The PC release will have a perk of it's own, as it will more than likely use DX11 rendering. Of course that conclusion was drawn only because DragonAge II on the PC uses DX11.
But what would really make the PC release of Mass Effect 3 glimmer in it's own way, and make the good people of Bioware into Gods (in my opinion), is if they implemented advanced GPU PhysX effects on par with the effects found in PC releases of Mafia II, Metro 2033 or Alice: Madness Returns.
Imagine, if you will, Reapers stomping through the streets of London, kicking up rocks, dust and chunks of concrete as they go and seeing that debris collide and fall realistically and remain there (not disappearing after a few seconds, like in a canned animation).
Imagine shooting down walls and literally disintegrating your opponent's cover. Or think of seeing blood splatter, spill, pour and drip when shooting a Krogan. Think of leaving footprints in puddles or parting mists and vapors as you pass through them.
This task will indeed require a lot more programming, troubleshooting and collaboration with the people at Nvidia. But it shouldn't be too difficult a change, as the previous releases of the Mass Effect series used the PhysX engine on the CPU level.
Though as groovy as that would be, there would be a few issues with that. To start, not everyone is fond of the Nvidia PhysX engine, as some see it as a marketing ploy Nvidia uses to sell their products. Users of ATI Graphics Cards would be excluded from the benefit of these special effects (unless they had a Hybrid PhysX setup). And let's not forget those who don't have the budget to buy a higher end Nvidia Graphics Card.
All and all, this is simply something I though would be a very nice touch to the Mass Effect experience, to be able to interact with the environments in a whole new level. But these are my opinions that I wish to share with the fans and the Bioware community (and hopefully Bioware staff).
Feel free to comment and post your opinion, how would you feel about seeing Advanced GPU PhysX Effects for PC release of Mass Effect 3?
Modifié par mohawkade, 01 juillet 2011 - 07:10 .





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