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Is soldier really useless in Mass Effect 3?


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#51
Nashiktal

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Wintermist wrote...

It's not a competition between classes. If you like the Soldier, then play as a Soldier. It's a single-player game; they don't have to balance it perfectly. All they have to do is make all classes fun.


Not a competition? Most of the other classes get at least part of a soldiers power. Again I am saying its not that the soldier is weak, its that its not UNIQUE.

The soldier is the Vanilla, the straight up, the tank. He is survivable but beyond that.... What? What does he get that others don'? The infiltrator can turn invisible! The sentinel gets that sweet tech armor (that actually shows on your character to boot.) Vanguard gets that snazzy charge. Adept gets ALL of the biotic powers. 

Engineer gets a drone, however that class suffers from having two other npc's with the same "unique" class power. 

The soldier? Bits and pieces of all of his powers is spread between the remaining classes. All I want is something flashy and snazzy like the other classes. Maybe carnage? Maybe some cool equipment? (However equipment runs into the problem of "why doesn't the engineer use it?" Just something to give the soldier an iconic power like the rest of the classes.


Hellbound555 wrote...

medcsu wrote...

On insane, I find soldiers to be the weakest class.


funny, i seem to recall beating insanity with a soldier.


Weakest doesn't mean impossible, nor hard. Your missing his argument.

I recall beating insanity with the vanguard, and I still consider it the weakest class to fight with in insanity difficulty. Others will disagree, especially those who made that amazing youtube video of killing two ymir mechs single handedly...

But I digress.

Modifié par Nashiktal, 02 juillet 2011 - 01:49 .


#52
CajNatalie

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Ultimately, the Soldier has massive popularity according to the actual stats collected by BioWare.
The issue is to draw attention to the other classes, particularly the Engineer (least played)... that's what they need to focus on.

Promoting the Soldier is just promoting something that's already mega popular.

#53
ThePwener

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CajNatalie wrote...

Promoting the Soldier is just promoting something that's already mega popular.


That's how marketing works actually. If it ain't broke, don't bother fixing it. Since the engineer is already not very popular, why risk portraying it when most won't like it?

#54
Reapinger

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I would love to have the revenant on my back as a vanguard but I don't know if I see that happening... Unlessssssss... I import a soldier class from ME:2 and then I can run around with GPS and Revenant woooooo!

#55
ThePwener

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"Everyone can use every weapon"

That's what BW said. Enemies use the Revenant, so you could pick that up once you Omni-Blade slash they're faces off.

#56
Paxos

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Is it really about carrying "this" or having the power to do "that"? Isn't it really about finding the closest match between personal tactics and how the classes are structured? Let's face it, ME games are very fair and balanced overall. ME1 and 2 have their differences but they can be played with any class equally well if using the right tactics for the situation. Considering the amazing job so far, the only complaint should be in the inability of the player.

Modifié par Paxos, 02 juillet 2011 - 02:22 .


#57
SandTrout

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Apparently people aren't satified with Concussive shot.

Modifié par SandTrout, 02 juillet 2011 - 02:04 .


#58
XDMMX

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Nashiktal wrote...

Actually while the "best" class is subjective, the top two "broken" classes in ME1 were the Adept, and the Infiltrator.

Adept made enemies worthless, they can't attack, they can't move, the only problem was enemies going through walls.


Actually the Vanguard was overall better then the Adept in ME1. A Vanguard with Singularity as a bonus power actually had more casting power then the Adept, due to  the Vanguards Adrenaline Burst which in Mass Effect 1 reset the cool down on all powers, so you could do 2 Singularities, Throws, Warps and Lifts with a Vanguard, also the Vanguard had far better DPS then the Adept, Due to the Vanguards Weapons training, aswell as having more survivability from Medium armor, Barrier and Shock Trooper

Infiltrator is a tech class (so no need to worry about hacking or electronics) with immunity. Nuf said.


Agreed, the Infiltrator in ME1 was nigh unstoppable with Immunity, and had the highest theoretical DPS if using Pistols with the right mods.

It all kind of blends together in ME2, however the soldier is among the best in easier levels. (The mattock loses some of its effectiveness in insanity. Low ammo and lots of protection on enemies do not mix.) However the engineer class is practically broken. You are set up for just about anything the enemy can throw at you, and if you bring legion and tali with you.... drone city.


I would Argue that the Soldier is the most broken class in ME2, with a Revenant you can mow threw waves of enemies on Insanity in seconds. You have Ammo powers for every kind of protection , Inferno for Armor, Disruptor for Shields and Concussive Shot for Barriers. Not to mention that Inferno panics organics and Disruptor can make synthetics overload and explode, then theres Cryo which can freeze entire groups of enemies for excellent combat control.

Then theres the fact that Soldiers have an insane amount of health, can do incredible amounts of damage and Hardened Adrenaline Burst reduces incoming damage bye 50%.

In Short, Soldier does everything, albeit in a more direct and boring way, but it gets the job done and at the end of
the day thats what matters! OORAH!

Modifié par XDMMX, 02 juillet 2011 - 02:45 .


#59
The Spamming Troll

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it wouldnt make me happier when ME3 comes out and i see topics with headlines like...

"the soldiers sucks compared to the adept"

or

"the soldier is a gimped adept"

#60
ubermensch007

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" Is soldier really useless in Mass Effect 3 " :(

It better not be !! That's my favorite class since the first game, along with ' Infiltrator ' In fact, what Bioware needs to do is bring back some of Mass Effect 1's Infiltrator abilities like ' Sabotage : Biotics' that was my favorite one along with ' Overload ' :wizard:

#61
Dexi

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Well yeah, with ammo powers the Soldier will surely be useless....

But if they go away with ammo powers and give the Soldier some real actual powers, then....

#62
Shifty Assassin

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ThePwener wrote...

Bluko wrote...

Not to mention we even have Frags in ME3 to really blow stuff up.


The granades are universal like in ME1. They are not a class power.


Yes but i think the soldier class has a power that increases its effeciency.

#63
ME-ParaShep

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CajNatalie wrote...

Ultimately, the Soldier has massive popularity according to the actual stats collected by BioWare.
The issue is to draw attention to the other classes, particularly the Engineer (least played)... that's what they need to focus on.

Promoting the Soldier is just promoting something that's already mega popular.


Yes. That's true. The Soldier already has a huge popularity base. In fact, I'm one of the people that see Soldiers as being better than other classes for me (following close behind is Adept) because the Soldier class is my play style class. In ME 3, soldiers can currently do everything in ME 2, sneak around, dive/roll, carry plenty of weapons, throw grenades, equip numerous ammo types, pistol whip enemies, do concussive shots, deliver heavy melee attacks, use adrenaline rush, and along with any bonus power can be very potent.


^Note that most of the features I mention aren't Soldier exclusive, but they all contribute greatly to Soldier success. Even though Soldiers seemingly aren't unique, they are the baseline class and most versatile in pure run and gun play which many people nowadays are accustomed to. To me the Soldier class is fine the way Bioware presented it in ME 3. They actually have enough offensive capabilities and with a defensive power, they are perfect.

#64
Wolf_in_the_Meadow

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One of the devs said any class can use the Revenant, can't remember the thread though. He was in an answering mood and answered a bunch of questions.

Also, playing a Soldier on insanity, I noticed no real difference in difficulty between it and Veteran. I actually had less problems with Scions... Although Husk waves were not appreciated the one time I ran out of ammo on the Collector ship... Beating them to death in AR was intense.

And I believe this is the exact same debate we had before ME2 released "Soldier doesn't stand out!" "Weapons? Big deal!" "Adrenaline Rush? SO generic." lol It's just funny to see it again for the next game.

#65
Sir Edric

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Why are people complaining? The soldier's is good, it has access to so many weapons. It doesn't matter in what kind of situation he is, he can handle it all.

#66
13commander

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i personally prefer the infiltrator especially with the anti-material widow rifle, and if I get Legion in the team with me, using the same rifle and miranda with her smg i find it very easy to kill everything, even on insanity I use warp ammo, and it isn't really that hard, me and legion (one shot each) + overload/warp from Miri knocks down almost every shield/barrier, and then my inferno + one shot with the sniper + legion one shot with the sniper + miri warp, knocks down almost every armor, and the health ... well that is to easy.

So i wouldn't say that the soldier is the best but he/she is good, for me the infiltrator is just easy 'cuz i like to snipe and do more team management.

Modifié par 13commander, 02 juillet 2011 - 08:35 .


#67
sevach

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Dexi wrote...

Well yeah, with ammo powers the Soldier will surely be useless....

But if they go away with ammo powers and give the Soldier some real actual powers, then....


With the new way concussive shot crosses with ammo powers they will.

I'm still not sure how that is all going to work, but theoretically they will have everything the engineer has and more.
Concussive + incendiary= icinerate
+ disruptor= overload
+ cryo= cryo blast
And they still have the knockdown effect to boot.
                
And when all fails... you are extra resilient, and packs the biggest, badest arsenal.
With the new, improved run and gun play this should not be underestimated.

So, still a bad mofo imo.

#68
medcsu

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Hellbound555 wrote...

medcsu wrote...

On insane, I find soldiers to be the weakest class.


funny, i seem to recall beating insanity with a soldier.


So what? I didnt say it wasn't doable (I did it too, wow...so pro), I said they were the weakest class on insane.

#69
mineralica

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I'd say Soldier would be in same use as in ME1 and 2. If "everyone may use assault rifle" or "lack of unique powers" bother you, it was the same about this class in previous games (pick AR as bonus power in ME1 for adept and pretend that you're asari commando/pick AR training on Collectors ship for Sentinel with Assault Armour... well...). In another hand, my bet on that Soldier will have class passives damage and resistance bonuses, more than any other class. So if you enjoyed playing this class before, what that catastrophic happened now?

#70
Brand New

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Honestly you guys are calling this and that class "useless" although the way many of you speak about certain classes is a shame because I blow through enemies on every single class.

Whoever called the engineer useless O__O crazy.

#71
Greenlock

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no battleflow control abilities....just walk and shoot...vry booring....id rather use a soldier squadmate...
like Ash...well they seem to be making some changes in ME3 but well have to see how it goes...

#72
goofyomnivore

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I don't get how the Soldier gets knocked/labeled boring for using one ability, and then people go on about how entertaining/fun the Vanguard is..

They both smash one button 90% of the time, both are have ultra survivability, and both primarily use guns as damage.

One slows down time and the other blinks to enemies.

Modifié par strive, 02 juillet 2011 - 09:45 .


#73
Raizo

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javierabegazo wrote...

It always seems like Soldier fans are the first to complain :P They're the only class that can carry so many weapons at once.


But that ability does not really mean all that much if you only use Assault Rifles, Heavy Pistols and Sniper Rifles and you pretty much ignore all the other weapon classes, what's the point of being able to carry every weapon type when you will only stick to the same 2 or 3 weapon classes. So I guess what the TC was really getting at  is what makes teh Soldier class worth playing as besides the ability to carry every weapon. The soldier class already has a reputation as being the most boring class so you can't help but wonder if Bioware is going to do anything to give it more personality and make it seem more unique.

#74
CROAT_56

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I'm working on my main shep now he is a soldier but I can't decide weather or not to get the revanant on the collecter ship. The reason I can't make up my mind is because I usually grab the widow so what you guys suggest

#75
Raizo

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I always grab the Widow as well. A lot of people speak highly of the Revnant and I'm sure it is an excellent AR but I've never been to keen on the shape of it or the colour scheme.