That was just an extreme example of what they can do with the engine. ME3 doesn't have to look THAT good, but some DX11 and high-res texture support would be appreciated.robarcool wrote...
I think you are talking about the March 2011 update and the Good Samaritian demo. Well, that demo required 3 GTX 580s to be run in SLI for a smooth framerate. I don't think that they will implement that just so it can run on only $2000 PCs.Kandid001 wrote...
UE3 supports DX11, and even the pathetic excuse of an RPG Dragon Age 2 had a first day hi-res texture pack and DX11 support. Who in their right mind doesn't want high res textures and DX11 support for ME3?
I want high res textures for PC
#101
Posté 03 juillet 2011 - 09:18
#102
Posté 03 juillet 2011 - 09:32
However, I am worried about the future of PC gaming. Since this generation of consoles lost money on every console ( exept for Wii) , I'm worried that the next generation will be a small graphical leap compared to the jump between standerd and high definition.
#103
Posté 04 juillet 2011 - 06:43
They have broken even by now. BTW, console makers take losses on consoles because they recover all of it in licensing fee and earn several times more.chris2365 wrote...
Agreed. As long as us PC gamers get some sort of high res pack or graphic enhancment pack, ill be happy.
However, I am worried about the future of PC gaming. Since this generation of consoles lost money on every console ( exept for Wii) , I'm worried that the next generation will be a small graphical leap compared to the jump between standerd and high definition.
#104
Posté 04 juillet 2011 - 07:30
Only reason I play ME is the fact that its basically an interactive movie. ME has good looking visuals, its very cinematic, make your character and choices, and you get a craft a story over 3 games. Thats what I love about it. So in this case graphics DO matter because they are essential to what I enjoy about Mass Effect.
#105
Posté 04 juillet 2011 - 09:03
Let's just look at Wii U. It has a performance increase of about 50% compared to Xbox 360, which is used to display 1080p instead of 720p. That's not a huge leap. Microsoft and Sony will keep supporting their current-gen consoles for a while and then leap over Wii U.chris2365 wrote...
Agreed. As long as us PC gamers get some sort of high res pack or graphic enhancment pack, ill be happy.
However, I am worried about the future of PC gaming. Since this generation of consoles lost money on every console ( exept for Wii) , I'm worried that the next generation will be a small graphical leap compared to the jump between standerd and high definition.
#106
Posté 04 juillet 2011 - 09:07
#107
Posté 13 septembre 2011 - 01:13
#108
Posté 13 septembre 2011 - 01:34
EDIT: The comment above is a coincidence.
Modifié par Jakedee010v2, 13 septembre 2011 - 01:34 .
#109
Posté 13 septembre 2011 - 07:12
Jakedee010v2 wrote...
EDIT: The comment above is a coincidence.
Yeah since we posted around the same time
#110
Posté 13 septembre 2011 - 07:43
#111
Posté 13 septembre 2011 - 07:49
I'm upgrading to a 1.5gb graphics card and I'll be able to manage any HD texture they can throw my way.
But alas they probably won't do it, they're not going to spend time on it for one segment of gamerss
S'F'
#112
Posté 13 septembre 2011 - 09:28
#113
Posté 13 septembre 2011 - 10:12
The DA2 texture pack was mostly filler. Only a handful of textures were actually made high res.Computer_God91 wrote...
They did it with DA2 you'd think they'd do it with every release...
#114
Posté 13 septembre 2011 - 11:14
#115
Posté 13 septembre 2011 - 11:25
Atakuma wrote...
The DA2 texture pack was mostly filler. Only a handful of textures were actually made high res.Computer_God91 wrote...
They did it with DA2 you'd think they'd do it with every release...
Yea, I didn't notice any difference when I had it installed and not installed.
#116
Posté 14 septembre 2011 - 01:15
#117
Posté 10 mars 2012 - 07:51
#118
Posté 10 mars 2012 - 07:52
#119
Posté 10 mars 2012 - 07:59
#120
Posté 10 mars 2012 - 08:01
smarteck wrote...
ok dude, you can stop bumping every high-res texture thread you can find.
#121
Posté 11 mars 2012 - 04:22
//////
#122
Posté 20 mars 2012 - 08:59
tanstaafl28 wrote...
I can't believe so many people have this much time on their hands for whining.
As paying customers, they are entitled to their opinion. Also, on the ME twitter they stated that there would be HD textures for the PC release. Here's to hoping they actually release one.
#123
Posté 20 mars 2012 - 09:05
mauro2222 wrote...
I think PC deserves something better than limited console graphics.
You and me both
#124
Posté 27 septembre 2012 - 04:45
AngryFrozenWater wrote...
I want game companies to push the limits of the PC's hardware again like they used to. But obviously BW is a company that is not willing to do that.
So, I settle for a high resolution texture pack for DA3. This time it should be consistent and all textures should get that treatment. Such packs should also be available for its DLCs.
I'm completely agree! Good point!
#125
Posté 28 septembre 2012 - 08:44





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