nwvault.ign.com/View.php
I've linked this as the place to ask any questions about how it works or anything else because I probably won't be checking the vault page as often as I should when compared against reading this forum.
This mod is a merger of my own custom spells and casting modes using the spell framework, the tome of battle and Kaedrin's PrC 1.41.3.
-Spellcasters gain acces to the feats: Shadow Magic, Blood Magic, Permancency and Circle Magic:
These feats can be switched on and off and do as described in D&D. While using shadow magic a caster cannot produce light for example. Permanency spells cost XP and Circle Magic will greatly boost the circle master's caster level.
Blood magic costs hitpoints to cast as is seen in Dragon Age and doubles the casterlevel. I couldn't find a good parralel for this in the D&D universe although I'm quite sure that it exists.
Other content includes the spells: Contingency, Chain Contingency, Limited Wish, Wish, Repulsion, Gaseous Form, Spell Turning Lesser and Greater, Vocalize (auto still cast for the duration), Protection from Normal Weapons, Protection from Magical Weapons and more for around 60 new spells that add a great deal of versatility to wizards.
Note: Far from all spells are exclusive to wizards / sorcerors. Quite a few can be cast by bards or even druids and clerics if appropriate according to D&D rules.
For Players: This is an override mod with a TLK file. Installation is like Kaedrin's or TOB would be installed. The files go in their respective folders.
For Developers: This is intended mostly as a source project to build from. It can be included as is and will be patched once I have a list of bugs. If desireable I can also upload the original unmerged files which don't include the Tome of Battle or Kaedrin's PrC.
This package does not transform your game into a turn based combat mod. Combat is standard NWN2.
Modifié par BartjeD, 03 juillet 2011 - 12:02 .





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