Mr.House wrote...
Uh wut? My Hawke would chime in banter a lot which made the banter and the characters more real for me then DAO by far.
I've done six playthroughs. All of them added, I'd count maybe two or three occasions when Hawke got to chime in (and honestly, only one that I recall). That's two or three more than in DAO, granted, but that's not
a lot.
I've never played a warrior, though, and only males. So maybe F!Hawke or Warrior!Hawke gets to intervene more?
You can break up with Izzy, Fenris and Anders. As for artifical. I don't get that feeling at all since my characters don't see the person they like as a booty call then dump them, nor do they rush into the romance.
Past a certain point, no, you can't. You'd need to initiate dialog for that, or at least,
have a dialog, and you don't (unless you count the final conversation, at the
very end of the game, when it doesn't really count anymore).
As for the artificial feeling, if you fine natural to:
- not have anything hinting at "this is my love" other than a bedroom detour at the start, and a single cutscene (Isabela/Anders) or making up dialog (Fenris) afterwards (which were all great, mind).
- Have your s.o. standing there doing nothing each time you're home.
- Enduring the same bitter remark, again and again, if you're in a rivalmance from a live-in LI without any possibility to reply, or placate them, or justify yourself, or tell them that if they're not happy, they can always hit the road
then your definition of "natural" is clearly not the same as mine.
Don't misunderstand me, I loved DA2 romances when they were actually
there. Flirting, bedroom cutscenes, all those, great. The whole rest of the time? Nearly inexistent.
Modifié par Sutekh, 01 juillet 2011 - 05:27 .