Shepard's emotional side...
#151
Posté 03 juillet 2011 - 01:42
thats saying whenever I hear that rumour I think commander shepard is now John Connor and harbringer is the terminator
#152
Posté 03 juillet 2011 - 02:00
#153
Posté 03 juillet 2011 - 02:16
My Earthborn Shep, however, I can imagine her breaking down in the decontamination room right after escaping Earth. She's beating on the walls, screaming, swearing - the works. More pissed than anything for not being able to convince her own homeworld of the impending disaster and she may take it as a partial failure on her part for not trying harder. She drives herself too hard, anyways.
#154
Posté 03 juillet 2011 - 02:22
phantomdragoness wrote...
My Earthborn Shep, however, I can imagine her breaking down in the decontamination room right after escaping Earth. She's beating on the walls, screaming, swearing - the works. More pissed than anything for not being able to convince her own homeworld of the impending disaster and she may take it as a partial failure on her part for not trying harder. She drives herself too hard, anyways.
I think this actually brings up another problem with including emotion like that in a game like this. When the protagonist is somewhat of a blank slate, it's really hard to make emotional scenes that fit each potential character. Often, emoting is better imagined than actually included in the game for protagonists like this.
#155
Posté 03 juillet 2011 - 02:23
phantomdragoness wrote...
I agree, not in front of the crew, but with a close friend or LI that your Shep wouldn't mind letting his or her guard down.
My Earthborn Shep, however, I can imagine her breaking down in the decontamination room right after escaping Earth. She's beating on the walls, screaming, swearing - the works. More pissed than anything for not being able to convince her own homeworld of the impending disaster and she may take it as a partial failure on her part for not trying harder. She drives herself too hard, anyways.
"I can imagine her breaking down in the decontamination room right after escaping Earth" good
#156
Guest_EternalAmbiguity_*
Posté 03 juillet 2011 - 02:41
Guest_EternalAmbiguity_*
Siansonea II wrote...
demonic_cookie wrote...
To imply that women are weak, and are "just born" to be weak because we express our emotions more, is also preposterous, but it doesn't stop some men here doing that, while being remarkably condescending in the process.
Also, to suggest that all women's brain work in a specific way that is different from all men's brains is completely off the mark. The neurological range within the species is vast, and an idea of "typical male brain" and "typical female brain" is something that authors of books like "Men are from Mars, women are from Venus" use to justify their crap theories.
DaveExclamation, I guess we have different understanding of ME's tone. For me Tali's loyalty mission, Jack's loyalty mission (however poorly executed at times), and Overlord, were clear indication that they wanted to include more emotional depth. LotSB was a step in that direction, while at the same time including some of the funniest battle banter ever. Bioware failed more than they succeeded, but the trying was there.
Also, "breaking down and crying", and "showing signs of emotion" or even "shedding a few tears/holding back tears" are different things. Do not confuse them.
I would very much like to know how old some of these so-called "men" are—I strongly suspect the most immature remarks are coming from people who are technically too young to be playing these games in the first place.
I'm 19, and male. I do believe men and women are in someways hardwired different, but I don't think that's bad.
I've cried before. I've cried so hard I shook. multiple times. I don't consider it weak. I may be one of few, though.
We probably don't need "breaking down and crying." I wouldn't mind the other two though.
#157
Posté 03 juillet 2011 - 02:58
Even with an LI, cause people will be looking as much to them to gauge Shepard's mental state as they will to Shepard, and he/she has to be a symbol of strength and determination in the face of these seemingly unbeatable odd's.
Let him/her show emotion at the end if at all.
Modifié par Davie McG, 03 juillet 2011 - 02:59 .
#158
Posté 03 juillet 2011 - 03:04
EternalAmbiguity wrote...
Siansonea II wrote...
demonic_cookie wrote...
To imply that women are weak, and are "just born" to be weak because we express our emotions more, is also preposterous, but it doesn't stop some men here doing that, while being remarkably condescending in the process.
Also, to suggest that all women's brain work in a specific way that is different from all men's brains is completely off the mark. The neurological range within the species is vast, and an idea of "typical male brain" and "typical female brain" is something that authors of books like "Men are from Mars, women are from Venus" use to justify their crap theories.
DaveExclamation, I guess we have different understanding of ME's tone. For me Tali's loyalty mission, Jack's loyalty mission (however poorly executed at times), and Overlord, were clear indication that they wanted to include more emotional depth. LotSB was a step in that direction, while at the same time including some of the funniest battle banter ever. Bioware failed more than they succeeded, but the trying was there.
Also, "breaking down and crying", and "showing signs of emotion" or even "shedding a few tears/holding back tears" are different things. Do not confuse them.
I would very much like to know how old some of these so-called "men" are—I strongly suspect the most immature remarks are coming from people who are technically too young to be playing these games in the first place.
I'm 19, and male. I do believe men and women are in someways hardwired different, but I don't think that's bad.
I've cried before. I've cried so hard I shook. multiple times. I don't consider it weak. I may be one of few, though.
We probably don't need "breaking down and crying." I wouldn't mind the other two though.
I'm exactly the same, brother? is that you?
#159
Posté 03 juillet 2011 - 03:14
DaveExclamationMarkYognaut wrote...
phantomdragoness wrote...
My Earthborn Shep, however, I can imagine her breaking down in the decontamination room right after escaping Earth. She's beating on the walls, screaming, swearing - the works. More pissed than anything for not being able to convince her own homeworld of the impending disaster and she may take it as a partial failure on her part for not trying harder. She drives herself too hard, anyways.
I think this actually brings up another problem with including emotion like that in a game like this. When the protagonist is somewhat of a blank slate, it's really hard to make emotional scenes that fit each potential character. Often, emoting is better imagined than actually included in the game for protagonists like this.
Pretty much. It's all a great idea - I love the idea - but putting it into practice would be difficult because there are so many different Shepards. Some would be cold, others would be wrecked, and then the others would wait to be alone to shed a few tears. I wonder if there could be a way to choose how our Shepards would react to a situation...there is the dialogue wheel of course, so maybe that? idk
#160
Guest_EternalAmbiguity_*
Posté 03 juillet 2011 - 03:15
Guest_EternalAmbiguity_*
mauro2222 wrote...
EternalAmbiguity wrote...
Siansonea II wrote...
demonic_cookie wrote...
To imply that women are weak, and are "just born" to be weak because we express our emotions more, is also preposterous, but it doesn't stop some men here doing that, while being remarkably condescending in the process.
Also, to suggest that all women's brain work in a specific way that is different from all men's brains is completely off the mark. The neurological range within the species is vast, and an idea of "typical male brain" and "typical female brain" is something that authors of books like "Men are from Mars, women are from Venus" use to justify their crap theories.
DaveExclamation, I guess we have different understanding of ME's tone. For me Tali's loyalty mission, Jack's loyalty mission (however poorly executed at times), and Overlord, were clear indication that they wanted to include more emotional depth. LotSB was a step in that direction, while at the same time including some of the funniest battle banter ever. Bioware failed more than they succeeded, but the trying was there.
Also, "breaking down and crying", and "showing signs of emotion" or even "shedding a few tears/holding back tears" are different things. Do not confuse them.
I would very much like to know how old some of these so-called "men" are—I strongly suspect the most immature remarks are coming from people who are technically too young to be playing these games in the first place.
I'm 19, and male. I do believe men and women are in someways hardwired different, but I don't think that's bad.
I've cried before. I've cried so hard I shook. multiple times. I don't consider it weak. I may be one of few, though.
We probably don't need "breaking down and crying." I wouldn't mind the other two though.
I'm exactly the same, brother? is that you?
lol well gee, I guess it is.
#161
Guest_AwesomeName_*
Posté 03 juillet 2011 - 03:49
Guest_AwesomeName_*
IEatWhatIPoo wrote...
While Frodo is portrayed as having plenty of willpower, Hobbits in general were portrayed as being somewhat resistant to the ring. While Humans went all "derp" as soon as they saw it. So while it doesn't completely destroy Frodo's accomplishment, it wasn't 100% his willpower.
Well, like I said, he was stronger willed in terms of handling the ring. Anyway, that's not really important - the point was, that scene would have been rubbish if he didn't struggle up the mountain. He was brought to his breaking point and that basically showed you how difficult and dangerous the situation was. That's far more interesting and moving than simply walking up there like a badass.
But it doesn't have to be. Why does the story *have* to be this one person who is physically weak but has lots of courage or whatever go on to be the hero? Why can't people accept that in Mass Effect - that is not the hero. The Hero of ME is a complete badass. Shepard is one of the best in the galaxy, so comparing Shepard's journey to Frodo doesn't make sense.
But I'm not saying Shepard should be portrayed as weak :/ I said, "We do think Shepard is tough :/ Probably the toughest human soldier
there is, and arguably the greatest hero the Milky Way has ever had".
Also, I'm not really comparing Shepard to Frodo... I'll quote myself again: "it would've been anti-climactic if Frodo had just strolled up the hill, whistling. Showing the physical and emotional struggle in that scene really sold the difficulty and danger of the situation."
It's nothing to do with how Frodo compares to Shepard... I was making a point about selling the gravity of a situation and making a scene emotionally engaging. They did that with that scene. You're saying Shepard wouldn't be like that in *that* situation - but that's not really the point... The point is that the situation in ME3 presents an opportunity to have a scene that's actually emotionally engaging, potentially to the same level as the Mount Doom scene, by having a climactic situation that's enough to bring Shepard to her breaking point. The Frodo scene was just an example of this type of thing being done well.
The thing is, it's precisely because Shepard is tough, that bringing her to breaking point will verify how utterly grave the situation is. She'll be the first to beat the Reapers - that'll be a remarkable thing to do and it's not going to be easy at all. You really think being a badass is going to negate the difficulty? It would be a comical action story if Shepard just badasses her way through the whole thing.
Fair enough. But just because the situation is tougher now doesn't mean Shep will cry. If he/she has gotten this far without even an inkling of tears coming through then he/she may finish the job in kind.
Okay, but the situation is now a lot tougher. A lot. Just the opening of ME3 is vastly worse than anything in the first 2 games. There's an opportunity in ME3 to put Shepard through hell. And I think ME3, if it wants to be an emotionally engaging story, should sieze the chance and try to do that. Showing our toughest soldier really struggle for the first time will be an excellent way to sell the severity of what's happening and make the audience feel something. I mean if this doesn't test Shepard, both physically and emotionally, what will? I really hope they can pull something like this off.
#162
Posté 03 juillet 2011 - 03:49
phantomdragoness wrote...
DaveExclamationMarkYognaut wrote...
phantomdragoness wrote...
My Earthborn Shep, however, I can imagine her breaking down in the decontamination room right after escaping Earth. She's beating on the walls, screaming, swearing - the works. More pissed than anything for not being able to convince her own homeworld of the impending disaster and she may take it as a partial failure on her part for not trying harder. She drives herself too hard, anyways.
I think this actually brings up another problem with including emotion like that in a game like this. When the protagonist is somewhat of a blank slate, it's really hard to make emotional scenes that fit each potential character. Often, emoting is better imagined than actually included in the game for protagonists like this.
Pretty much. It's all a great idea - I love the idea - but putting it into practice would be difficult because there are so many different Shepards. Some would be cold, others would be wrecked, and then the others would wait to be alone to shed a few tears. I wonder if there could be a way to choose how our Shepards would react to a situation...there is the dialogue wheel of course, so maybe that? idk
Yeah - actaully, it would be interesting to see something where, based on conversations they have at certain points in the game, the game chooses an emotional response from Shep. So if you have 2 sets of 3 variables, that's a total of 9 possible emotional responses, which should cover a majority of characters at least as well as the emotional aspects of paragon/renegade cover them.
#163
Posté 03 juillet 2011 - 03:58
Modifié par Had-to-say, 03 juillet 2011 - 04:03 .
#164
Posté 03 juillet 2011 - 04:03
phantomdragoness wrote...
I agree, not in front of the crew, but with a close friend or LI that your Shep wouldn't mind letting his or her guard down.
My Earthborn Shep, however, I can imagine her breaking down in the decontamination room right after escaping Earth. She's beating on the walls, screaming, swearing - the works. More pissed than anything for not being able to convince her own homeworld of the impending disaster and she may take it as a partial failure on her part for not trying harder. She drives herself too hard, anyways.
My Earth shep would be screaming in a rage at the council for not sending immediate aid to Earth! My first stop will be the Citadel if I can get to it. Hopefully BW will let us do both.
#165
Posté 03 juillet 2011 - 04:06
DaveExclamationMarkYognaut wrote...
phantomdragoness wrote...
DaveExclamationMarkYognaut wrote...
phantomdragoness wrote...
My Earthborn Shep, however, I can imagine her breaking down in the decontamination room right after escaping Earth. She's beating on the walls, screaming, swearing - the works. More pissed than anything for not being able to convince her own homeworld of the impending disaster and she may take it as a partial failure on her part for not trying harder. She drives herself too hard, anyways.
I think this actually brings up another problem with including emotion like that in a game like this. When the protagonist is somewhat of a blank slate, it's really hard to make emotional scenes that fit each potential character. Often, emoting is better imagined than actually included in the game for protagonists like this.
Pretty much. It's all a great idea - I love the idea - but putting it into practice would be difficult because there are so many different Shepards. Some would be cold, others would be wrecked, and then the others would wait to be alone to shed a few tears. I wonder if there could be a way to choose how our Shepards would react to a situation...there is the dialogue wheel of course, so maybe that? idk
Yeah - actaully, it would be interesting to see something where, based on conversations they have at certain points in the game, the game chooses an emotional response from Shep. So if you have 2 sets of 3 variables, that's a total of 9 possible emotional responses, which should cover a majority of characters at least as well as the emotional aspects of paragon/renegade cover them.
Kinda like in DA2 then? If you chose the comedic responses often, your Hawke would adopt that personality. Same goes with agression and diplomatic responses. In cut scenes, or in just simple encounters with no dialogue options, Hawke would make a comment according to his or her personality. This would be an interesting concept for ME3.
#166
Posté 03 juillet 2011 - 04:07
Still agree with what I said earlier in regards to showing emotion though.
Edit : to the above poster, I think such a system would take any emotional sting out of the moment.
Modifié par Davie McG, 03 juillet 2011 - 04:11 .
#167
Posté 03 juillet 2011 - 04:19
phantomdragoness wrote...
DaveExclamationMarkYognaut wrote...
phantomdragoness wrote...
DaveExclamationMarkYognaut wrote...
phantomdragoness wrote...
My Earthborn Shep, however, I can imagine her breaking down in the decontamination room right after escaping Earth. She's beating on the walls, screaming, swearing - the works. More pissed than anything for not being able to convince her own homeworld of the impending disaster and she may take it as a partial failure on her part for not trying harder. She drives herself too hard, anyways.
I think this actually brings up another problem with including emotion like that in a game like this. When the protagonist is somewhat of a blank slate, it's really hard to make emotional scenes that fit each potential character. Often, emoting is better imagined than actually included in the game for protagonists like this.
Pretty much. It's all a great idea - I love the idea - but putting it into practice would be difficult because there are so many different Shepards. Some would be cold, others would be wrecked, and then the others would wait to be alone to shed a few tears. I wonder if there could be a way to choose how our Shepards would react to a situation...there is the dialogue wheel of course, so maybe that? idk
Yeah - actaully, it would be interesting to see something where, based on conversations they have at certain points in the game, the game chooses an emotional response from Shep. So if you have 2 sets of 3 variables, that's a total of 9 possible emotional responses, which should cover a majority of characters at least as well as the emotional aspects of paragon/renegade cover them.
Kinda like in DA2 then? If you chose the comedic responses often, your Hawke would adopt that personality. Same goes with agression and diplomatic responses. In cut scenes, or in just simple encounters with no dialogue options, Hawke would make a comment according to his or her personality. This would be an interesting concept for ME3.
Yeah, this was something I thought DA2 actually did right. It turns what would have just been picking dialogue options into actual character development.
#168
Posté 03 juillet 2011 - 04:45
Shepard is a soldier of the Alliance hardened like no other before! But he/she is a PERSON before that!
So give some feelings to Shepard: hatred, frustration, happiness, joy, hope, fear, jelousy, just to name a few.
#169
Posté 03 juillet 2011 - 06:20
anyway ...
Shep don't need no arms around him
Shep don't need to hugs to calm him
He's only out there fighting after all
Don't think he needs anything at all
No, don't think he needs anything at all
'Cause all he really is is just a brick in the wall.
#170
Posté 03 juillet 2011 - 06:27
#171
Posté 03 juillet 2011 - 07:27
People say "wouldn't you cry if you'd face armaggedon? Wouldn't you have a breaking point and put down and cry?"... People who say that are actually people who either never faced very tough times ( or hard enough times) or that are less emotionally stable and broke up - they'd expect everyone to be the same.
When you face death, you don't have time to put your sight down and cry.
If you're an elite special unit, you've killed countless without a second thought, and you're shown off as very emotional stable, not only you don't have time to shed a tear, you don't have a reason.
When WW3 comes, you'll stand down and cry as the *insert enemy nation* soldiers will rape your women and as your town gets bombed, instead of using the time you use to control your breakdown to move your family out of harm's way.
#172
Posté 03 juillet 2011 - 07:55
#173
Posté 03 juillet 2011 - 07:55
Everyone deals with stress differently. If we want our Shepards to cry, then we damn will make them cry. Let us continue in this ignorance you seem to have cast us in, and we'll let you continue lecturing others about the impending world war that will put our strength to the test.
Each of us bears his or her own hell, so don't lecture us about tough times, dude.
#174
Posté 03 juillet 2011 - 08:17
So no, cry=/= deeper story just like that. But for me, being able to let my Shep have a conversation or something in which she shows some emotions would suit them so that would make it meaningful for me. I do not believe that Shep would go soap, simply that she might like to talk about it with someone she trusts.
#175
Guest_Blanchefleur_*
Posté 03 juillet 2011 - 08:30
Guest_Blanchefleur_*





Retour en haut






