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Does anyone pick cunning for warriors/mages at all?


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11 réponses à ce sujet

#1
Siven80

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Been a while since i played DA2, and i was just wondering if anyone puts some points into cunning for defense with warriors and mages at all?

Im thinking more of normal difficulty, forget about nightmare.

While i cant see much use for cunning for a warrior due to its secondary stat of con, mages on the other hand could do with an occasional defensive stat boost, so its either cunning for defense or con for hp.

#2
bleetman

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I wouldn't bother. As far as I'm aware, the defense benefit you get from cunning isn't linear. As you increase in level, you require more and more of the stat to achieve the same benefit as previous levels. From a defensive point of view, I'd assume you're better off with a bigger health pool.

#3
DarkAmaranth1966

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I do BUT only because I play with a level 100 mod so, have tons of points - act 1 and 2 you level up every fight, often 2 levels per battle. I run out of places to put points and, cunning is a better place than strength for a mage.

#4
thendcomes

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Siven80 wrote...
Been a while since i played DA2, and i was just wondering if anyone puts some points into cunning for defense with warriors and mages at all?


Points are better spent elsewhere, plain and simple.  

DarkAmaranth1966 wrote...

I do BUT only because I play with a level 100 mod so, have tons of points - act 1 and 2 you level up every fight, often 2 levels per battle. I run out of places to put points and, cunning is a better place than strength for a mage.

Dude you've referred to the fact that you play with a level up mod in every single post you make lol. Are you getting paid to plug this mod over and over?

Modifié par thendcomes, 03 juillet 2011 - 07:00 .


#5
SuicidalBaby

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cunning is a distant 5th

why does this person think his experiences at level 100 are at all relevant to any conversation about anything on these boards when it is clearly an irrational base for any point of view.

Modifié par SuicidialBaby, 03 juillet 2011 - 07:29 .


#6
Mocker22

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I do tend to give Fenris some dex and cun. He is such a crit monster that it makes sense to boost them a little. but were talking maybe 20 dex and cun max.

#7
mr_afk

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Well...those points into cunning were probably wasteful. :/
Boosting dex for fenris arguably has some merit (more for staggers via sunder) but damage-wise for fenris it's almost always going to be pure strength.

While crit damage% looks really nice (esp when you crit all the time) your actual crit damage is increased more by increasing your base damage (though it doesn't look quite as nice). There are cases when this isn't the case (e.g. your base damage gets really high). This is mostly an issue for rogue hawkes so for companions you really should be just pumping the base attribute. :)

#8
Nerdage

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I did on my first playthrough, just in case there were cunning-check dialogues like there were in DAO.

Oops.

Now I tend to split my defensive warrior (Aveline) between Str, Con, and Will, since her defensive sustained abilities are quite powerful but they eat a lot of stamina, and I need at least enough stamina left to generate a bit of aggro or she's just wasted.

2h'ers get the same stats but I stop putting points into Willpower quite early since they don't use as many sustained abilities and they get far more kills, so their stamina replenishes pretty quickly anyway, and the PC stops getting Con at 31 because that's the req for champion's armour (Fenris and Carver stop sooner than 31, just enough to comfortably keep them alive).

(PC) Mages just get 2 Magic : 1 Willpower per level up to 31 will, then just magic. I'm no theory-crafter, but it gets the job done on hard (fudge nightmare, can't even sneeze without doing FF to my party and I don't have the patience for that).

Modifié par nerdage, 04 juillet 2011 - 06:06 .


#9
Nagatsu

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If you are just looking to be a crit and have the extra rune slots for it in a weapon but I think its just more effective to just for items inherent crit% properties if thats the road you want to go leaves you with more points to put into str so you can been more of a beast. I have only played up to Hard so I really don't know how this would effect a Nightmare playthru. Me personally I love going for atk speed boosts get more hits in

#10
nicethugbert

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SuicidialBaby wrote...

..........

why does this person think his experiences at level 100 are at all relevant to any conversation about anything on these boards when it is clearly an irrational base for any point of view.



I'm glad he did.  Now I have something new to try.  And your whining is not a rational basis for any point of view.

#11
SuicidalBaby

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nicethugbert wrote...

SuicidialBaby wrote...

..........

why does this person think his experiences at level 100 are at all relevant to any conversation about anything on these boards when it is clearly an irrational base for any point of view.



I'm glad he did.  Now I have something new to try.  And your whining is not a rational basis for any point of view.

yes, because those extra attribute points the OP does not have will certainly be spent in cunning. cute that you edited out the basis for what you did take from my post. btw, i really dont care what you think. contribute something or shut up.

#12
Last Darkness

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Cunning

Increases defense
Increases critical hit damage by 1% (2% if you have the assassin ability devious harm) per each point above 10.
Increases rogues ability to pick locks by one difficulty threshold per every 10 points.
Increases rogues ability to disarm traps by one difficulty threshold per every 10 points.