por favor wrote...
The way the game was organized into Acts was an absolute nightmare. If you forget to do something in Act I, that's it. You're f&cked. You better pray you have a pre-save.
Many games do this kind of "points of no return" things. At least those that aren't open sandbox. DAO does it at least three times; The Game That Must Not Be Named (and its predecessor) does it too.
And it wasn't so bad, since in Act I & II, you're warned to wrap things up before doing a certain thing. Act III is another story though (but Act III is another story about so many things...)
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