weren't. To be frank, I don't have a definition of what makes or doesn't make an RPG. I judge the Mass Effect games - or any game, in fact - on their own merits, not based on whatever labels people choose to plaster on them. That said, ME2 was a vastly superior game to ME1, because I had more fun playing ME2.

In the end, it's BioWare's definition of an RPG that matters, and it's seemingly completely opposite of yours. You could argue with them all day if you'd like, but you'd really spend your time more wisely doing something else because that wall you're trying to break down with your head isn't going anywhere.

Eduadinho wrote...

I think you guys might be worse than the No Mutants Allowed crowd.

Dude! No one is worse than them. NO ONE.

Modifié par Arcian, 14 juillet 2011 - 01:17 .


#2241
Sarevok Synder

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Phaedon wrote...

SNIP...


Really, was that an RPG inventory? It's a ******-poor one if it is.

All the was required for the Inventory was a space limit, no more "40 AR's."

#2242
Phaedon

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Terror_K wrote...

That's it? That's inventory? Because last time I checked Doom, Quake, Unreal Tournament, etc. allowed me to select the weapon I wished to use too.

Whether it's "meaningful" is a point of view too. I honestly never got it why people keep saying that about ME2's weapons, because to me they were just weapons. That was it. They felt no more "meaningful" than any other gun in any other shooter to me. More varied, yes, I can agree to that. But "meaningful?" Seriously?

Sorry, but the sniper rifle I crafted in ME1 to basically be a one-shot killer felt more "meaningful" to me than anything in ME2. Why? Because its something I crafted myself, not just a static thing that I can't alter or personalise whatsoever.


These things allow you to change your weapon when you are not in combat? I actually am asking this in a serious manner, because I don't remember.

More meaningful? Yes.
They have pros and cons, and they play completely differently. Refer to a few pages ago.
All of ME1's weapons can be sorted as to what is more superior to one another, based on which ATK stat's is higher.

Also, to want "inventory" back for the sake of inventory? That's elitist.
You liked the feature of changing your weapons? Good. That however wouldn't work in ME2, since the weapons have, as I said, pros and cons. They behave differently on different ranges. The next thing that you can have, therefore, is what ME2 did. And as it allows essentially the same thing, it is classified as an inventory based on the definition we have been given by dictionaries.

#2243
Sarevok Synder

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Arcian wrote...

SNIP


At no stage was I discussing the definition of an RPG. I'm fully aware Bioware don't care what I think, nor do they care what most of their original customer base thinks. However, with their continuing emphasis on shooters, I'm pretty sure they will care when this base abandons them. But, then it will be too late.

Modifié par Sarevok Synder, 15 juillet 2011 - 11:22 .


#2244
Phaedon

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Sarevok Synder wrote...

Phaedon wrote...

SNIP...


Really, was that an RPG inventory? It's a ******-poor one if it is.

All the was required for the Inventory was a space limit, no more "40 AR's."

Or for it to actually carry weapons that don't feel the same and don't differ on only a single stat.

#2245
Eduadinho

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Arcian wrote...

Dude! No one is worse than them. NO ONE.


Ok that was harsh but some of these people are bat**** crazy

#2246
Sarevok Synder

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Eduadinho wrote...

Look up the word inventory does it say anything about modifications no okay thought so goodbye. You also can mod your weapons or upgrade them whatever but that doesn't help your argument so you leave that out.
I think you guys might be worse than the No Mutants Allowed crowd.

PS to the person above me please let them ban this thread. Serious can we have a corner of BSN that the trolls can hang out in and whine rather than posting crap all over the front page al the time. That would get rid of probably half the threads.


I'm talking about modding your weapons on the fly. You need some sort of inventory to do this. I'm sure if you looked up RPG inventory it might. What's funny is, when someone dares to question your god-game ME2, all the little fan-boys on here do is whine.

Modifié par Sarevok Synder, 15 juillet 2011 - 09:16 .


#2247
Sarevok Synder

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Phaedon wrote...

Or for it to actually carry weapons that don't feel the same and don't differ on only a single stat.


What?

#2248
Phaedon

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Varen Spectre wrote...

OK guys... Just a little reminder - You can have different opinions and express them here without badmouthing each other. Both Javier Begazo and Brenon Holmes have already been uncertain what to do with this thread (lock, move to off topic section)...:police:
 
But I and many others (hopefully) do find it interesting and worth checking out sometimes. Besides many RPG aspects have been discussed quite deeply and it would be pity to go through it again in a new thread.  
     

I am sorry, I can't disagree more. These threads have been around for 1 year, and they all go through the same behavioral cycles. It starts well, but then no sides will take a step back, and someone is bound to attack others (that has happenned by 2 posters already if you didn't notice), with the thread eventually closing.

Forget about genres all together.
They shouldn't matter, what should matter is that the game will be enjoyable.

As for BioWare naming ME2 an RPG while others disagree? Pokemon is also an RPG. So what? BioWare has explained what is important for them in RPGs.

#2249
Guest_Arcian_*

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Eduadinho wrote...

Arcian wrote...

Dude! No one is worse than them. NO ONE.


Ok that was harsh but some of these people are bat**** crazy

I know and I agree, but Jesus, there is simply no way in hell anyone could ever be worse than the NMA folk.

#2250
Someone With Mass

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Sarevok Synder wrote...

You gave a "definition" which suits you. This makes it fact in your mind? LOL

Yeah, run along now child!Posted Image


No, I gave you the very first definition of "inventory" that came up on Google, you ****ing twerp.