Eduadinho wrote...
Arguing with the purists is like arguing with a rock, they do not budge.
I've noticed.
And I'm so glad none of them are in charge over the development of ME3.
Eduadinho wrote...
Arguing with the purists is like arguing with a rock, they do not budge.
Someone With Mass wrote...
And for people that say that Mass Effect shouldn't copy games like Gears of War, you're saying that they should make them more like other more RPG influenced games, but they'd still be copies of other games and that would make people whine about that too.
Guest_Arcian_*
Your definition of an RPG is not universal.Sarevok Synder wrote...
Someone With Mass wrote...
And for people that say that Mass Effect shouldn't copy games like Gears of War, you're saying that they should make them more like other more RPG influenced games, but they'd still be copies of other games and that would make people whine about that too.
They can make Mass Effect like Gears for all I care. But they can drop the act that there is still an RPG in the package.
Someone With Mass wrote...
I've noticed.
And I'm so glad none of them are in charge over the development of ME3.
Sarevok Synder wrote...
We have been over this before with regards to weapons mods and changing them on the fly. Your stupid solution was to reload. ME2 has no inventory, deal with it.
Arcian wrote...
Your definition of an RPG is not universal.Sarevok Synder wrote...
Someone With Mass wrote...
And for people that say that Mass Effect shouldn't copy games like Gears of War, you're saying that they should make them more like other more RPG influenced games, but they'd still be copies of other games and that would make people whine about that too.
They can make Mass Effect like Gears for all I care. But they can drop the act that there is still an RPG in the package.
Someone With Mass wrote...
Sarevok Synder wrote...
We have been over this before with regards to weapons mods and changing them on the fly. Your stupid solution was to reload. ME2 has no inventory, deal with it.
Wow. You are stupid.
I posted the very definition of an inventory, yet you claim that ME2 didn't have it, just because it wasn't a pure RPG. That's sad.
Modifié par Sarevok Synder, 14 juillet 2011 - 01:10 .
Modifié par Eduadinho, 14 juillet 2011 - 01:06 .
Eduadinho wrote...
He gave a definition according to the dictionary. He is not trying to deceive you. Stop being a moron.
Also it's run along not alone
Modifié par Sarevok Synder, 15 juillet 2011 - 11:18 .
I will be using sarcasm tags if it is too mainstream.Sarevok Synder wrote...
You're not very good at conveying it.
Unlike 40 ARs which you carry at your back at all times.Ammo is a physical object, not something that's conjured with ones mind. Yes it should be an item.
It's a fact that that would break balance.No, I don't consider a weapons locker in the middle of the collector ship to be better than being able to change weapons on the fly.
Terror_K wrote...
In some ways Mass Effect should copy Gears of War. Gears actually does TPS combat a lot better than either ME title so far and manages to keep things more interesting and varied, rather than just feeling like the same "get to obvious ambush area, fight waves, run to next ambush area or cutscene, rinse and repeat" etc.
Uh...he posted all of the entries out of a dictionary.Sarevok Synder wrote...
We have been over this before with regards to weapons mods and changing them on the fly. Your stupid solution was to reload. ME2 has no inventory, deal with it.
Sarevok Synder wrote...
My point is, levelling should have made a bigger difference than it did. Or just get rid of it altogether.
tonnactus wrote...
Sarevok Synder wrote...
My point is, levelling should have made a bigger difference than it did. Or just get rid of it altogether.
In the first game this was the case.In the second it wasnt important at all.
Modifié par Eduadinho, 14 juillet 2011 - 01:18 .
Guest_Arcian_*
Oh snap, what a comeback. Were we discussing my definition of an RPG? Right, we weren't. To be frank, I don't have a definition of what makes or doesn't make an RPG. I judge the Mass Effect games - or any game, in fact - on their own merits, not based on whatever labels people choose to plaster on them. That said, ME2 was a vastly superior game to ME1, because I had more fun playing ME2.Sarevok Synder wrote...
Arcian wrote...
Your definition of an RPG is not universal.
Neither is yours. Time will tell who's right.
Dude! No one is worse than them. NO ONE.Eduadinho wrote...
I think you guys might be worse than the No Mutants Allowed crowd.
Modifié par Arcian, 14 juillet 2011 - 01:17 .
Phaedon wrote...
SNIP...
Terror_K wrote...
That's it? That's inventory? Because last time I checked Doom, Quake, Unreal Tournament, etc. allowed me to select the weapon I wished to use too.
Whether it's "meaningful" is a point of view too. I honestly never got it why people keep saying that about ME2's weapons, because to me they were just weapons. That was it. They felt no more "meaningful" than any other gun in any other shooter to me. More varied, yes, I can agree to that. But "meaningful?" Seriously?
Sorry, but the sniper rifle I crafted in ME1 to basically be a one-shot killer felt more "meaningful" to me than anything in ME2. Why? Because its something I crafted myself, not just a static thing that I can't alter or personalise whatsoever.
Arcian wrote...
SNIP
Modifié par Sarevok Synder, 15 juillet 2011 - 11:22 .
Or for it to actually carry weapons that don't feel the same and don't differ on only a single stat.Sarevok Synder wrote...
Phaedon wrote...
SNIP...
Really, was that an RPG inventory? It's a ******-poor one if it is.
All the was required for the Inventory was a space limit, no more "40 AR's."
Arcian wrote...
Dude! No one is worse than them. NO ONE.
Eduadinho wrote...
Look up the word inventory does it say anything about modifications no okay thought so goodbye. You also can mod your weapons or upgrade them whatever but that doesn't help your argument so you leave that out.
I think you guys might be worse than the No Mutants Allowed crowd.
PS to the person above me please let them ban this thread. Serious can we have a corner of BSN that the trolls can hang out in and whine rather than posting crap all over the front page al the time. That would get rid of probably half the threads.
Modifié par Sarevok Synder, 15 juillet 2011 - 09:16 .
Phaedon wrote...
Or for it to actually carry weapons that don't feel the same and don't differ on only a single stat.
I am sorry, I can't disagree more. These threads have been around for 1 year, and they all go through the same behavioral cycles. It starts well, but then no sides will take a step back, and someone is bound to attack others (that has happenned by 2 posters already if you didn't notice), with the thread eventually closing.Varen Spectre wrote...
OK guys... Just a little reminder - You can have different opinions and express them here without badmouthing each other. Both Javier Begazo and Brenon Holmes have already been uncertain what to do with this thread (lock, move to off topic section)...
But I and many others (hopefully) do find it interesting and worth checking out sometimes. Besides many RPG aspects have been discussed quite deeply and it would be pity to go through it again in a new thread.
Guest_Arcian_*
I know and I agree, but Jesus, there is simply no way in hell anyone could ever be worse than the NMA folk.Eduadinho wrote...
Arcian wrote...
Dude! No one is worse than them. NO ONE.
Ok that was harsh but some of these people are bat**** crazy
Sarevok Synder wrote...
You gave a "definition" which suits you. This makes it fact in your mind? LOL
Yeah, run along now child!