Role of side quests in ME3 considering the Reaper threat
#1
Posté 03 juillet 2011 - 12:53
#2
Posté 03 juillet 2011 - 01:02
It's an RPG, it has sidequests. In just about every RPG, the is an overwhelming force killing things while the PC is searching for kittens in trees. ME3 will be no different.
#3
Posté 03 juillet 2011 - 01:06
Garrus: "Again Shepard, another 3 million just died.. We really don't have time for this"
Of course, shouldn't affect the epilogue or win conditions at all =)
#4
Posté 03 juillet 2011 - 01:08
#5
Posté 03 juillet 2011 - 01:13
Gibb_Shepard wrote...
Again? You can say this about every game Bioware has made. Why is the Warden in the Pearl while the southern part of Fereldan is being engulfed? Why is Shepard dancing in Flux when Saren is recruiting Geth and looking for the Conduit; in a missions appropriately named "Race against time"? Why is Shepard finding a Volus credit Chit while humans are being turned to goo by the Collectors?
It's an RPG, it has sidequests. In just about every RPG, the is an overwhelming force killing things while the PC is searching for kittens in trees. ME3 will be no different.
This doesn't mean developers shouldn't find a way to make sidequests feel more relevant to the game's main plot. It's also a bit different this time around - we KNOW what is happening while we're playing the game. The Reapers are killing thousands upon thousands of people. It's not exactly like that in ME1 or 2.
#6
Posté 03 juillet 2011 - 01:14
this
#7
Posté 03 juillet 2011 - 01:37
In ME1 i roleplayed like "oh it's in the nearest star cluster, might as well check it out quickly".
In ME2 you got nothing to do until TIM calls you anyway.
#8
Posté 03 juillet 2011 - 03:34
I would hate for BW to get rid of them for 3 unless they're going to do 40 main quest levels then I'd be fine with sidequest removal but sense they won't do that they must stay in.
#9
Posté 03 juillet 2011 - 04:33
I find OP's lack of seach-fu skills.....disturbing.
#10
Posté 03 juillet 2011 - 04:54
#11
Posté 03 juillet 2011 - 03:33
#12
Guest_elektrego_*
Posté 03 juillet 2011 - 03:49
Guest_elektrego_*
Once you have fled from earth, you have basically no idea how to defeat the Reapers, you have to find a way and adjust your strategy all the time. So you start to look in every corner of the Galaxy for a way to win this war and while you're there, you might do some work on the side, that'll provide some additional ressources. Exploration makes perfect sense in such a scenario. The final clue to take down the Reapers might be in finding some Asari's locket.
Modifié par elektrego, 03 juillet 2011 - 04:14 .
#13
Posté 03 juillet 2011 - 03:55
#14
Posté 03 juillet 2011 - 04:05
#15
Posté 03 juillet 2011 - 04:07
#16
Posté 03 juillet 2011 - 04:07
And you just wasted 5 seconds of my time reading this and replying that you wasted my time. Thanks, bud.Bogsnot1 wrote...
This topic again?
I find OP's lack of seach-fu skills.....disturbing.





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