Still Flowchart Bioware
#1
Posté 01 juillet 2011 - 04:32
I am wondering What does everyone think of this happenening yet again?
#2
Posté 01 juillet 2011 - 04:33
#3
Posté 01 juillet 2011 - 04:34
It's a good formula for storytelling, one that people tend to like.
#4
Posté 01 juillet 2011 - 04:34
#5
Posté 01 juillet 2011 - 04:35
#6
Posté 01 juillet 2011 - 04:36
#7
Posté 01 juillet 2011 - 04:39
So I guess that's why they will stick with same formula.
#8
Posté 01 juillet 2011 - 04:44
#9
Posté 01 juillet 2011 - 04:45
sp0ck 06 wrote...
Um...every bioware game pretty much follows this format? Seems to have worked well thus far.
This.
Before I wanted them to branch out but seeing the results of that no just no. Stick to the chart please.
#10
Posté 01 juillet 2011 - 04:47
Haha, no one hated Dragon Age 2 based on the fact that they didn't use their forumula.Mesina2 wrote...
Well they tried new thing with Dragon Age 2 and a lot of people hated it( not one of them).
So I guess that's why they will stick with same formula.
#11
Posté 01 juillet 2011 - 04:48
#12
Posté 01 juillet 2011 - 04:59
The lack of a proper journey is what kept it from coming close to the first for me.Dangerfoot wrote...
Haha, no one hated Dragon Age 2 based on the fact that they didn't use their forumula.Mesina2 wrote...
Well they tried new thing with Dragon Age 2 and a lot of people hated it( not one of them).
So I guess that's why they will stick with same formula.
Modifié par Kaiser Shepard, 01 juillet 2011 - 05:00 .
#13
Posté 01 juillet 2011 - 05:00
#14
Posté 01 juillet 2011 - 05:02
Modifié par PnXMarcin1PL, 01 juillet 2011 - 05:03 .
#15
Posté 01 juillet 2011 - 05:07
#16
Posté 01 juillet 2011 - 05:09
jamesp81 wrote...
If it ain't broke, don't fix it.
It's a good formula for storytelling, one that people tend to like.
Tell that to the DA2 dev team.
#17
Posté 01 juillet 2011 - 05:11
I have one response, whether the criticism is directed at Blizzard or BioWare: I don't care. A good story is a good story.
#18
Posté 01 juillet 2011 - 05:13
#19
Posté 01 juillet 2011 - 05:15
#20
Posté 01 juillet 2011 - 05:16
I don't know... When it gets implemented 10th time in a row...naledgeborn wrote...
Not broken, don't fix it. And Dragon Age 2 didn't suck because of the narrative. That's all I'm saying.
#21
Posté 01 juillet 2011 - 05:19
Upsettingshorts wrote...
Anyone else see the irony in the OP linking to an old post of his to complain about repetition?
I did so because
1. it includes the actual flowchart (pic)
and
2. is a part of the reason/point of me posting about it again, as i did mention that it's very annoying at this point (to me) and asked what does everyone else think of this.
#22
Posté 01 juillet 2011 - 05:36
#23
Posté 01 juillet 2011 - 05:38
#24
Posté 01 juillet 2011 - 05:41
Ringo12 wrote...
jamesp81 wrote...
If it ain't broke, don't fix it.
It's a good formula for storytelling, one that people tend to like.
Tell that to the DA2 dev team.
Why? The DA2 dev team didn't use that formula. Derp.
#25
Posté 01 juillet 2011 - 08:07
DylanZeppelin wrote...
Upsettingshorts wrote...
Anyone else see the irony in the OP linking to an old post of his to complain about repetition?
I did so because
1. it includes the actual flowchart (pic)
and
2. is a part of the reason/point of me posting about it again, as i did mention that it's very annoying at this point (to me) and asked what does everyone else think of this.
So you're saying you have a good reason for repeating yourself? That it is an effective point that you feel accomplishes what your post sets out to describe?
Hmmm...




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