That was about a week ago. Currently I'm a Level 13 Adept and while I wouldn't say that I'm breezing through the game, it wouldn't be that much of a stretch either. Having played the game already I know that the difficulty will increase, but not significantly so. Horizon, one of the most difficult sections on my first playthrough was beaten without as much of a hiccup using my Adept, and at this rate I fully expect to beat the game without too much of an issue, although a few parts still worry me going forward. So this all begs the question: Why does everybody hate the Adept in ME2? I have found it to not only be a very efficient class, but a very enjoyable one as well.
I noticed that many of the complaints people have about the Adept focus on the fact that their main strength, biotics, requires an enemy to be stripped of their protection before it takes affect. While true, it's important to consider a few things. For starters, teammates with tech abilities can easily strip the shields / armor / barrier of your enemies. This is especially true once you're able to get the area versions of Warp and Overload for your squadmates, as a few well placed shots can clear out the protection of your enemies in a heartbeat.
Next and most importantly, the biotic ability of Singularity has a significant effect on almost every enemy in the game whether they have protection or not. That includes many of the toughest enemies in the game, most notably Harbinger who gets effectively incapacitated for a significant duration every time you throw a Singularity his way. You can basically spam that at him and completely take him out of the fight, allowing you to dispatch of the other Collectors so that Harbinger doesn't possess another ally before the fight ends. Considering that the Collectors missions are generally regarded as the most difficult in the game, and deservedly so, being able to neutralize the toughest enemy in those missions at will is incredible. Singularity also works similarly against YMIR Mechs, Scions, and Krogan, just to name a few. More than just locking up tough enemies, Singularity allows you unrivaled control of the battlefield. Unless you get sloppy, there's just no reason why you should ever be flanked as an Adept. Rushing enemies are easily locked down with or without shields to Singularity, allowing you to focus on whatever threat you deem to be the greatest at any given time without having to worry about being rushed. This allows you to take your time and be as efficient as possible.
Another aspect of the Adept class that is considered a significant problem is the lack of firepower. There's no assault rifle, sniper, or shotgun, and that certainly makes things more difficult, but the SMG is a fine weapon in it's own right when upgraded, and the pistols aren't half bad either. The greatest advantage the Adept has is that it can do most of it's damage without putting itself in grave danger, and the Adept's curved power attacks mean that enemies can easily be pulled and killed from cover. After constantly popping in and out of cover with my screen red the entire time playing as a Solider, the more cerebral attack from the Adept is a welcome change and just as effective in my opinion.
I could probably go on and on about this so I'll cut it short and give a tl;dr version:
Adepts can manipulate their enemies in ways that no other classes can with the use of Singularity, which contrary to popular belief is very effective against protected targets and proper use of this ability should be the bread and butter of any good Adept player. While the Adept's biotics as a whole take on a much greater effectiveness when they are reduced to health, this is an overstated issue considering how easy it is to eliminate protection - even on Insanity. With the right squadmates (Miranda / Garrus / Thane / Mordin) you'll have their defenses neutralized very quickly, and from there your Singularity makes quick work of everything. Many of the most difficult parts of the game are made easier on an Adept thanks to their crowd controlling abilities, and Singularity works very well on practically every enemy in the game. Singularity also allows you to lock down any part of the map you want, which is a huge help on many of the difficult parts of the game. It's also worth noting that Adept's biotics grant damage bonuses when used in conjunction with Warp or Warp Ammo, the former creating a lethal detonation that can kill or seriously injure any nearby targets. Overall I feel like the Adept has gotten a bad rap when, at least in my experience, it's one of the most efficient classes in the game, and certainly one of the most fun. Just make sure you have the right squad members for each mission and turn off automatic squad power usage. You're going to want to control anything and everything as an Adept.
Lastly, look up TheAverageGatsby on youtube. Mostly all of my strategies are based on his Adept videos which were a tremendous help in getting used to the Adept.
Modifié par IBYCFOTA, 02 juillet 2011 - 01:16 .





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